i have a concern.
ive had a ipad for the a couple years as well do my wife and kids.
and ive been noticing a pattern over the last 2-3 years with games on these devices.
(i know, nothing to do with uo..... or does it..... keep reading)
so it seems that every game you buy or get for free all seem to follow the same blueprint.
get you to play, make it impossible to play the game without you buying or upgrading with in app purchases.
so i was playing a game the other day and i thought to myself.... the poor kids that are growing up now, they dont get games like we did when we where young.
youd buy the game, it had everything ya needed to play the game and life was good.
now you buy the game, then you need to keep buying crystals or ammo or better stuff or more turn or whatever.
so you play the game for a week or 2, then you realize its gonna cost a lot of money to get to where ya want so you never play it again and move onto the another game.
so how does this tie into UO.
im glad you asked.
so i was disgusted with Candy Crush (i know! i have kids, they got it and i had to try it!)
so i was disgusted with Candy Crush and have been grinding every couple hours on one level trying to get 3 stars and thought.... ill be damned if im gonna buy anything to help me get past this.
all of a sudden it hit me like a brick..... didnt the dev's say a couple times now that one thing they wanted to bring into UO was in game purchases?
at the time i was like, "meh"
i buy so little from the orgin store that i didnt care.
but what if that was NOT what they where talking about.....
yup, your catching on now to where im going with this now arnt ya......
what if they where gonna change the game so you HAD to purchase in game stuff just to play?
think about it.
how do current games make money.
app games charge you for everything ya want and need, there are many games that its impossible to even do without purchases.
so if UO wanted to cash in on this (literally) what would they do.... start making items and stuff to do that you need to purchase in game items to be able to even do!
ya.
that kinda turns things around, eh?
now, this is just speculation on my part, Bonnie said she wanted to have in game purchase but never said to what extent.
so its easy to draw a speculative line from one to the other, no?
i tell ya, ive been here since they flicked on the "open" sign but ill walk away if they do that.
we get new stuff so rarely that if i had to start paying every time they added something or every time i wanted to do something id be so out the door.
just thought id post this rambling thought in case some dev is lurking and this topic im sure has come up in brainstorming sessions at the office.
ive had a ipad for the a couple years as well do my wife and kids.
and ive been noticing a pattern over the last 2-3 years with games on these devices.
(i know, nothing to do with uo..... or does it..... keep reading)
so it seems that every game you buy or get for free all seem to follow the same blueprint.
get you to play, make it impossible to play the game without you buying or upgrading with in app purchases.
so i was playing a game the other day and i thought to myself.... the poor kids that are growing up now, they dont get games like we did when we where young.
youd buy the game, it had everything ya needed to play the game and life was good.
now you buy the game, then you need to keep buying crystals or ammo or better stuff or more turn or whatever.
so you play the game for a week or 2, then you realize its gonna cost a lot of money to get to where ya want so you never play it again and move onto the another game.
so how does this tie into UO.
im glad you asked.
so i was disgusted with Candy Crush (i know! i have kids, they got it and i had to try it!)
so i was disgusted with Candy Crush and have been grinding every couple hours on one level trying to get 3 stars and thought.... ill be damned if im gonna buy anything to help me get past this.
all of a sudden it hit me like a brick..... didnt the dev's say a couple times now that one thing they wanted to bring into UO was in game purchases?
at the time i was like, "meh"
i buy so little from the orgin store that i didnt care.
but what if that was NOT what they where talking about.....
yup, your catching on now to where im going with this now arnt ya......
what if they where gonna change the game so you HAD to purchase in game stuff just to play?
think about it.
how do current games make money.
app games charge you for everything ya want and need, there are many games that its impossible to even do without purchases.
so if UO wanted to cash in on this (literally) what would they do.... start making items and stuff to do that you need to purchase in game items to be able to even do!
ya.
that kinda turns things around, eh?
now, this is just speculation on my part, Bonnie said she wanted to have in game purchase but never said to what extent.
so its easy to draw a speculative line from one to the other, no?
i tell ya, ive been here since they flicked on the "open" sign but ill walk away if they do that.
we get new stuff so rarely that if i had to start paying every time they added something or every time i wanted to do something id be so out the door.
just thought id post this rambling thought in case some dev is lurking and this topic im sure has come up in brainstorming sessions at the office.