Sign me up!! I hope it costs more than $4.99!!!! My character will look so snazzy in my king deco'd house!!!no but u can buy a really nice lamp from the kings collection.
This of course begs the question of if you were in Factions solely for the Faction Artifacts and (before then) the blessed Faction Runics.Are we getting rid of them?
Are getting something useful?
Faction numbers were high because a number of Fel players joined it solely for the Artifacts and then ignored Faction play save the minimal amount required to purchase and otherwise maintain the Artifacts. (The hard-core Factioners, who played Factions for Factions' sake, were slowly-squeezed out.)Faction numbers were pretty high for fel a few publishes ago and then they made changes for reasons no one can explain which made everyone drop out of a system which was designed for fel and pvp but they added pvm to it WHY?
Pixel crack is Fel shorthand for "stuff I don't like." Nothing about the recent armor publish messed up armor unless you decided to get into the unnecessary "refinement" system, in which case it was your own decision in the face of the conventional wisdom -- and then it's your own fault.Mesanna and her team have plenty of time to add pixel crack every publish and revamp / modify / mess up armor beyond belief.
Trammel gets stuff because most people play there and a long list of incentives to get people to go to Fel have not worked. Fel is a failed business model. This is an issue that's been addressed in dozens or hundreds of threads over the years and the choice many posters make to ignore reality does not change the underlying reality that's being ignored.There are also very few fel players because Trammel gets the works why bother going to fel there just isn't any point and some people will throw power scrolls stat scrolls champs in with the reasons. Everyone just goes to a shard that's not their prime time and farms fel while its native population are in bed.
Skill loss is a disadvantage of being in Factions, yes. I had to deal with it, and yes so do you.If you do happen to be on a shard which has players who venture into fel they have the option of having a faction stealth char in an opposing faction get one hit on you and your statted even though most of the damage was by non faction players.
It's funny; Chaos and Order was an under-used system until it was ended, then it suddenly became something people were nostalgic for. I remember people on LS who would make fun of Chaos/Order for its allegedly being full of inferior PvPers, relative to Factions, and me facing ridicule for pointing out that in Order/Chaos you couldn't hide in Trammel. (I was never in Order/Chaos myself, was merely defending a friend's decision to leave Factions for Order/Chaos.)Oi Vey
Look rather then putting words in anyone mouth or second, third or even beyond guessing any Dev's reasoning Factions was a bust from day 1.
Chaos and Order was working very well and unless you were born under a rock in outer Mongolia it was pretty strait forward in how it ran.
They never should have changed it.
I understand you want everything INSTANT.. coffee.. hot cereal.... even your fighting in a game...
But lets do a reality check....
UO lost a lot of players for bad publishes and choices of content as each publish came and went... not everyone likes change or lack of it to their liking.
Reason UO is low on any factions play...
many have grown tired of it... Really Tired of it and the cost of keeping up with the jones of uo
Age has made them grow in mind as well and beating the crap out of some other player looses flavor after 999 thousand kills
There is more things to do in RL then run after some other guy in a game.. and UO don't run too well on their ipad/iphone..
Wife and kids have threatened to bust computer and divorce them if they play any longer then a few minutes... ignoring your family is a big no no
Hubby has had enough of tv dinners or take out when your guild needs you to join them
Lost job and need to conserve cash for things like food and rent..... you know the necessary things of maintaining life.
Player numbers are down in factions... its fact
Given the time and money constraints Mesanna is under and her team is down by a few good people... to expect what once came out of 20 or more Dev to come out of 5 or 6... is asking for me to serve liver for dinner.. it anit gunna happen!
As a side note:
Reasons UO and every other game company out there is loosing ground... is that their company went public. Meaning Stockholders.
This meant stock was sold and its those stock holders and board members who run them do not like not making a buck off their investment.
Even if EA made 300 million last year and 310 million the year before all the Board and the investors saw was a 10 million dollar loss in their portfolio.
They don't care you love the game and want more things even if your going to pay the company for it.
All they care is what dividends their investment brings in each month/quarter/year. And your piddly purchase is not gunna raise the cash to mean much to them.
EA like all the other company's right now are fated to get lesser influx of players and cash and that's due to the fact we want our games to go with us hence the greater number of smart phones and tablets and notebooks and the sales of home computers is down big time.
Can you run UO on a ipad? idk I don't own one.... yet
But its not even the F2P market.. they are taking nose dives too...
