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300% damage cap

  • Thread starter Sinister Dexter
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Sinister Dexter

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I'm looking for an arcticle about this PvM cap, which abilities grant percentage of damage.
For example. 10 hits with perfection and max honor + enemy of one on 75 chiv (+50%~) gives the cap? How much bonus damage honor gives on first, second and last path of honor?
 

Basara

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From the Stratics skill guide:

Any time a Samurai with 50 or more Bushido skill fights an Honored foe, and lands a hit, he gains in Perfection. Perfection gives a damage increase that raises with each step he gains. The number of steps you can gain in perfection is approximately 10, where you will receive the message “You have achieved perfection”. At 100 Bushido, each step of Perfection grants a 10% damage increase to your normal attack, thus if you achieve Perfection, you are in fact receiving a 100% damage increase to your attacks (300% damage increase cap applies). Also at 100 Bushido, Perfection grants 100 Luck per level achieved. For a Samurai of 50 skill, each step is a 5% damage bonus and a 50 luck bonus to the target he honored, with a Samurai in training receiving a 1% damage increase and 10 Luck increase to each level of Perfection per 10 full skill points gained, up to 100 Bushido. A missed hit results in a loss of 3 levels of Perfection. At the defeat of your opponent, you also gain back some health, stamina, and mana based on the final level of Perfection you have achieved.
Crushing blow special move gives 50% DI to the attack when it hits.

The Chivalry-based spell bonuses now work off a formula, so I'm not sure what they are.

Tactics, Anatomy & Lumberjacking, as well as Strength, modify the BASE damage of the item (what's displayed in the CC status bar, or EC paperdoll stat block), and the displayed damage range is after factoring those in. That number is then what gets modified by DI and specials/spells that give DI.
 
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