If your guild mate had previously engaged a VvV player, he should have flagged orange as well. This was the solution to the "blue healer" problem that we dealt with prior to the release of VvV.So my guild member is fighting in yew and is blue to me. I see his life go down so I throw him a heal but wait! He was flagged to VvV and because I healed him, I turn orange. WTF is that about? Why would the devs code the game like this? I didn't want to get flagged into VvV and there was no warning or indication that he was flagged. This PvP system is real broken. @Mesanna and crew are way too quiet to the mass voices in game.
The first item is working as intended. As I mentioned above, this is the solution to the "blue healer" problem. If you engage in VvV as a non-VvV player you suffer the same consequences so that everyone is on an even playing field and one group is getting stat-loss, while the other just insta-rezs and jumps back in the fight.I attacked a VvV on a non-VvV and somehow flagged orange! And when I died I went into stat loss.
I attacked a non-VvV on a VvV and he couldn't give me a murder count.
I tried to resurrect a non-VvV blue and it said I could not perform beneficial acts on that player.
It is just insane what is going on but apparently this is all working as intended per the recent developer chat on Pacific.
The 2nd and 3rd items you mention sound like there may be an issue there. Please submit a bug report ([email protected] or directly through the EC) with the details of your encounter. Thanks.