Yea man, exactly!This of course begs the question of if you were in Factions solely for the Faction Artifacts and (before then) the blessed Faction Runics.
If that was your sole reason for being in Factions, that to me is excellent cause to question if you ever really were a Faction player in any meaningful sense.
-Galen's player
Be careful of what you ask for. The developers have forgot the KISS principle, and make any system as difficult as possible and call it "fun." Elections... Trade Deals... Refinements...Are we getting rid of them?
Are getting something useful?
Pub 83 as player clearly asked for it.Be careful of what you ask for. The developers have forgot the KISS principle, and make any system as difficult as possible and call it "fun." Elections... Trade Deals... Refinements...
I can see the new Shield Wars Of Sosaria, each player will equip a craftable shield of good or evil alignment.
There will be four different tiers with ten ranks each, and each tier requires a more difficult to craft shield with even more rare resources, resources that don't stack. The four tiers are Foot Soldier, Sargent, Lieutenant, and General. Ranks are gained within a tier through opponent kills.And ranks decay at a rate of one per day. Go on a two week vacation and you start over. Lose a tier, and your shield can't be equipped.
Crafting the shield requires skills of a blacksmith, tinker, tailor, alchemist, stone mason, and lumberjack. Each craft skill requires a tedious quest to gather innumerable resources that don't stack... and can only be found in Felucca. Your knowledge of making the war shields fade with time, so you have to redo each quest once a month.
And the shields are cursed... and brittle.
And tamers aren't allowed to target anyone.
OK here's the deal.
It may sound like people are constantly complaining about PvP. But I for one would like to remind everyone that the game mechanics at the moment in terms of balancing issues between dexxers and mages etc are quite good, there are lots of different templates out there that work well.
The problem now is that they've fixed PvP but taken away the reasons to PvP.
The ONLY item available in fel now that you can't get in trammel is stat scrolls, and with free cross shard trading you can do harrowers on dead shard at dead time with no competition and get the scrolls that is why a 25 stat scroll is not worth the 1000 million it should be worth.
I still think a fel only shard (where you can't cross shard) with ilsh and ter mur etc in a fel ruleset would attract a lot of players.
I'm not sure their diehards would like that much..I would actually say the opposite..i said siege sucks..I'm going to retract that statement, because it doesn't..the lack of players on siege sucks..or else it'd be more funI'll play Siege if they add item insurance.
Most of the diehard left with AOS. Siege rules and an item based game just doesn't work.I'm not sure their diehards would like that much..I would actually say the opposite..i said siege sucks..I'm going to retract that statement, because it doesn't..the lack of players on siege sucks..or else it'd be more fun
It's obvious...but again so has most of the populationMost of the diehard left with AOS. Siege rules and an item based game just doesn't work.
I'm for a good vs evil (chaos/order) and allowing reds into trammel to make fights happen in different venues..again it's not an RP system don't join if you don't want the PvP..as for reds coming to tram..I don't see an issue if they can't attack blues there's no problem..not saying the blues can't attack you thoI think we need a faction only shard - and get rid of them everywhere else.
oh
and get rid of trammel also!
agreed, no items to fight for anymore. Even if they made ALL artifacts only available in fel, you've now got the issue of free shard transfers with vet reward shard shields.I'm not sure their diehards would like that much..I would actually say the opposite..i said siege sucks..I'm going to retract that statement, because it doesn't..the lack of players on siege sucks..or else it'd be more fun
With that said I'd rather talk about factions, then siege I've had those conversations a lot..
The PvP isn't the problem merv, PvP is fun for a few hours a week..there isn't nothing that makes you log on to fight anymore..ie: server wars, faction raids/protects..big Harry (once a blue moon)
My icq isn't booming with PvP anymore, now a days it's.."anyone on wanna go pick a fight" that's boring IMO..we should have something to fight over again
I have to assume there should have been a sentence break here.@ Galen
Without the faction arties no one would be in factions because they are broken
The assertion was made that the changes forced PvM.as for pvm, before the silver costs were upped raiding champs could get you the silver required to get the arties you needed then they lasted for as long as you were in factions... Now every month players are forced to farm silver to be in a pvp system........
I cannot follow this sentence.Because people were in factions others joined even if they didn't need arties it is fun to play but to allow it to be abused my trammies shows the lack of knowledge the changes were based on tbh.
