...
Although I'm not going to call it "finalized" in terms of the exact texture to be used, I have been able to incorporate the Colored Grid Backpack into C-E. Took a bit of tweaking to keep the full 5x5 grid available and may still need to be tweaked, so I'm going to playtest it a bit longer before uploading.
I want to take OUT the original atlas resize mod, HOWEVER it has an added portion that lets you hide the facet info... if I can get that to work in the standard version and compact as nicely as the current C-E version does, I'll be happy.
I still need to see how to make the two Item Properties mods work well together again... still a few bugs in there... also seems that comma got lost somewhere along the way... that's not cool IMO. Something else to figure out to fix.
I THINK the NPC shopkeeper healthbar bug is probably due to the resize I did to them, but not sure exactly how or why at the moment.
And finally, I'm pretty happy with the current state of the UI textures, so I don;t see any big changes for a while in that regard... though I have like how the textures have evolved over the course of building the UI skin.
Hope everyone is enjoying it even with all of the little bugs.
Although I'm not going to call it "finalized" in terms of the exact texture to be used, I have been able to incorporate the Colored Grid Backpack into C-E. Took a bit of tweaking to keep the full 5x5 grid available and may still need to be tweaked, so I'm going to playtest it a bit longer before uploading.
I want to take OUT the original atlas resize mod, HOWEVER it has an added portion that lets you hide the facet info... if I can get that to work in the standard version and compact as nicely as the current C-E version does, I'll be happy.
I still need to see how to make the two Item Properties mods work well together again... still a few bugs in there... also seems that comma got lost somewhere along the way... that's not cool IMO. Something else to figure out to fix.
I THINK the NPC shopkeeper healthbar bug is probably due to the resize I did to them, but not sure exactly how or why at the moment.
And finally, I'm pretty happy with the current state of the UI textures, so I don;t see any big changes for a while in that regard... though I have like how the textures have evolved over the course of building the UI skin.
Hope everyone is enjoying it even with all of the little bugs.