I have recently quit playing UO.. most likely for good, however I felt I should comment on the reason for quitting a game I played for quite a long time. STOP PENALIZING PVP.
I played UO to pvp.. that's all I ever did in UO, I never got to play 95% of the game because I pvp. The day I started UO until the day I quit I played in Fel. All of my toons are red, with 100+ counts on my "youngest" . I'm not bragging or what ever, i'm just stating the facts. 99% of people would not have an account like this, I however do. I also understand and understood at the time, the rules of being a pvper. At the time I made this decision finding people to fight was not hard. Things change however...
I emailed, called and in general just bitched to EA/Bioware whoever it is that takes my money, to see if I could PAY MONEY to turn my main character blue so that I could PLAY THE TRAMMEL CONTENT IVE BEEN PAYING AND UPDATING FOR YEARS! I was told we do not offer that service. I considered making a T hunter and farming pardons, but that could take years, and my main red has tons of counts. I want to try pvming, I want to tame pets, check out tokuno islands, malas, the abyss etc.
There is no reason to penalize pvp these days. I don't see why a "red" can't get turned into a "blue" and applied a fake name tag (think theif disguise kit) and be allowed to enter trammel. No one knows who this "murderer" is, the said "murderer" gets to play the game.
I am curious if anyone still feels that pvp/pking results in extreme amounts of frustration and a general feeling of not wanting to play uo? I havn't had someone's suit drop in years. Hell, I havn't found any "non" pvpers in fel in the past few years. The worst case is you do happen to loose all your gear, you can go imbue a new suit in what an hour? Then with faction gear the lose is even less significant, and you have a 20 minute time out to replace it. The 120 scroll thing is dead to me, but lets say that is still the number one arguement... there are so many EMPTY servers that you could almost pick a server and go farm scrolls without being bothered. I think trying to hold the 120s over the reds is wayy past dead at this point.
SO really what are we penalizing pvpers for? Because I prefer my opponent to be the smartest most intelligent opponent I can find in a game I an penalized? I have given up on attempting to get my account changed. I just feel very strongly about this and it is the reason I have moved on to new games. Penalizing people for fighting each other is needed when it results in harrasment and griefing. The way UO is now the reason for penalizing pvp is due to not giving a ****/lazyness or not knowing how to. Either way it's not worth my time or my money.
I played UO to pvp.. that's all I ever did in UO, I never got to play 95% of the game because I pvp. The day I started UO until the day I quit I played in Fel. All of my toons are red, with 100+ counts on my "youngest" . I'm not bragging or what ever, i'm just stating the facts. 99% of people would not have an account like this, I however do. I also understand and understood at the time, the rules of being a pvper. At the time I made this decision finding people to fight was not hard. Things change however...
I emailed, called and in general just bitched to EA/Bioware whoever it is that takes my money, to see if I could PAY MONEY to turn my main character blue so that I could PLAY THE TRAMMEL CONTENT IVE BEEN PAYING AND UPDATING FOR YEARS! I was told we do not offer that service. I considered making a T hunter and farming pardons, but that could take years, and my main red has tons of counts. I want to try pvming, I want to tame pets, check out tokuno islands, malas, the abyss etc.
There is no reason to penalize pvp these days. I don't see why a "red" can't get turned into a "blue" and applied a fake name tag (think theif disguise kit) and be allowed to enter trammel. No one knows who this "murderer" is, the said "murderer" gets to play the game.
I am curious if anyone still feels that pvp/pking results in extreme amounts of frustration and a general feeling of not wanting to play uo? I havn't had someone's suit drop in years. Hell, I havn't found any "non" pvpers in fel in the past few years. The worst case is you do happen to loose all your gear, you can go imbue a new suit in what an hour? Then with faction gear the lose is even less significant, and you have a 20 minute time out to replace it. The 120 scroll thing is dead to me, but lets say that is still the number one arguement... there are so many EMPTY servers that you could almost pick a server and go farm scrolls without being bothered. I think trying to hold the 120s over the reds is wayy past dead at this point.
SO really what are we penalizing pvpers for? Because I prefer my opponent to be the smartest most intelligent opponent I can find in a game I an penalized? I have given up on attempting to get my account changed. I just feel very strongly about this and it is the reason I have moved on to new games. Penalizing people for fighting each other is needed when it results in harrasment and griefing. The way UO is now the reason for penalizing pvp is due to not giving a ****/lazyness or not knowing how to. Either way it's not worth my time or my money.