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Adding ability order

Shannow

Adventurer
UNLEASHED
I was wondering, if you add armour ignore before another move (eg talon strike or rune correuption etc...) will it do armour ignore more often?
Reason I ask is, it seems to me that what I add first seems to go off more often, but I could be imagining it.
Has anyone noticed the same or done any testing?
 

Shannow

Adventurer
UNLEASHED
I built a beetle earlier and added rune corruption first.
I then added talon strike.
No option to add another special move.
If I add talon strike first, then add say mortal, I can still add rune corruption.
So thats what got me thinking about whether the order mattered, for frequency of use.
It did keep rune corruption up for 10 seconds at a time with ~ 5 seconds with none up, which seemed more frequent than my other beetles where I added rune corruption last. But like I said, I'm prolly imagining it.
 

Pawain

I Hate Skilling
Governor
Stratics Veteran
Stratics Legend
UNLEASHED
If talon strike works like it does on wild hiryus, It does not use it often. Maybe a delay on talon strike.
 

Pawain

I Hate Skilling
Governor
Stratics Veteran
Stratics Legend
UNLEASHED
The attack type has RNG involved. UO makes some interesting RNG results.
 

Khaelor

Certifiable
Stratics Veteran
UNLEASHED
If talon strike works like it does on wild hiryus, It does not use it often. Maybe a delay on talon strike.
I'm hoping wild hiryus don't use talon strike often as they don't have the ability....
 

Pawain

I Hate Skilling
Governor
Stratics Veteran
Stratics Legend
UNLEASHED
You're confusing grasping claw. Not sure why anyone would want talon strike.
Yup exactly. I read an ability that may have been useful on a physical damage pet.
:gee:
 
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