• Hail Guest!
    We're looking for Community Content Contribuitors to Stratics. If you would like to write articles, fan fiction, do guild or shard event recaps, it's simple. Find out how in this thread: Community Contributions
  • Greetings Guest, Having Login Issues? Check this thread!
  • Hail Guest!,
    Please take a moment to read this post reminding you all of the importance of Account Security.
  • Hail Guest!
    Please read the new announcement concerning the upcoming addition to Stratics. You can find the announcement Here!

The Broken Event System

Status
Not open for further replies.

Exploit_SX

Rares Fest Host | Atl June 2013
Stratics Veteran
Stratics Legend
So I think it's time that this broken event system is addressed. I really don't understand how they seem to think this system is good at all. The old system was fair. You put the time and effort into the game and you got rewarded. Now you have random people showing up to events on five accounts, lagging up events, and getting items while putting no effort into it because it's on random. Granted we had people showing up to events on multiple accounts before however, it was a small amount of people on maybe two characters because any more than that and it was hard to secure top damage or healing. Now all you need is looting rights ROFL it's a joke. When the system was based upon top damage and healing it was A LOT better. You can now get an item now by showing up on a newbie character with +15 Mage items casting earth elementals.
 

BigEv

Lore Master
Stratics Veteran
Stratics Legend
UNLEASHED
Nothing will ever be completely fair but i think this way is better than the way it was. The same few people got all the drops in the previous way it was being done. At least some others now have a chance. I do hear your point though but again nothing whether it be events, pvp, etc will ever be completely balanced. It is something you need to live with if you are to enjoy this game.
 

Exploit_SX

Rares Fest Host | Atl June 2013
Stratics Veteran
Stratics Legend
Here we go again. Somebody didn't get a drop...
Has nothing to do with that. I find it quite funny though that the people defending this system are those who didn't want to put the time and effort into making event characters with the old fair system.
 

Exploit_SX

Rares Fest Host | Atl June 2013
Stratics Veteran
Stratics Legend
Nothing will ever be completely fair but i think this way is better than the way it was. The same few people got all the drops in the previous way it was being done. At least some others now have a chance. I do hear your point though but again nothing whether it be events, pvp, etc will ever be completely balanced. It is something you need to live with if you are to enjoy this game.
You mean the people who actually worked for it got the drops?!!? THATS JUST CRAZY!
 

Viper09

Grand Poobah
Stratics Veteran
Stratics Legend
Nothing will ever be completely fair but i think this way is better than the way it was. The same few people got all the drops in the previous way it was being done. At least some others now have a chance. I do hear your point though but again nothing whether it be events, pvp, etc will ever be completely balanced. It is something you need to live with if you are to enjoy this game.
Balance is, more or less, a myth. Even if there were a true balance to any system there would be some player complaining that it's messed up.
 

Sargon

Seasoned Veteran
Stratics Veteran
Stratics Legend
Campaign Supporter
Lol event characters
Yeah, that is ridiculous. Events should encourage participation from anyone, regardless of their template or skill level. Event drops should not be monopolized by a select few individuals who build their character in a very specific way to maximize damage output. If someone wants to show up to an event on a new character, they should have a chance to get rewards too. Not everything in the game needs to be min-maxable.
 

Captn Norrington

Stratics Forum Moderator
Moderator
Professional
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
The entire time the old system was in place, there were endless amounts of people complaining about it almost every day, now that the system has been changed I have only seen the people who used to get event items 50% of the time or more complain about it. making 100+ people happy far outweighs the 10-15 people that are upset that they no longer have a complete monopoly on the event items.

I know the old system wasn't just the people who worked for it that got the items, I once saw one of the people who almost always got an event drop die about 30 seconds after the boss spawned (on Atlantic), get ressed, not move for the whole rest of the event, with no weapon in their hand, and say they got an item, which they then showed me in the trade window a few seconds later, my character had tracking so I know someone didn't hand them one at the last second to show off with. clearly there is something wrong with the system when someone has a character so overpowered it only takes them 30 seconds out of a 15 minute boss fight to get on the top damager list and obtain one of the 10 items that were given out....

