Probably to late for this idea but a magic easel (1 charge per month) that creates a pigment (1 use) that you choose using the values 0-whatever the range is. Sounds like a winner to me!!
Like a rebate check for putting up with all the crap?deserves a better recognition, IMHO.
So your suggesting items more like the Shard Shield where vet's can save some money, but at the same time its not really something that a new player cannot achieve?Well a lot of those 15 year accounts aren't with the original owner anymore. Even if they are, should there really be items in this game that are only accessible to 15-year-old accounts? I don't think so. What can we tell new players? NewPlayer: Hey, I like that item. How do I get one? 15YrVet: Sorry friend, you got another 15 years, and UO likely won't be around for another 15 so you're out of luck.
I say make all vet rewards 1-year rewards. If you want to make vets feel special, give them 20% off a 6-month game time code.
Well a lot of those 15 year accounts aren't with the original owner anymore. Even if they are, should there really be items in this game that are only accessible to 15-year-old accounts? I don't think so. What can we tell new players? NewPlayer: Hey, I like that item. How do I get one? 15YrVet: Sorry friend, you got another 15 years, and UO likely won't be around for another 15 so you're out of luck.
I say make all vet rewards 1-year rewards. If you want to make vets feel special, give them 20% off a 6-month game time code.
I too like the all rewards 1 year idea. I mean, face it, when this was all created, if you lasted 2 yrs or three, you seriously did deserve some kinda recognition. And it was reasonable, for someone as a noob, to come ingame and think "wow! one day I can have that!!!"Well a lot of those 15 year accounts aren't with the original owner anymore. Even if they are, should there really be items in this game that are only accessible to 15-year-old accounts? I don't think so. What can we tell new players? NewPlayer: Hey, I like that item. How do I get one? 15YrVet: Sorry friend, you got another 15 years, and UO likely won't be around for another 15 so you're out of luck.
I say make all vet rewards 1-year rewards. If you want to make vets feel special, give them 20% off a 6-month game time code.
lolAnother example could be an account item search tool.
Need to find a given item among all of the characters main backpacks, bank boxes, house secures on a given shard ? Use the search tool and this reward item would precisely indice within that account on that given shard that particular item is located so that it can be retrieved fastly.
Definately not an inbalancing reward but nonetheless very usefull to players......
As a 15-year vet, you're biased, so your opinion doesn't countAgain I must disagree with you O'brian.
I have been in the game for 15 years. Though many of my accounts are no where near the 15 year mark, the handfull I originally started with are.
contrary to popular belief, code does not magically deteriourate with age, and 15 years is frankly not that old, the languages and technology that would have been used then are still common now. Anytime someone says they "cant" on something like that what they really mean is "we don't want to"lol
I need one of those...but I'm sure there's an "old code" reason, or something, that would prevent it. Just like they can't create an item search engine for vendors...
So not only will I have a greater dragon chasing me down, I have you on a mount as well that I cannot get away from. SweeeeeeeeeeeeeetDefinately no items that could make a difference in fights....... but there is a lot more items which could be meaningfull for long time veterans without necessarily being an unbalancing factor in fighting.
Like the teleporting tiles, or the shard shields.
A good item could be a zero followers mount. No, it would not be unbalancing in fights since there is players who already, on foot, run faster than players mounted.....
Yet, a zero followers' slots rideable could be helpfull to a lot of players not using speed hacks.
Another example could be an account item search tool.
Need to find a given item among all of the characters main backpacks, bank boxes, house secures on a given shard ? Use the search tool and this reward item would precisely indice within that account on that given shard that particular item is located so that it can be retrieved fastly.
Definately not an inbalancing reward but nonetheless very usefull to players......
I can see your point, to an extent. But in this case, I think it still warrants a look. I mean, we expect work to always be there..in the rl sense you use.The worker at a factory puts in 12 hours days 6 days a week. By the time he has put in 20 years he deserves that gold pocket watch, party, a pention check and a well deserved pat on the back for the devotion to the job.
So far you can agree (I hope)
Now for your version.
