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Guest
Guest
I noticed this while running around in my house today...
On the first floor of my house, I have two statues right next to eachother. Now if I go onto the floor above them, I found that I could not always walk on the tiles that are directly above the statues on the first floor.
Turns out, you need to have FULL STAMINA to walk on tiles directly above your character statues. However, when you have full stamina, and walk onto the tile, it does not take stamina away as if you would push someone out of the way.
Since I live in Felucca, I can only guess that this problem only happens in Felucca, as it might be treating (for some odd reason) the tiles above the statues as "players" for the purpose of moving onto them.
Anyone else notice this? I'd like to know if other people are experiencing this before I send in a bug report
On the first floor of my house, I have two statues right next to eachother. Now if I go onto the floor above them, I found that I could not always walk on the tiles that are directly above the statues on the first floor.
Turns out, you need to have FULL STAMINA to walk on tiles directly above your character statues. However, when you have full stamina, and walk onto the tile, it does not take stamina away as if you would push someone out of the way.
Since I live in Felucca, I can only guess that this problem only happens in Felucca, as it might be treating (for some odd reason) the tiles above the statues as "players" for the purpose of moving onto them.
Anyone else notice this? I'd like to know if other people are experiencing this before I send in a bug report