Is the new system perfect, of course not, is it alot better than the old one, yup.
 

Promathia

Social Distancing Since '97
Premium
Stratics Veteran
Stratics Legend
UNLEASHED
Cmon Exploit, as one of my guildies, there is NO WAY you can sit there and say the drop system was fair.

Sure I liked getting a drop EVERY TIME, on EVERY SHARD. Hell, our guild was pulling in 7 out of 10 on some shards. How is that really fair?

Everyone has a chance now. Its random, just like it used to be when it was corpse loot, except now it pops into your bag!
 

Promathia

Social Distancing Since '97
Premium
Stratics Veteran
Stratics Legend
UNLEASHED
Its also a bit embarrassing that you want to claim credit for being Toad Town Rares Fest staff, but you are going to sit there and complain that our monopoly is gone on rares.

You are a friend Exploit, but cmon.
 

BigEv

Lore Master
Stratics Veteran
Stratics Legend
UNLEASHED
You mean the people who actually worked for it got the drops?!!? THATS JUST CRAZY!
The events "should be for fun and the item is a bonus in my opinion" The random factor is also the most fair in my opinion. Not everyone has the gold to spend on the suits that with the old system to win the item everytime nor wanted to run the one or two only skill sets to win them everytime, what the same few- less than 5 people got the drops everytime! In other words these select few get to set the prices for the items every time which is almost like them having a monopoly in obtaining and setting prices for em items (most of these people were in it, not to collect but to make a business out of it, whether selling for cash or selling for gold then selling gold for cash. This was the sad truth.). That doesnt allow for anyone new coming in or even old that doesnt have that kind of gold to even have a chance. This new system at least gives them a chance. (sorry if anything i said is not correct grammar etc i been a drinking among other things tonight but i do stand by with the new system being the fairest) These so called people you say worked for the drops are most the people that were in it for business and not for the fun of the events, now i said most since i know some will chime in that it wasnt the case for them but i will go out on a limb and say 90percent+ of them were using the old system for business. Nothing will ever be fair but this is the best i see for now....:pint::shots:
 

Captn Norrington

Stratics Forum Moderator
Moderator
Professional
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
I don't mean this in an insulting way, but this thread to me seems like when a millionaire in real life is complaining they don't make enough money with their $500k or more yearly salary lol.
 

Smoot

Stratics Legend
Stratics Veteran
Stratics Legend
Personally, from a competitive gaming viewpoint i still agree that the old system was better. it rewarded people who developed advanced characters and skilled gameplay. there were those who refused to make competitive characters and that was their choice, however i think in the spirit of gaming, a goal to work towards, advancing your gameplay and your characters was better than letting them go stagnant and out of date. Yes its possible that anyone can get a drop now. Its also possible that because of that players are no longer encouraged to improve their skill, and utilize the gear the devs work so hard to give us in an efficient manner. In a sense, i see Events were once a very good goal for a player to test their might against the hardest content in the game (besides pvp) however now its just whoever can run the most accounts. Those who wanted a change knew this would happen tho, and they were a majority, so i dont really see much of an arguement. I myself only have 2 characters on each shard i play. Yes the people with 5-10 accounts are frustrating, but they are paying for the accounts and using the system as intended so you just have to live with it.
 
Last edited:

Smoot

Stratics Legend
Stratics Veteran
Stratics Legend
Nothing will ever be completely fair but i think this way is better than the way it was. The same few people got all the drops in the previous way it was being done. At least some others now have a chance. I do hear your point though but again nothing whether it be events, pvp, etc will ever be completely balanced. It is something you need to live with if you are to enjoy this game.
sorry but i disagree. everyone before had an equal chance as everyone else to improve his or her character to be just as competitive as everyone else. It really didnt take alot of gold at all, maybe 20mil for a thrower, so the "im too poor" arguement can be left alone.
 