Man comes in same factory works 5 years 8 hour days a week. He too is at retirement age. Decides to retire. Do you give him the same as man 1? No. He simply didnt earn it. Even though he is of the same retirement age and
Even if the game was around 15 years from now and they are just getting their rewards were already getting our 30th year rewards.I can see your point, to an extent. But in this case, I think it still warrants a look. I mean, we expect work to always be there..in the rl sense you use.
But does anyone here seriously expect another 15 yrs? Really? LOL
Really tho, you might as well kick the new players in the nads, and jump up and down making the :loser: at them, and hollering "neener neener". Because no matter how bad they want that reward, the reality is their odds of ever being able (of lasting long enough) to get it are real slim.
Truth be told, a one year player having access to everything I do doesn't affect my gameplay at all. And like I said before, the first few years it was okay, now, at this age, the disparity betweenthe players should dictate the age restrictions be eliminated.
Yes O'brian that is exactly what I am saying. I put in 15 years of strait play in UO as did many here... and even those who bought an older account to keep it up and going on 15 is a milestone. While I do understand your position that everyone should get one ... I at times do agree there are Times when its due as such this sir is not one of them. Events and their items do fall under if you go you get one. But as for years of devotion to a game to earn a 15th exclucive item this I must disagree with you. I am sorry you didnt join us back in 97 and I do understand many younger players were not old enough or not even out of diapers yet. It may seem unfair to them and you but in truth no.
Let me4 explain this to you in a simpler term.
The worker at a factory puts in 12 hours days 6 days a week. By the time he has put in 20 years he deserves that gold pocket watch, party, a pention check and a well deserved pat on the back for the devotion to the job.
So far you can agree (I hope)
Now for your version.
Man comes in same factory works 5 years 8 hour days a week. He too is at retirement age. Decides to retire. Do you give him the same as man 1? No. He simply didnt earn it. Even though he is of the same retirement age and all he didnt work the same as man 1.
Rewards are for years of game play. IT is why they clock your months paid. Beleave me if you were cut out of rewards you earned I would fight for your rights kiddo..but being short in the years played is not a reason to battle the gods of UO.
Dont feel bad I still have characters not old enough to use some of the dye tubs!
Well, I am not sure about that..... I seem to recall (but I could recall it as wrong...) that Game Masters may have the ability to look within a player's account on a Shard for items. Now, if a Game Master can search for a given item on a shard and within the bankboxes, main backpacks and containers of a given account, then why could players not do it likewise "if" they were given this ability through a certain item given as a new Veteran reward that started this new searching ability ?lol
I need one of those...but I'm sure there's an "old code" reason, or something, that would prevent it. Just like they can't create an item search engine for vendors...
or a daily token to fire an electic charge at the chair a certain lead dev sits on, so we can FINALLY get some answers when we want them
Okay, I can accept that.Kiddo is what I call everyone, its a mom thing. Consider it a friendly name.
I don't see how any of that addresses anything I posted, but okay.As for the game, I truly do understand your point. But I can say with a good deal of backing that those of us who put in the years apreciate the jesture of something for just our time that was put in. I do understand your reasons, I have had friends who quit for years to come back and found their sold accounts elegble for things their new accounts couldnt and wouldnt be able to use for years. They do understand it was their decission to sell the account, or give it away. You cant blame a company or even the person who got it. They made that choice. I tell everyone who leaves to keep a paper trail they cant loose.. keep the password something they would always remember, ledgers with the tax papers ..etc.. this is information you keep for that rainy day.
In all my years playing uo I have taken in so many friends accounts as my own... the ages vary... I know every character on each shard as if I created them. And as I said before I do have characters not old enough to use some of the reward dye tubs... and It does make things odd but I bounce back and get a old account up and do what i need done for them. Rewards is a privlage not a given. It is not up to us how they wish to give us a gift for being loyal to the game... I am just thankfull they feel it needed to do so and with some of the nicest things.
