Yes.huh? huh? hehe
What? Isn't this the way he always answers people's questions here?*snickers*
Maybe they should put a timer on the ingredients required for the preperations so everyone is on equal footing and the scripters don't win out in a landslide.
- The more preparations that are turned in, the higher the ranking when rewards are distributed.
- It is also possible to not receive anything if your contributions are not on par with the distribution of other contributors.
Hmm I wish that helped narrow it down for me...but there are so many areas I could see being called poorly designed lolI'll say this: They lurk in one of the most poorly designed areas in the game, and are far more trouble than they are worth.
One more small hint?Shhhh! Nobody knows!
*whistles innocently*
You and me both!Someone just PM me the location. I am so bad at this, and I just spent like an hour wandering around
True, but those that know are probably sitting back thinking to themselves.... Great hints.Someplace you wouldn't want to go in real life" is too subjective.
*applauds*From the hints, I'd guess the Britain Sewers, since they're one of the few dungeon places that have a real world analogue, and last time I remember being in there, you could only target things that were next to you, which I'd call a poor design![]()
LOLSomeplace you wouldn't want to go in real life.
Maybe, but both places definately suck lolBedlam champ spawn fits the hints better though.
OMG SOMEWHERE WITH SLIMES HOW DID THEY EVER FIGURE IT OUT
They did when I was little. Slimes and rats. Oh and those cute froggies that made me want to be a tamer.Well considering slimes never have spawned in the britain sewers.....
I made the mistake of going to the deep sewers. Talk about failure. Yikes. lolFor the 15th anniversary, they should redesign the Britain Sewers to not be a complete and utter failure in every conceivable way.
The sewer is a passage way to a champ spawn, IMO, it's not a destination, it's a road. I've never been underwhelmed by a passage way, but I can understand why you guys might want it to be re-vamped. But if there was a dungeon re-vamp for a passage way, I'd much rather the re-vamp be Tram only. I don't really care to have to run an extra mile and deal with a peerless just to use a passage way.The sewers should be completely redone.
No line-of-sight issues.
Less useless space.
More interesting mobs (a la Ultima Underworld II)
No insta-death locations like now.
An underground waterway allowing rowboat use.
Long, long, long, tunnel to Buc's Den (a la Ultima VI)
A keyless "lurker" champ spawn like Navrey or Cora.
etc.
I used to spend so much time in that little T2A swamp taming the frogs and then the frenzied ostards. You know how the bridge would prevent them from getting to you, but you could still tame them? Haha.They did when I was little. Slimes and rats. Oh and those cute froggies that made me want to be a tamer.
I seem to remember slimes in brit sewers long ago also...Hmmm old age catching up to me..They did when I was little. Slimes and rats. Oh and those cute froggies that made me want to be a tamer.
You forgot that little problem they added at the far end that makes it so that if you walk off the edge of the platform near the exit to T2A you can't go back. Would be nice to see that fixed in the process.The sewers should be completely redone.
No line-of-sight issues.
Less useless space.
More interesting mobs (a la Ultima Underworld II)
No insta-death locations like now.
An underground waterway allowing rowboat use.
Long, long, long, tunnel to Buc's Den (a la Ultima VI)
A keyless "lurker" champ spawn like Navrey or Cora.
etc.
They are all throughout the sewers but Tamers Beware , I keep my pet fed yet while fighting the slimes my dragon went wild... and before you all ask I am 120 , tame . lore , vet , and no its all skill no jewelry.. I really hope this old pet bug is not backI think I can safely say that Brit sewers is the most frustating spot to try to hunt anything that exists in the entire game.
How the heck is anyone killing these things that you can't see, wherever you stand, and can't reach to loot if you do manage to kill one?