Smoot

Stratics Legend
Stratics Veteran
Stratics Legend
Yeah, that is ridiculous. Events should encourage participation from anyone, regardless of their template or skill level. Event drops should not be monopolized by a select few individuals who build their character in a very specific way to maximize damage output. If someone wants to show up to an event on a new character, they should have a chance to get rewards too. Not everything in the game needs to be min-maxable.
theres 2 schools of thought on this one. personally i disagree, but can see why some would think everyone, even new players should be able to participate. However, i see events more as "end game" content, because UO doesnt have anything else close to it. It should be a goal to work towards to achieve, not something that can be done with no effort. I guess its a matter of what you find fun. Part of the fun of UO for me is working towards goals.
 

Smoot

Stratics Legend
Stratics Veteran
Stratics Legend
Makes it more exciting lol.. rather then guaranteed
it wasnt exactly "guaranteed" before tho, it was "i have a good chance if i do everything right, dont mess up, dont die, eat all the right consumables, have my gear and template right" there was alot too it, it definitely wasnt easy mode. I still have fun at events, but do miss the rush of the competition.
 

Smoot

Stratics Legend
Stratics Veteran
Stratics Legend
I disagree with that.
maybe not for the UO God Solus (all hail Solus) but i dont see why people complained if it was so easy.

P.S. i miss making event suits. i know sorcerers suits are in fashion now, but i do miss the crafting.
 

azmodanb

Grand Poobah
Stratics Veteran
Stratics Legend
it wasnt exactly "guaranteed" before tho, it was "i have a good chance if i do everything right, dont mess up, dont die, eat all the right consumables, have my gear and template right" there was alot too it, it definitely wasnt easy mode. I still have fun at events, but do miss the rush of the competition.
20m to some people is all they got.. they also lack the no how .. what they should make... what weapons for what...

it Was a competition... but one for the vet well uo educated players. now its simple.

to the person with 10 aaccounts.. thanks for keeping this game alive with your many subs.

i for one attend events with one account. could use more.. but im there for the content... the change of scenery. event drop to me is a bonus.

i just Like playing games with others. why i moved to atl... no fun not seeing others.... even if i keep to myself....
 

Exploit_SX

Rares Fest Host | Atl June 2013
Stratics Veteran
Stratics Legend
Cmon Exploit, as one of my guildies, there is NO WAY you can sit there and say the drop system was fair.

Sure I liked getting a drop EVERY TIME, on EVERY SHARD. Hell, our guild was pulling in 7 out of 10 on some shards. How is that really fair?

Everyone has a chance now. Its random, just like it used to be when it was corpse loot, except now it pops into your bag!

We got the items because we put the time in effort in when no one else wanted to. That's not our fault. I guess the current system works great for lazy people who feel they should be rewarded for doing NOTHING WHAT SO EVER!
 

Exploit_SX

Rares Fest Host | Atl June 2013
Stratics Veteran
Stratics Legend
Its also a bit embarrassing that you want to claim credit for being Toad Town Rares Fest staff, but you are going to sit there and complain that our monopoly is gone on rares.

You are a friend Exploit, but cmon.
Solus, you sure seem to have a lot to say about Toad Town as of late. What does hosting rares fest have to do with getting items because I did the most damage? I've got a question for you Solus, are you going to host the next rares fest now that Toad Town is jumping ship on atlantic due to people like you? or are you going to continue to pancake about Toad Town while doing nothing to host a single rares fest ever?
 

