Who actually wants thieves restored to their former power? Griefers or actual players?
When the thief could use a simple 2 key macro to Disarm & steal at will with basically 0 consequences.
The best ones had no need to wear any gear so obviously no worries about losing anything.
Not once have I ever heard a valid argument that explained to me what possible risk the thief took because there was absolutely none. Death without losing any gold or gear? Lol, 0 risk.
Correct me if I am wrong but almost every time you see another post for the return of the thief they specifically mention this period of time when thieves were running rampant.
Kinda sad because every one of these thieves was nothing more then a pure griefer.
You have a thief and you have a victim. There was never any in-between or middle ground.
Thief - Victim
What made it much worse is that you then had a situation created where only 1 side could possibly have any fun or satisfaction(and dont get me wrong as it was hella fun being the thief back then lol)
But the problem,and reason IMO that the Devs rightfully nerfed it a bit, was that only ONE SIDE had any possibility for fun or satisfaction(the thief of course)
Who enjoyed being chased/snooped around by a thief? Absolutely nobody.
Need more proof that thieves mainly just stole to grief? How about the FACT that to this day they can steal hundreds of millions out of Doom & also steal extremely valuable Powerscrolls from Felucca spawns yet they choose not to. Why is that? They are thieves yet they dont want to steal valuable items? Hrmmm. Right now you can read threads where supposed oldstyle thieves are complaining about Doom & scrolls because they say its not the same as stealing from another player. Uhh, can you say Griefer more clearly?
Bottom line is that the oldstyle thief was by nature the actual definition of griefing.
If the Devs can come up with a way to give the thief the same amount of risk as the victim then I am all for the return of thievery. But until then good riddance.
Peace
When the thief could use a simple 2 key macro to Disarm & steal at will with basically 0 consequences.
The best ones had no need to wear any gear so obviously no worries about losing anything.
Not once have I ever heard a valid argument that explained to me what possible risk the thief took because there was absolutely none. Death without losing any gold or gear? Lol, 0 risk.
Correct me if I am wrong but almost every time you see another post for the return of the thief they specifically mention this period of time when thieves were running rampant.
Kinda sad because every one of these thieves was nothing more then a pure griefer.
You have a thief and you have a victim. There was never any in-between or middle ground.
Thief - Victim
What made it much worse is that you then had a situation created where only 1 side could possibly have any fun or satisfaction(and dont get me wrong as it was hella fun being the thief back then lol)
But the problem,and reason IMO that the Devs rightfully nerfed it a bit, was that only ONE SIDE had any possibility for fun or satisfaction(the thief of course)
Who enjoyed being chased/snooped around by a thief? Absolutely nobody.
Need more proof that thieves mainly just stole to grief? How about the FACT that to this day they can steal hundreds of millions out of Doom & also steal extremely valuable Powerscrolls from Felucca spawns yet they choose not to. Why is that? They are thieves yet they dont want to steal valuable items? Hrmmm. Right now you can read threads where supposed oldstyle thieves are complaining about Doom & scrolls because they say its not the same as stealing from another player. Uhh, can you say Griefer more clearly?
Bottom line is that the oldstyle thief was by nature the actual definition of griefing.
If the Devs can come up with a way to give the thief the same amount of risk as the victim then I am all for the return of thievery. But until then good riddance.
Peace