G
Guest
Guest
It might be interesting
To have a runic hammer that you can PRE-USE on metal before a bronze, gold, or valorite runic hammer.
The PRE runic hammer could be set to strike the metal into the weapon you want and tag it with a choice of ability...
Here is an example
A RUNIC HAMMER OF CRAFTING (10 Charges)
Click hammer. Select property you want.
Hit metal. Forms sword with tag only Swing Speed Increase.
Pull out Agapite Hammer. Strike sword, 1 property will be SSI.
Another one is decorative weapons
Perhaps a sword with a fire blade and gold handle. That when you move it, fire streaks.
Yeah pretty.
But what you do with it is...
Double click the decorative sword and singe click the weapon you want it to absorb. The target weapon is destroyed but the "decorative weapon is now that weapon"
We could have some cool eye candy weapons but with true abilities that dont over power the game because the absorb and destroy something already in game.
Another. More house decos. Just a bunch of them. Why? Because you need stuff that people will actually want and get one of. If you have a limited selection of rewards for turn ins. It would do the trick.
And of course Amour of Absorbtion or is it sorp
Decorative armour...
that you can use to absorb you favorite piece of armour.
This armour cant be dyed and all that.
Its cool looking and unique. And eats up a real resource in game.
To have a runic hammer that you can PRE-USE on metal before a bronze, gold, or valorite runic hammer.
The PRE runic hammer could be set to strike the metal into the weapon you want and tag it with a choice of ability...
Here is an example
A RUNIC HAMMER OF CRAFTING (10 Charges)
Click hammer. Select property you want.
Hit metal. Forms sword with tag only Swing Speed Increase.
Pull out Agapite Hammer. Strike sword, 1 property will be SSI.
Another one is decorative weapons
Perhaps a sword with a fire blade and gold handle. That when you move it, fire streaks.
Yeah pretty.
But what you do with it is...
Double click the decorative sword and singe click the weapon you want it to absorb. The target weapon is destroyed but the "decorative weapon is now that weapon"
We could have some cool eye candy weapons but with true abilities that dont over power the game because the absorb and destroy something already in game.
Another. More house decos. Just a bunch of them. Why? Because you need stuff that people will actually want and get one of. If you have a limited selection of rewards for turn ins. It would do the trick.
And of course Amour of Absorbtion or is it sorp
Decorative armour...
that you can use to absorb you favorite piece of armour.
This armour cant be dyed and all that.
Its cool looking and unique. And eats up a real resource in game.