Exploit_SX

Rares Fest Host | Atl June 2013
Stratics Veteran
Stratics Legend
The events "should be for fun and the item is a bonus in my opinion" The random factor is also the most fair in my opinion. Not everyone has the gold to spend on the suits that with the old system to win the item everytime nor wanted to run the one or two only skill sets to win them everytime, what the same few- less than 5 people got the drops everytime! In other words these select few get to set the prices for the items every time which is almost like them having a monopoly in obtaining and setting prices for em items (most of these people were in it, not to collect but to make a business out of it, whether selling for cash or selling for gold then selling gold for cash. This was the sad truth.). That doesnt allow for anyone new coming in or even old that doesnt have that kind of gold to even have a chance. This new system at least gives them a chance. (sorry if anything i said is not correct grammar etc i been a drinking among other things tonight but i do stand by with the new system being the fairest) These so called people you say worked for the drops are most the people that were in it for business and not for the fun of the events, now i said most since i know some will chime in that it wasnt the case for them but i will go out on a limb and say 90percent+ of them were using the old system for business. Nothing will ever be fair but this is the best i see for now....:pint::shots:
Just because the item is a bonus doesn't mean it should go to people making no effort at all.
 

Exploit_SX

Rares Fest Host | Atl June 2013
Stratics Veteran
Stratics Legend
sorry but i disagree. everyone before had an equal chance as everyone else to improve his or her character to be just as competitive as everyone else. It really didnt take alot of gold at all, maybe 20mil for a thrower, so the "im too poor" arguement can be left alone.
Well said.
 

Promathia

Social Distancing Since '97
Premium
Stratics Veteran
Stratics Legend
UNLEASHED
Solus, you sure seem to have a lot to say about Toad Town as of late. What does hosting rares fest have to do with getting items because I did the most damage? I've got a question for you Solus, are you going to host the next rares fest now that Toad Town is jumping ship on atlantic due to people like you? or are you going to continue to pancake about Toad Town while doing nothing to host a single rares fest ever?

Its just ironic, that someone who helped host a festival which was supposed to bring people together, celebrate rares, and help the community, is complaining that now those peons are getting the drops you deserved.
 

Viper09

Grand Poobah
Stratics Veteran
Stratics Legend
Part of a fairer system (as compared to the previous one, that is) is everyone having a chance to get an item who participate, not just the veteran players who have tons of money for suits (not everyone considers 20mil chump change).

However, this also means that everyone has a chance of not getting an item...
 
Last edited:

Exploit_SX

Rares Fest Host | Atl June 2013
Stratics Veteran
Stratics Legend
Its just ironic, that someone who helped host a festival which was supposed to bring people together, celebrate rares, and help the community, is complaining that now those peons are getting the drops you deserved.
There's a difference between hosting a rares fest and helping people out and having people take advantage of a flaw in a broken system. It's also ironic that someone who waffles about Toad Towns rares fest has done NOTHING to contribute to one, EVER. What exactly do you do for the community Solus? Other than show up at Gov meetings, and pancake on the forums about Toad Town?
 

Riyana

Operations
Administrator
Professional
Governor
Stratics Veteran
Stratics Legend
Event Coordinator
UNLEASHED
Campaign Patron
Min/maxers should not be the only players with a chance for a reward. As other have pointed out, not everyone CAN min/max... and not everyone wants to. The old way concentrated the EM drops into the hands of an elite few, making the already superrich even richer and frustrating everyone else who had little or no realistic chance to compete... without buying gold for real money, which I suspect is also a huge factor in all this drama of late.

If it was all about maximum damage, why have an event at all? Just schedule a super boss monster spawn every couple of weeks and be done with it. We don't even need EMs for that. I've been at plenty of events where the second the coveted drop appeared, 3/4 of the attendees vanished. Events shouldn't be all about greed.
 

petemage

Babbling Loonie
Stratics Veteran
Stratics Legend
UNLEASHED
Just because the item is a bonus doesn't mean it should go to people making no effort at all.
Very disrespectful to call everybody not playing your way to put in "no effort at all".

