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Extra Value Meal
Guest
Where the hell does that come from and can this "argument" really be said with a straight face?
So upon reading that the Sampire Flavor of the Month template is getting the "kick in the nuts" and eventually +skill jewelry is going bye bye, I was a very happy person. It's about damn time the Devs are cleaning up this place. Better late than never.
The problem is, from what I've seen, that this overpowered stuff has been in the game for so long, people have a genuine problem that it's getting removed. It's overpowered, it's getting fixed, adapt or die.
And now for the topic of Peerless bosses. Peerless bosses are considered by the VIPs of this game, ie. THE DEVS, that peerlesses are the high-end monsters of the game which provide the toughest challenges for anyone who would stand against them. But, we have people who can solo them and defend this indefensible position by claiming that players should not have to group for high-end content or that the skills and items (taming included) which give you the ability to solo these monsters are NOT overpowered.
People, these are bosses who drop some of the best loot in the game. Why the Hell do you think they should be soloable? Also, to those who "don't want to be forced to group", you don't HAVE to group for 99% of the content in this damn game. Yet you moan and complain when you hear you should for the last 1%. Boo hoo . UO is an MMO and that means there are some instances where you have to collaborate to get things done. Deal with it. And then I heard the most hilarious defense of this argument ever: Players who can't solo peerlesses but want it to be nerfed so you have to group to fight them, are jealous. Jealous?! I think the hilarity speaks for itself. Jealous because I can point out something so flawed in this game. Wake up.
How can one deny that we're in a bind where every new artifact introduced HAS to be better than everything previously, or else the pixel hungry hordes won't farm it? Stuff is so grossly overpowered right now I simply cannot believe it. UO is the only MMO out there which "allows" its players to solo everything in this game, but nobody sees a problem with this? Oh that's right, you don't really care. As long as items are flooding into your backpack, you haven't a care in the world. But when something needs fixing that you religiously rely upon, even though it is OP, let the war begin. Well, welcome to MMOs, the constantly changing, constantly fixed genre of games.
Deal with it.
And yes, I'm totally expecting to be flamed for this, but you know what? I don't give a ****. Sometimes there are things people just need to hear.
So upon reading that the Sampire Flavor of the Month template is getting the "kick in the nuts" and eventually +skill jewelry is going bye bye, I was a very happy person. It's about damn time the Devs are cleaning up this place. Better late than never.
The problem is, from what I've seen, that this overpowered stuff has been in the game for so long, people have a genuine problem that it's getting removed. It's overpowered, it's getting fixed, adapt or die.
And now for the topic of Peerless bosses. Peerless bosses are considered by the VIPs of this game, ie. THE DEVS, that peerlesses are the high-end monsters of the game which provide the toughest challenges for anyone who would stand against them. But, we have people who can solo them and defend this indefensible position by claiming that players should not have to group for high-end content or that the skills and items (taming included) which give you the ability to solo these monsters are NOT overpowered.
People, these are bosses who drop some of the best loot in the game. Why the Hell do you think they should be soloable? Also, to those who "don't want to be forced to group", you don't HAVE to group for 99% of the content in this damn game. Yet you moan and complain when you hear you should for the last 1%. Boo hoo . UO is an MMO and that means there are some instances where you have to collaborate to get things done. Deal with it. And then I heard the most hilarious defense of this argument ever: Players who can't solo peerlesses but want it to be nerfed so you have to group to fight them, are jealous. Jealous?! I think the hilarity speaks for itself. Jealous because I can point out something so flawed in this game. Wake up.
How can one deny that we're in a bind where every new artifact introduced HAS to be better than everything previously, or else the pixel hungry hordes won't farm it? Stuff is so grossly overpowered right now I simply cannot believe it. UO is the only MMO out there which "allows" its players to solo everything in this game, but nobody sees a problem with this? Oh that's right, you don't really care. As long as items are flooding into your backpack, you haven't a care in the world. But when something needs fixing that you religiously rely upon, even though it is OP, let the war begin. Well, welcome to MMOs, the constantly changing, constantly fixed genre of games.
Deal with it.
And yes, I'm totally expecting to be flamed for this, but you know what? I don't give a ****. Sometimes there are things people just need to hear.