I would like to see if the devs might be able to take a look into revising the way counts are given. As it stands, if I find someone and kill them, they can give me a count if I initiated the violence. I would like to see this changed. Over the years, I have had fun killing unattended scripters, or for that matter unattended players. I would like to see a timer placed on the "victims" ability to give a count.
Maybe 10 minutes, maybe 20 minutes...but if I kill a player who has stepped away from their computer, and has the ability to keep themselves from logging off for that time, I'd like for them to lose the ability to count my character. Not that it's that big a thing (getting counts) but at the same time, if these players can't be bothered to stick around the computer long enough to count me, I should be able to get away with killing them...scott free.
If it's 10 minutes...the timer would need to allow characters who lose connection to be able to give counts...so if a player loses conn and is killed before they are auto logged, and let's say that takes 7 minutes...then when they logged back in, they would have the count gump up for at least 3 minutes from the time they regain their connection. If anyone has anything they might be able to add...I'm all ears.
One more note: I have heard that this has been done on other shards, so I know the coding can be configured by a development team that is willing to take the time...la
Maybe 10 minutes, maybe 20 minutes...but if I kill a player who has stepped away from their computer, and has the ability to keep themselves from logging off for that time, I'd like for them to lose the ability to count my character. Not that it's that big a thing (getting counts) but at the same time, if these players can't be bothered to stick around the computer long enough to count me, I should be able to get away with killing them...scott free.
If it's 10 minutes...the timer would need to allow characters who lose connection to be able to give counts...so if a player loses conn and is killed before they are auto logged, and let's say that takes 7 minutes...then when they logged back in, they would have the count gump up for at least 3 minutes from the time they regain their connection. If anyone has anything they might be able to add...I'm all ears.
One more note: I have heard that this has been done on other shards, so I know the coding can be configured by a development team that is willing to take the time...la