You Lurker....... Although I am Posting here for the same reasonDon't mind me... just posting here so I can get notifications on the posts. Definitely interested to see the speculative numbers and too lazy to keep finding the thread![]()
There's a little link top right says 'watch thread'. You can do that even if you haven't posted in it.Don't mind me... just posting here so I can get notifications on the posts. Definitely interested to see the speculative numbers and too lazy to keep finding the thread![]()
with people playing the 90 day dance as well as those that just pay but never play......I dont think this would indicate much. I think you would be better off writing a script to record names of every character that runs through luna for a month....post it all to a spread sheet and use the sort...replace and count functions. then divide by about 2.5 and that would give you a better idea of how many active ( and by active I mean played on regularly) accounts on a given shard.Can those who travel their shards looking for IDOC houses give us good guesses on how many houses there are on each prodo shard? It would give us an idea of how many active accounts there are at one house per account.
YesDidn't Wilki post a house count once, listetd by type (like: Castles 46, Keeps 62, Towers 174, etc.) or is it something I've dreamt ?
Maybe it was only for a single shard...![]()
Cany argue with that. Crazy indeed.Crazy to think that 40+ of those Sonoma houses belong to accounts i'm paying for.
Crazy to think that 40+ of those Sonoma houses belong to accounts i'm paying for.
At present I have dropped $3,700 on UO since January 1st
i certainly have my own thoughts on actually player numbers per shard...But as far as the OP is concerned i will have very detailed info for you soon enough. Ive actually been working on this question for a long time.
To be fair I buy a lot of mythic, transfer, and legacy tokens and those forged metal tools and game time codes for friends and family without a CC and they pay me back IRL if they can or with stuff or gold in game or not. I pay my remaining 12 subs in 6 month blocks that cost $720 every six months. UO cost less than many people spend per day at Mcdonalds, less per day than a pack of smokes, and provides good ET value for me. The way I figure it if I am dropping the money on the store for folks that would not otherwise spend that money they are getting things they want or need that they otherwise would not have and spend more time in game. EA and BS get revenue that keeps the game running and I can afford it and get some of the money back IRL from the RL family and friends and have picked up some rares and gold in game. Seems to me everyone is happy.
All they get from me is $25.98 a month.. can't even imagine dropping $500+ a month on UO![]()
Cant disagree with that, although you have to also remember is that if 1 player with 20 accounts quits, the impact is far greater than if a player with 1 account quits. Having 5000 players each with 1 account is a far healthier position for the game to be in rather than 1000 players having 5000 accounts between themAs far as number of players and active accts which is two different things, in the grand scheme of things the actual numbers of players while important is not as important as the number of active paying accts. because at the end of the day it comes down to how much revenue UO is generating. Honestly if it came down to One player with 5000 active accts the revenue would be the same as 5000 individual accts. On the books where it matters the revenue generated is all that matters. Obviously no one person is insane enough to run 5000 active accts so the number of players does matter but those who have multiple accts for whatever reason are a important boost to the revenues that keep UO running.
yep... like when they screwed up idocs... 3 players 10 accounts each... now down to 2 accounts each. they would of had an easier fall if there were 30 players with one account each.Cant disagree with that, although you have to also remember is that if 1 player with 20 accounts quits, the impact is far greater than if a player with 1 account quits. Having 5000 players each with 1 account is a far healthier position for the game to be in rather than 1000 players having 5000 accounts between them
Ah... ok. That is different then. I thought you were talking about just acct's in that figure. I get confused about what is where in my 2 houses.. did not even want to think about having that many houses to keep straight.To be fair I buy a lot of mythic, transfer, and legacy tokens and those forged metal tools and game time codes for friends and family without a CC and they pay me back IRL if they can or with stuff or gold in game or not. I pay my remaining 12 subs in 6 month blocks that cost $720 every six months. .
LOL Now that is a funny question.How many UO shards are there?
Hilarious. Im taking it you didnt know off the top of your head or you would have stated it.LOL Now that is a funny question.
There are 28 shards in total, although since Test Shard isn't a real shard, there are 27.Hilarious. Im taking it you didnt know off the top of your head or you would have stated it.
No because the way you come off as to knowing everything there is about UO I took it as a set up question. But I guess you are uninterest enough to look it up so her is a page at UOGuide for youHilarious. Im taking it you didnt know off the top of your head or you would have stated it.
CorrectBut I guess you are uninterest enough to look it up
That just show how much you really care about UO and IMHO alls you want to do is run the game into the ground as much as possible. I guess its a good thing they got rid of this rule"Content Detrimental to Community" because that's all your posts are about anymore which is truely sad because as a player you use to have some very good advise.Correct