Dieing a couple of times, running to get rezzed, heading back to the fight, rezzing other players on the way, all in a big lagfest: By definition "no effort at all", not worth a reward.
Buying or crafting event suits worth billions, huge damage output, no time to rez a fellow player (must be top damager, right?!) and get drops on autopilot: Huge effort which must be rewarded (aka i need my billions back!!).

Ironically this thread perfectly shows why it is for the better now. The fact that it comes from TOAD is just for the extra giggles.
 

Dot_Warner

Grand Inquisitor
Governor
Stratics Veteran
Stratics Legend
UNLEASHED
Poor, poor devs, thinking these items were meant to be a momento of the occasion. non-game changing 'nice' souvenirs.
If they were intended to be a memento, then they wouldn't be kept artificially rare. Consider the fact that drop rate was lowered from 20 items to 15. Why? Because greedy people bitched and moaned that they couldn't squeeze that much more gold out of buyers. Sadly, Mesanna listened.

Event items have dramatically eclipsed the events they were meant to augment. Masses of people go to the events not because of the care and skill of a well-crafted story, but because they might miss out on a half-billion gold item. Thus, most events are little more than lag and a screen full of flapping wings overlapped with people spamming to hurry up and spawn the boss because they want a drop.

The best options at this point are to either END THE DROPS or to give them to EVERYONE who participates.
 

Merus

Crazed Zealot
Stratics Veteran
Stratics Legend
UNLEASHED
Personally I think it's time to do away with the idea that EM event items should be rare. IMO everyone who gets looting rights and is alive when the mob dies should get a drop. Will there still be opportunity to trade and sell these items? Sure, not everyone attends every event, but I see no reason event items need to be worth hundreds of millions or billions.
 

Captn Norrington

Stratics Forum Moderator
Moderator
Professional
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
If everyone got the event item at every event it would more or less kill the rares collector community in about a year, plus it would remove the "excitement" part of going to events, wondering whether or not your going to win the prize. putting a quarter into a gumball machine knowing you have a 100% chance to get the gumball isn't very exciting.
 

Viper09

Grand Poobah
Stratics Veteran
Stratics Legend
They could still do this and retain the special rares excitement of events if they had two types of items; one type of item everyone gets for participating and another type that gets randomly distributed. Granted, we would still get people complaining about not getting the rarer item, but there would still be event items everyone gets.
 

Riyana

Operations
Administrator
Professional
Governor
Stratics Veteran
Stratics Legend
Event Coordinator
UNLEASHED
Campaign Patron
There are different kinds of effort. Sinking mountains of gold and rl cash into "event characters" is one kind. Standing back and healing and rezzing is another. Role playing along with the story is another. To state that maxing out a character's damage potential is the only kind of effort that 1) is actually effort and 2) is worth rewarding completely disregards one of the things that makes UO so appealing to many people after all these years--the fact that it's a sandbox game.

Personally I'd prefer a variety of events that rewarded different play style characters in turn. One event, top damage. Next event, most healed. Next, most contribution to story. Next, whatever else you can think of. All unannounced beforehand. I imagine that would be a nightmare to coordinate, though, so what we have now is probably the best we can hope for. Either that, or give drops to all participants or none at all.

And the hand-wringing about people bringing piles of toons to events now is silly. They were doing it before too. Before the loot change you could go to the rares forum within 10 minutes of a drop and see the same handful of people selling it, often with multiples. I would love for the masses of identical flapping gargoyles (my husband counted THIRTEEN almost identically outfitted gargoyle throwers at one event) and mountains of dragons to be kept in check, but I have no idea how. It would be nice if the ignore feature actually made the characters (and their pets) physically disappear.
 

BigEv

Lore Master
Stratics Veteran
Stratics Legend
UNLEASHED
Smoot said:
maybe not for the UO God Solus (all hail Solus) but i dont see why people complained if it was so easy.

