There is no penalty these days for getting killed. 5k of GOLD? Put some challenge back into this game and take away item insurance OR make it to where it cost 50k-100k (50k for fel/100k for tram) when you die. Maybe allow One Bless item like Seige.
I want to see what people think about this but yeah prob will need some butter for that popcorn*Freja get some and watch where this thread goes*
Lol ya i think Goodman pickin a fight thread........Gettum!*Freja get some and watch where this thread goes*
Or come and play with us on SiegeIf you don't like insurance, then turn it off for yourself, and the same goes for Mervyn. Most everyone is fine with it.
As to your proposal of a ten-fold increase, that would suit you, wouldn't it: get a couple of res kills, then stealth away for the night.
If you are in a position in the field where it is possible for someone to reskill you, then you know yourself that you shouldn't be ressing there. If you're going to be a blue whack a mole, then expect to be whacked repeatedly.If you don't like insurance, then turn it off for yourself, and the same goes for Mervyn. Most everyone is fine with it.
As to your proposal of a ten-fold increase, that would suit you, wouldn't it: get a couple of res kills, then stealth away for the night.
It's a very insulting assumption on your end that I res right in the middle of things, and since currently I fight NO oranges at all, out the window goes both parts of "we are very careful." And when I'm ressed, it doesn't take into account any stealth archers looking for an easy res kill. You know, something you're familiar with.If you are in a position in the field where it is possible for someone to reskill you, then you know yourself that you shouldn't be ressing there. If you're going to be a blue whack a mole, then expect to be whacked repeatedly.
I and the rest of my guild are in factions, we are very careful about where we get ressed, I don't think we've ever been reskilled by an orange. Yeah sure we've been reskilled by non oranges, but we allow that to happen because we understand that the loss of 5k is nothing to us. As i'm sure do you when you allow yourself to be reskilled by ressing in the field and not going to a safer location.
If item insurance did indeed cost everyone over a mill, you'll find not many people get reskilled as people won't allow themselves to be.
I tried when it first opened, but I hate rebuilding characters, and I have even more houses now (some grandfathered) that I couldn't duplicate.Or come and play with us on Siege
When i say 'we' i meant the guild i am in of factioners, and there are orange stealth archers, we are just careful to not be reskilled by them. And yes sometimes that means getting guildmates to gate me to a safe house.It's a very insulting assumption on your end that I res right in the middle of things, and since currently I fight NO oranges at all, out the window goes both parts of "we are very careful." And when I'm ressed, it doesn't take into account any stealth archers looking for an easy res kill. You know, something you're familiar with.
Making a death cost 50K or 100K, as hard as the following may be to imagine, would make the current state of gankfests even worse. Upon death, people would start using their other accounts to gate themselves to a safe house.
So you must have received hard numbers from a secret source within EA accounting whose identity you cannot divulge, huh. Otherwise how would you know?Hmm, so the mass account re-activations lately have been for the kings collection items? and not for the mere suggestion of pvp updates?
I don't know about other shards but Europa was massively lagged out from the harrower popped last night.
As I said, I don't fight any oranges at all.When i say 'we' i meant the guild i am in of factioners, and there are orange stealth archers, we are just careful to not be reskilled by them. And yes sometimes that means getting guildmates to gate me to a safe house.
"Gankfest" means that the vast majority of opponents are so cowardly that the only way they'll fight me isn't even 2v1, but at minimum 3v1 and 4v1.I don't really know what you mean by gank, if you're finding you're constantly outnumbered by opposing players then try joining a guild of similar interests. I hear there are some nice role playing dictatorship red guilds on Europa.
You talk of gank, there is nothing wrong with ganking, if you want to duel someone, goto the duel arena. There is tactics and skill involved in ganking another player whilst being ganked yourself. In the guild I'm in, when we recruit players who have played alone for a long time, it takes a long time to get them to work as a team player, it's a whole new skillset.
That's pretty funny. You're very good at absurd stand-up comedy.People whine at me and say I don't lvl anymore and how I used to be the best mage on the shard and how I now just gank, but I don't kill people lvl anymore not because I can't, but because my templates and suits are all designed around teamplay.
