Instead of having randomization, why not have static trees that only respawn every so often?
Regular wood/iron respawns like now.
Oak/Dull respawns 1x per hour,
Ash/Shadow 1x per 2 hrs,
Yew/Copper/Bronze 1x/3 hr,
Bloodwood/Gold 1x/6 hr,
Heartwood/Agapite 1x/12 hr,
Frostwood/Verite/Valorite 1x/day.
Of course, the higher you go, the less static locations they have, as well.
That would mean back to not having to search forever and a day for higher end stuff, but would maintain rarity.
Thoughts?
Regular wood/iron respawns like now.
Oak/Dull respawns 1x per hour,
Ash/Shadow 1x per 2 hrs,
Yew/Copper/Bronze 1x/3 hr,
Bloodwood/Gold 1x/6 hr,
Heartwood/Agapite 1x/12 hr,
Frostwood/Verite/Valorite 1x/day.
Of course, the higher you go, the less static locations they have, as well.
That would mean back to not having to search forever and a day for higher end stuff, but would maintain rarity.
Thoughts?