Again: "pixel crack" really means content that you do not like. It is an issue of preference passed off as objectivity.As for pixel crack no i don't want it i don't see any benefit to the game but what i do know is devs have spent hours and hours creating a wooden shelf when the fundamentals of the game are broken.
I gather you do not understand the point of Siege's lack of item insurance. Your profile picture notwithstanding,I'll play Siege if they add item insurance.
I agree with you for the most part, it's fairly balanced...OK here's the deal.
It may sound like people are constantly complaining about PvP. But I for one would like to remind everyone that the game mechanics at the moment in terms of balancing issues between dexxers and mages etc are quite good, there are lots of different templates out there that work well.
This.... is.... 100%... truth.The problem now is that they've fixed PvP but taken away the reasons to PvP.
Ugh. I live in Felucca and I deplore this idea. I'm all for Order and Chaos but keep Felucca the facet of CHOICE as it was intended to be.EASY FIX.. You must be order/chaos to enter felluca (spawns ect) Then your pvp enabled in tram and you cant really just be a trammy and take advantage of "faction artifacts" unless you want to be attacked in tram. If you want to live in felluca then you have to be order or chaos. If you want to spawn you have to be order or chaos. Could even consider it being account based so if your not willing to go order/chaos you can not enter felluca... this would spice things up a bit
Isn't it funny when people try SOOOOO hard to sound smart, their message becomes lost in a pile of unnecessary words and over inflated statements?Does anyone actually read his posts in entirety, or like me read half way and just say, what absolute nonsense he spews..
It sucks when I log on and you're not thereSiege does not suck... *stares*
This would be a really really good idea but they would never go for it. It would exclude Trammies from doing what they want to do and close off the section of the game to those who wont pvp. Remember any change must be for the good of Blue players.EASY FIX.. You must be order/chaos to enter felluca (spawns ect) Then your pvp enabled in tram and you cant really just be a trammy and take advantage of "faction artifacts" unless you want to be attacked in tram. If you want to live in felluca then you have to be order or chaos. If you want to spawn you have to be order or chaos. Could even consider it being account based so if your not willing to go order/chaos you can not enter felluca... this would spice things up a bit
A system that would alienate the majority of the players by definition is not a good system, if one means "good for the health of the game."This would be a really really good idea but they would never go for it. It would exclude Trammies from doing what they want to do and close off the section of the game to those who wont pvp. Remember any change must be for the good of Blue players.
The mere fact that Factions was a Fel system only, from the start, by definition means it was never made for the masses, because the masses voted with their feet a long time ago -- went to Trammel and never went back.And when i say factions is broken its because it was a system made for the masses and if there aren't the numbers the proper function of factions doesn't work on this basis alone it should be removed.
It is not factually correct that the only items you can't get in Trammel are stat scrolls.OK here's the deal.
It may sound like people are constantly complaining about PvP. But I for one would like to remind everyone that the game mechanics at the moment in terms of balancing issues between dexxers and mages etc are quite good, there are lots of different templates out there that work well.
The problem now is that they've fixed PvP but taken away the reasons to PvP.
The ONLY item available in fel now that you can't get in trammel is stat scrolls, and with free cross shard trading you can do harrowers on dead shard at dead time with no competition and get the scrolls that is why a 25 stat scroll is not worth the 1000 million it should be worth.
I still think a fel only shard (where you can't cross shard) with ilsh and ter mur etc in a fel ruleset would attract a lot of players.
There was more participation in Factions when there were more players in the game. Yes. But you didn't say that, you referred to it being for "the masses," which, as Fel system, it plainly was not.When factions was added many many people played factions the battles were huge unfortunately there are not enough players in the game to recreate those events which means its just not possible to use factions to its maximum potential. I couldn't participate in factions at the time but saw some of the battles and longed to be able to join in my poor 56k just couldn't cope.
And I'm pretty sure that if you weighted up the players with an interest in Fel versus the rest of us, you would find that there's a way higher proportion of Fel items versus Fel players.I'm pretty sure if you weighed up the trammel arties and fel arties you would find the majority in Trammel and not obtainable by Red players.
Once upon a time a red could not even enter town, and was subject to stat loss upon death, and after Publish 16 when you died in a Fel dungeon you lost your stuff whereas Blues kept their stuff.Blues bang on about being forced to pvp against their will well how about reds forced against there will to have Blue players? Its impossible to play this game to its full extent as a red.