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Archery Questions

codemonkey84

Adventurer
Stratics Veteran
I'm a returning player currently on Atlantic whose trying to rebuild an archer build. I had a few questions about skills and templates.

So far my template is:
Archery
Chivalry
Tactics
Focus
Healing
Anat
Fishing

While keeping fishing how would you distribute the 720 points?

Also what's the best way to gain archery is it just following uoguide or can archers use something like the wolf spider to hit higher levels?
 

CorwinXX

Crazed Zealot
Stratics Veteran
With 120 Chivalry you easily can get room for some skill points on jewels.
Fishing 120
Archery 120
Chivarly 120
Tactics 100+
Anatomy 100+
Healing 100+
Bushido 80

But you as well can go with 6x120 (without Bushido).
 

TimberWolf

Babbling Loonie
Alumni
Stratics Veteran
Stratics Legend
repeater poison cross bow loaded up with SSI and HCI and an artic ogre lord...works everytime
 

Merlin

The Enchanter
Moderator
Professional
Governor
Supporter
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Patron
Corwin gives a good template. Following that, I would make the additional considerations:

- You can also get some archery points from the despicable quiver (+5) and hunter's headdress (+20). This will free up some points on the template to put elsewhere.
- Healing of 100 should be more than suffice, especially if you're using Enhanced bandages and you have high Anatomy (100+).
- 120 Chivalry isn't necessarily needed. My archer has fluctuated between 80 and 90 and never really had any issue. I'd rather have 120 Tactics necessarily than 120 Chivalry, but to each their own.
- My archer has fluctuated between having Bushido, Focus, Resist Spells and Spirit Speak. If you were to put SS on there, you could get jewels that have necro on it to switch on and off so you can get into Wraith form and leach back lots of extra mana. Focus obviously helps both mana and stam in a passive fashion. And depending on level of spawn you're doing, resist spells may or may not be needed (could easily use 'remove curse' from Chivalry if you decide not to use any). Bushido, I actually recently took off my archer because I was really only using it for Confidence and Lightning strike. If you're soloing bosses, you might want to have it so you can use Honor and get the damage related bonus. I was using my archer as a support toon that I'd play mainly with other groups, so I didn't feel this useful any longer.

Hope that helps :)
 

TimberWolf

Babbling Loonie
Alumni
Stratics Veteran
Stratics Legend
personally I would go 6x120 and swap out between 120 fishing and 120 resists when not actively fishing. It is a great build...used it since my return
 

CorwinXX

Crazed Zealot
Stratics Veteran
120 Chivalry gives you 15 SSI

80 Bushido save your mana for specials.
Also against small monsters Honor gives you mana for AI and enough hp to keep your health full.
 

codemonkey84

Adventurer
Stratics Veteran
So what's the difference of 90 chivalry vs 120? is it just that 120 gives you 15 ssi?

so with the suggestions i'm thinking
95 archery
90 Chivalry
120 fishing
120 tactics/anat
100 healing
75 something else (bushido/focus/resists)

this is all real skill
 

kaio

Lore Master
Stratics Veteran
Stratics Legend
You can train all the way to 120 archery, killing slimes in underworld.
 

hirikawa

Journeyman
Stratics Veteran
Stratics Legend
120 Anatomy & 120 Healing gives 43-70 HP each Bandie and every 4 sec with 140 dex. It means it heals average 14 HP per 1 second (excluding interruptions). And what's important more Healing means bigger chance to Heal Poison and not to miss Bandage applay.

I also suggest using Enhanced Bandages -> even if you are at the 120 cap they affect the amount of hit points healed so it's extra bonus. (but they don't affect your success chance with res, etc.)
 
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