We assume the Pets Going Wild (PGW) and pets disobedience thing was installed PURPOSEFULLY years ago to curb unattended farming by tamers. More than 10 years ago. Pets then were replaceable easily, and all the tamer lost was just a pet and the time put to train it.
However as of the Pet Revamp the pets have changed. The new pets now require investment of 300 M - 500 M for top notch upgrade for purchasing Pet, Power Scrolls, and massive amount of time to Skill the pet to its optimal state. They are NOT easily replaceable by any stretch.
Many of us have lost pets in spawns, EM events, and now with the NEW events that are in uneven terrain, due to LOS and other factors some of these other factors could be just glitches occurring randomly.
Though the years a number of us have pointed this problem of Pets Gone Wild to you. This is not imaginary. It just happened to one of us during this current event. The player is part of this forum and is one of the most trusted individuals here, has been with us for many years so we believe him.
This is what we propose:
When the pet goes disobedient, MAKE THE PET INACTIVE. The pet stops fighting, and just sits there, there is an auto-"all stop" command by the code. It will just sit there, it may or may not die, and if someone is farming there they will die to the spawn. But not lose the pet.
Pets Going Wild SHOULD NEVER OCCUR now days, under any circumstances unless the tamer purposefully releases the pet. There is no reason for pet to go wild, esp after the Pet Revamp.
If you insist NOT to correct this, then realize that Pets are the tamer's primary weapon, and no longer just a toy, and have massive personal resources vested on them. Then please provide us with your rationale for not correcting this. As mentioned, there are safer ways to combat the unattended farming issue MAKE PET INACTIVE INSTEAD. Easily done without any new coding, just a little check mark on your database of pets.
No other weapon in the game is subjected to this sudden, unexpected loss. Usually most OTHER weapons have a certain durability or lifespan left over, EASILY visible, and easily monitored so we can fix the damage.
Also realize that because you are trying to curb what few dishonest players do, you are punishing thousands of other honest players unfairly.
We kindly request that you look at this matter seriously, once again, and let us know your thoughts about it.
However as of the Pet Revamp the pets have changed. The new pets now require investment of 300 M - 500 M for top notch upgrade for purchasing Pet, Power Scrolls, and massive amount of time to Skill the pet to its optimal state. They are NOT easily replaceable by any stretch.
Many of us have lost pets in spawns, EM events, and now with the NEW events that are in uneven terrain, due to LOS and other factors some of these other factors could be just glitches occurring randomly.
Though the years a number of us have pointed this problem of Pets Gone Wild to you. This is not imaginary. It just happened to one of us during this current event. The player is part of this forum and is one of the most trusted individuals here, has been with us for many years so we believe him.
This is what we propose:
When the pet goes disobedient, MAKE THE PET INACTIVE. The pet stops fighting, and just sits there, there is an auto-"all stop" command by the code. It will just sit there, it may or may not die, and if someone is farming there they will die to the spawn. But not lose the pet.
Pets Going Wild SHOULD NEVER OCCUR now days, under any circumstances unless the tamer purposefully releases the pet. There is no reason for pet to go wild, esp after the Pet Revamp.
If you insist NOT to correct this, then realize that Pets are the tamer's primary weapon, and no longer just a toy, and have massive personal resources vested on them. Then please provide us with your rationale for not correcting this. As mentioned, there are safer ways to combat the unattended farming issue MAKE PET INACTIVE INSTEAD. Easily done without any new coding, just a little check mark on your database of pets.
No other weapon in the game is subjected to this sudden, unexpected loss. Usually most OTHER weapons have a certain durability or lifespan left over, EASILY visible, and easily monitored so we can fix the damage.
Also realize that because you are trying to curb what few dishonest players do, you are punishing thousands of other honest players unfairly.
We kindly request that you look at this matter seriously, once again, and let us know your thoughts about it.