I posted this on mmorpg.com a while back to describe what UO was and meant to me. These are some of my stories. The biggest mistake was not having servers created without trammel. When they were gonna implement that, they should have immediately made 2 servers felucca only. I don't think transfers would be needed, just have people start from scratch but if no, then transfers to the fel only servers before trammel. Anyway, here was my post:
My first experience with a MMORPG was Ultima Online in 1998 (well before Trammel was implemented, mirror world , no PVP except with consent). I compare every MMORPG to UO in its early days. For those who never got a chance to play before Trammel, i'm gonna tell you about some events/gameplay that you will most likely never get the chance to experience or see implemented in a MMORPG again.
My first week in Ultima Online (Chesapeake server) was rough. On my 4th day online I decided to venture beyond the city limits. See in the City you were protected from PVP attacks by the NPC guards. Once you left the city limits, you were free game. So anyway, I came across a player (Name in RED = Which means he was a murder and has killed innocents or BLUE named online players)standing next to a Dragon, "hmmmm , what the hell is that guy doing?" 3 Seconds later..... "corp por" ! and a Dragon standing over my corpse.
Ok, that was my first PVP encounter ever online. Didn't go too well. I didnt realize what a Murderer was. So, I ran as a ghost to a healer, he rezes me. I run back to my corpse to get my equipment back....... "what the hell?" The guy who killed me looted my corpse. I had no idea lol. Ok now i was pissed. PVP anywhere ! WOW.
I travel back to town with my tail between my legs and find another online player (My first Online Encounter with a NON-NPC character) This guy had been playing for 3 weeks. "Veteran !" I thought. At this point all I can think about is revenge, so I talk this guy into helping me track down my assassin and maybe together we can kill him and I can get my stuff back.
I pick up some new supplies and with the added confidence of my companion we head out in search of my killer. We were ready ! He said he had killed a troll and a few bears ! I was impressed. After wandering around where I had been slayed for 15minutes, my friend says "Ok where is this guy?" 3 seconds later I see a Dragon come down from above and kill my savior in one hit. (Picture the Dragon from the movie Monty Python and the Holy Grail. You know, the cartoon one that eats the Knights) At this point i'm so scared to even help him I just run back to within town limits with my heart racing. Hoping he doesnt catch up to me. (I actually laughed so hard running back to town, it was hilarious seeing the dragon one hit him lol)
Ok "I'm safe" "Phew". I thought to myself, this game is too difficult, I can't compete, I lost all my stuff, who knows how many times thats gonna happen to me. I was just about to quit right there. Obviously i was taken advantage of by a veteran player, a griefer at that. I logged out and thought i'd never log in again.
A few days later I jumped back in. Something drew me back. Maybe because I saw a real challenge here.
I'm at the bank in town and a player (Taizong) approaches me. A moment later over my head I see "Taizong is attacking you !" (In the normal style, in town !) I reacted and attacked him, 3 seconds later, a town guard was standing over my corpse.
I run to a healer , rez, run back.....my corpse was looted. I was scammed ! My first one ever online. Well that was just about it, "screw this game !". So I see Taizong and decide to ask him how he was able to attack me in the town limits and not get killed by the guards. He explains to me he just typed Taizong is attacking you!" into the spatial in the same font and color as it would appear any other time. Hmmm, you know, thats kind of creative and funny. I went from ready totally quit to having a laugh with the guy that scammed me and got me killed.
We talked at great length and in the end he gave me a ton of new equipment (better than what I had ever found) and introduced me to his guild. I met another 10 people within 5 minutes, joined their guild and went on to enjoy UO with them for over a year. They taught me how to survive, how to avoid danger and how to advance my character.
Good thing I stuck it out. PVP almost anywhere, if you die your corpse could be looted ! What was I thinking? Greifing? This can't be fun !
Well guess what, I miss getting my corpse looted, I miss getting scammed, I miss seeing a guy with his name in RED come on to the screen and my heart rate go up, I miss not knowing if a guy with his name in Blue would decide to attack me or befriend me. It was RAW, and barely any rules. All of us learned how to survive and apapt.
Even after Taizong left from UO (due to trammel) and another guild mate, Meth, we continued our friendship for yrs. Even playing some other MMO's together. If it wasn't for him getting me killed, I would have never got into my first guild or built this bond. Of course I had to also accept what he had done to me and not whine. Sometimes just talking to the scammers or Reds was enough for them to respect you. If both parties saw it as just a game, it usually worked in your favor.
UO had house decay, if someone didnt log in for 10 days their house would collapse and all there possessions would lie there for others to loot. We used to check house signs for signs of wear. Fairly worn, greatly worn, in danger of collapsing !! People would know in danger meant within 24 hrs and tons of characters would show up like it was a party. PVP was going on, friendships made, alliance made for when the house fell etc . When the house collapsed all hell broke out, some people got attacked, others when for rare items, and some just tried to place a house with a deed in that same spot. Early on the map would be full , and no space for housing. Hell it took our guild 3 months just to find a spot lol. But it was our spot ! A nice 7x7 on fire island !!
I had a Grandmaster Smith. People would die, get looted and come back to me for supplies. I was in constant demand and became very popular. Made many friends too. The guys that looted those they murdered would bring me weapons and armor to smelt back into ingots for them to sell to other smiths and of course they would tip me or give me ingots! lol. Nice circle economy.
One murderer and I formed an alliance, he wouldn't kill me while mining and I'd smelt armor for him. He'd even give me ore from miners he'd kill. I met him one day when 3 of us tried to kill him at his house near the N. Brit mine. He killed all 3 of us constantly with a bow from his house. One day the 3 of us just laughed with him and we talked about his tactics etc. Soon we all formed a friendship and he gave us gear back and alliances were born. Of course it didn't always work out, but having some PK friends added to the excitement.
To combat REDS the miners formed a guild at the N. Brit mine. You paid in ingots to have protection while mining and you were friended to the guild house for protection. Worked quite well. This is one example of how to decrease grief and increase survivability lol.
We also had a unique tavern by Yew called the Falconer's Inn. There Reds and blues would hang out together, have ale , tell stories and use the well stocked vendors. Rule was, if u attacked anyone out front or in the tavern you would be banned from the shop. One day I was attacked outside and the tavern cleared !! All the reds and blue inside left and ganked the guy , got my loot back and rezzed me. Then we all just went back into to tavern and continued on like nothing happened. Pretty cool huh?
New MMORPGs are missing these raw elements. And you know why? Because we all complained, its too tough, I was scammed, I was griefed ! Guess what , deal with it. The more restrictions placed upon the game mechanics, the less interesting these online games will become.