Now you're just going a bit off the deep-end, Lady. I don't know whether to feel insulted or pity for you.O'brian sweety, I watched too many scoccer moms and sports parents cheer their kids on to getting trophys for loosing.... I didnt agree with it. You see you learn humility from loosing, and grace in the positive congratulating of the winner with a smile. Not the false feeling they are winners and due all life has to give them as a given. This is wrong. Children need to learn to loose as well as win. This is real and needed for proper mental growth. Today those same children I watched at practice get this treatment now demand things as their right. Not the earned for good work... This equates to the game.
That's nice. Congratulations. That may not be something you want to brag about in too many places.I played UO for 15 years no breaks no stopping for a year or 2.... I played almost every day..... I remember many of the players who have come and gone on alot of shards.
I have helped players get a foot up and settled in... but no where in that did I feel they earned my place in the game.
Every time I read a suggestion to let people profit by destroying someone else's soulstones to get credit towards a new item, I cringe. To me, it just comes across as being terribly greedy/desparate to view the many hours someone else put into training a skill as a way to get items for yourself. It also seems like way too much incentive for dishonest folks to hack the account of someone else who is known to have a lot of soulstones. (I actually feel that way about the idea of being able to turn in ANY vet rewards for credit towards new items.)This includes the full soulstones in this.
So why not ask Mesanna for a way to turn them in so the original owners can reclaim them someday? Wouldn't that be a nice thing to do for those ex-players, something that might give them just enough hope to pay up a subscription for just a month to come back and check to see if their old soulstones were saved by somebody and then turned in?Tina while i aplaud your selfless devotion to the cause of getting players back and I so do wish I didnt have this glut of stones... Many wont be comming back. While some do say who they belonged to and the skills left on them, the vast majority have no skills and no owner listed. Many are not vet rewards too, they are the purchasable ones still available at the origin store.
They could also allow you to drop these soulstones in the lost and found and give you honesty points for it. Then returning players can go look and see if they find old soulstones belonging to their account.Every time I read a suggestion to let people profit by destroying someone else's soulstones to get credit towards a new item, I cringe. To me, it just comes across as being terribly greedy/desparate to view the many hours someone else put into training a skill as a way to get items for yourself. It also seems like way too much incentive for dishonest folks to hack the account of someone else who is known to have a lot of soulstones. (I actually feel that way about the idea of being able to turn in ANY vet rewards for credit towards new items.)
I'd much rather see EA create some kind of an official "soul stone repository" on every shard where you could drop off soulstones so they could be reclaimed by their owner, if they ever return to UO. The only reward needed should be the good feeling you get from helping out another player without thought of benefit to yourself (other than maybe getting to play with that person again if they ever return to UO).
So not only will I have a greater dragon chasing me down, I have you on a mount as well that I cannot get away from. Sweeeeeeeeeeeeeet
I've read that by others as well, in that vets should not gain advantage simply because of their tenure, I'm on the opposite side of the fence. Remember your first year and getting extra skill points? (stat, whatever we get). Made a difference to me, a big difference as a noob. I know there are those that say a 'few points" can be easily made up - yeah today, for older existing players - and if it's that minor a deal, let's make it a vet pick, Every year[/quote]Definately no items that could make a difference in fights.......
That just doesn't happen, not even the greatest of speedhackers can outrun a mounted player while on foot. That said giving them a 0 follower mount that they can use with a pet would benefit them more then you.Actually, I have read of posts of players complaining that they were unable to catch up, while they were riding a mount, with players running away on foot........
Being mounted does not seem to necessarily equate, from what I seem to understand, to be able to run faster when playing Ultima Online......
What I am trying to say, is that from posts I have read I seem to understand that already now, a player on foot in Ultima Online could have a Greater Dragon chasing down another player who is mounted, and still outrun that other player "on foot" vs. "mounted"........
So, a zero followers rideable would not change much from what already currently seems to happen in the game.
I've seen people on foot moving faster than mounted people.That just doesn't happen, not even the greatest of speedhackers can outrun a mounted player while on foot. That said giving them a 0 follower mount that they can use with a pet would benefit them more then you.