P.S. i miss making event suits. i know sorcerers suits are in fashion now, but i do miss the crafting.
Why do you miss crafting? You should still enjoy crafting suits to do events as to see if they are up to the challenge to survive the fight. Or do you miss making suits that would get you a rare event item everytime? If that is the case then that is the problem I see, these events shouldnt be just to get drops as with the old system that was the buisness in case for some and hence why we have some complainers. Now im not picking on you per say but just the fact of your statement about suits. This new system shouldnt diminish the fun of making a suit to compete with the bosses we are given to fight at these events. I like going to events when I have time, i do it for the challange and some have very good story lines. Now if I get an item....cool.....if not.....well I had fun. If I really liked the item that dropped that I didnt get, well then I will try to trade for or buy it. At least with this new system more people now have a chance.
 

Merus

Crazed Zealot
Stratics Veteran
Stratics Legend
UNLEASHED
If everyone got the event item at every event it would more or less kill the rares collector community in about a year, plus it would remove the "excitement" part of going to events, wondering whether or not your going to win the prize. putting a quarter into a gumball machine knowing you have a 100% chance to get the gumball isn't very exciting.
Why does being a collector have to change because the number of drops went from 10 to 50? Perhaps the number of events that have drops could be changed... Maybe EM events should only have a drop once per month. That would keep the excitement of "will this be the drop event?" I think a change like that could help keep some buying and trading active because not every collector can be at every event.
 

THP

Always Present
Stratics Veteran
Stratics Legend
Well to be honest its got to be a fairer system... if everyone.... as an equal chance of such .....a mega bling all singing dancing pixel drop.

U gotta love the my ''event char'' aint getting drops everytime anymore quote....Muahhahaaaa:sad2::sad2::sad2::sad2::sad2::sad2:
 

Captn Norrington

Stratics Forum Moderator
Moderator
Professional
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
Why does being a collector have to change because the number of drops went from 10 to 50? Perhaps the number of events that have drops could be changed... Maybe EM events should only have a drop once per month. That would keep the excitement of "will this be the drop event?" I think a change like that could help keep some buying and trading active because not every collector can be at every event.
Right now I think it is 1 drop per EM, per shard (could be wrong). on Atlantic theres usually 4-5 events a month and about 2 drops per month since we have 2 EM's, lowering the amount of event items dropped each month would definetely be a good idea though, the main reason I think having everyone get every drop would hurt the collecting community is because the items that everyone got over the years are almost never in any rares museums, alot of collectors basically consider them junk because theres so many, things like holiday items or "clicky" event items where 50+ were given. and if someone considers all the new event items junk, they will stop collecting them, since collecting was their main source of fun they will eventually get bored and quit the game.
 
Last edited:

Smoot

Stratics Legend
Stratics Veteran
Stratics Legend
They could still do this and retain the special rares excitement of events if they had two types of items; one type of item everyone gets for participating and another type that gets randomly distributed. Granted, we would still get people complaining about not getting the rarer item, but there would still be event items everyone gets.
this is how the system we have now works. there are events where everyone gets a drop aka "everyone drops"
 

Longtooths

Supreme Commander
Alumni
Stratics Veteran
Stratics Legend
UNLEASHED
Exploit,

How can you say people with five accounts put forth no effort. have you ever tried to maneuver 5 tamers with dragons around on these events whewwww.
 

Landicine

Seasoned Veteran
Stratics Veteran
Stratics Legend
If they were intended to be a memento, then they wouldn't be kept artificially rare. Consider the fact that drop rate was lowered from 20 items to 15. Why? Because greedy people bitched and moaned that they couldn't squeeze that much more gold out of buyers. Sadly, Mesanna listened.
Atlantic still gets 20 most of the time, but less populated shards like LS (my home) and Lake Austin seem to only get 10. Maybe it is 15 for mid-pop shards?

http://stratics.com/community/threads/em-event-items-rubbles-server-births.98800/
 
Status
Not open for further replies.
Top