And you keep proving my point exactly about why it's already a gankfest, and that heavy insurance costs will only make it worse.People think that when they are attacking me and i'm not fighting back very well it's because I suck, I'm normally busy assisting my gm with tactical plans on whom we're going to "gank" next (despite being outnumbered ourselves).
...we as gankers are doing our best to bring back co-operation, community, and care for thy neighbour.
If you ever tried fighting/pvping 1 vs 1 you would understand that it is not about the gold or the looting of gear. It is about knowing who bested who in a fair fight.There is no penalty these days for getting killed. 5k of GOLD? Put some challenge back into this game and take away item insurance OR make it to where it cost 50k-100k (50k for fel/100k for tram) when you die. Maybe allow One Bless item like Seige.
LOLIf you ever tried fighting/pvping 1 vs 1 you would understand that it is not about the gold or the looting of gear. It is about knowing who bested who in a fair fight.
Insurance or the lack of insurance has no bearing at all on this.
You obviously do not understand this and most likely are not interested in fair fights. To you a fight is nothing more then a means to trash talk and thump your chest after you gank.
I truly feel sorry for you Goodman
Bringing back the 3rd Dawn dancing and adding the Teabag Monkey Stomp will have higher fanfare with PVPers then getting rid of insurance.There is no penalty these days for getting killed. 5k of GOLD? Put some challenge back into this game and take away item insurance OR make it to where it cost 50k-100k (50k for fel/100k for tram) when you die. Maybe allow One Bless item like Seige.
Bring back dancing could be really cool, may even be useful in PvP A PK see a victim, he/she starts dancing. The PK get interrupted and maybe forget e was going to kill the dancer or at least get a little softerBringing back the 3rd Dawn dancing and adding the Teabag Monkey Stomp will have higher fanfare with PVPers then getting rid of insurance.
Are you trying to get someone to murder you here or what?a very simple and easy change to thing, that could actually be implemented is get rid of insurance cost all together. replace it with stat loss. nothing crazy, but enough to make you not want to die over and over. i think 5 points overall stat loss would be sufficient. it doesnt take that much time to raise back up, but would be enough to deter multiple deaths. and free so new players will appreciate that.
on a side note, i can see the devs prefering a complicated insurance change with 30 different options and levels rather than something simple like this.
So you die at a Spawn a couple of times (easy to do) down 10 now, loss of connection or internet Svc & a minor monster comes up & kills you another 5, or one of our lovely EM blood bath events they put on with the famous 1 hit insta kill monsters they so like to put in, so you die once there, are you going to stick around & die multiple times knowing 1 hit kills are abundant to be GM or less after being 120...?? now you have to gain all them multiple 5's you have lost back.... I think nota very simple and easy change to thing, that could actually be implemented is get rid of insurance cost all together. replace it with stat loss. nothing crazy, but enough to make you not want to die over and over. i think 5 points overall stat loss would be sufficient. it doesnt take that much time to raise back up, but would be enough to deter multiple deaths. and free so new players will appreciate that.
yes i think this would be fine. say at an EM event, you die once your already "out" for getting a drop. so even if you died lets say 3 more times your character would still be playable. stats go up with normal gameplay, so its not like your going to have to take time out of your game to get your stats back up. you die in fel in pvp, same thing. this would just prevent multiple death within a very short time period. Like at a spawn, i might die 2 or 3 times while im soloing it. but the character is still playable. I think thats the point of this thread, that there should be a reason not to die. and insurance is not longer viable reason.And it isn't even April 1st yet..... good joke
So you die at a Spawn a couple of times (easy to do) down 10 now, loss of connection or internet Svc & a minor monster comes up & kills you another 5, or one of our lovely EM blood bath events they put on with the famous 1 hit insta kill monsters they so like to put in, so you die once there, are you going to stick around & die multiple times knowing 1 hit kills are abundant to be GM or less after being 120...?? now you have to gain all them multiple 5's you have lost back.... I think not