"You have and I want syndrome."
"So its not an imbalance, its You have something and I want it syndrome"
Figure of speech, which you seam unable or unwilling to grasp to further your point.
Uh huh. Even if not, you can understand why I would think, that in a direct response to me you used "you" multiple times, and did not seem to be speaking generally.
And as a result of implementing that feature (ie fault) there is animosity in the playerbase. And I never claimed you were angry, I even used the word everyone, as to be general, as clearly there are a lot of people who annoyed by this item. Saying many or some would have probably been more accurate to what I was trying to say.
Clearly you aren't mad about it since you are calling people who don't like it greedy, and I was simply just expressing/explaining my feelings on it, after you accused me of being so.
It is greed, its the You have and I want syndrome
Of course you are free to have any opinion you want, as I am equally free to disagree with you, I never suggested otherwise.
Its not JUST based around money, its based around the not pointlessly causing a divide between players for no good reason.
So why bring the financial cost of them into the conversation if the financial cost is not a concern?
The difference between a phone company (and my phone company sure doesn't do anything like that, sadly) and UO is that UO is a game and the whole purpose of that game is for people to have fun. So in my opinion giving people a real tangible advantage simply because they have been around for a long time is a bad choice in that vein. UNLESS they are able to share those items with everyone. Then it wouldn't be such a big deal.
The company running the game also wants to reward its long time customers with special rewards, which this is, just as the phone company rewards its long time customers with a discount.
To me its simply an issue of form vs function. Like I said if you want to reward long term customers with items to show them you appreciate them then at least make them decorative so that the feelings of being left out aren't so strong.
The seed sorting box, and Davy Jones locker are other vet rewards I really hate. The have valuable highly desirable and regularly asked for and features yet they chose to lock them up in the vet reward system rather than make them available to everyone to make the game better. I simply don't see how it makes the game better to do these sorts of things.
Everyone will have a chance to own a "VET" reward if they stick around long enough
If it were up to me the age plateaus would be taken off of vet rewards altogether, vets would get the benefit of having more picks over time, and no one would feel pointlessly left behind.
Most of the restrictions have been taken off the "VET" rewards so anyone can use them, except for the account bound rewards and look at the out cry about that move and how it diminished the VETs