One of the bards I run is a 4/6 Chiv/Wrestling/Med/Peace/Disc/Music -> Bard.
Purely defensive template. (remember the HP Regen cap from items is 18, the mastery gives 22 (3x bard) my suit takes me closer to 30)
I initially tried that with a 4x bard, but the lack of weapon skill meant dexers ate my lunch.
I think you could swap out One of the Bard skills for your spell weaving/Magery combo so that you can have pixies and Invis Capabilities. And if you had peace up that would prevent pixies from running out of mana as quick, or you could use despair in conjunction with the pixies and holy light spam to do alot of interrupting.
(Say 69.9 Magery 50 Weaving instead of the 120 Disco)
My Mystic Bard is 120 Mysti/Focus/Wrestling/Provo/Music/Meditation (I have Peacemaking stoned and I swap that out on occasion)
I guess I could swap out Wrestling for Magery in order to get Res / port capabilities, but JOAT Chiv is enough for Sacred Journey so I use that.
When I tried Magery with mage weapon, I found that I really didnt have as much defense as wrestling offers. You get hit about the same BUT the major part of my dexer defense strategy is disarming them and using a mage weapon doesnt allow that.
Really the only thing magery would provide is Gate/Res/Summons since you can get invis pots and sacred journey without the skill investment.
If you are using summons, you may want to look at the original
Mastery Update thread.
I dont see numbers for a 2x bard, but a 4x bard was getting about a 32% damage increase on a greater dragon using inspire+invigorate.
So a 2x would probably be about 16-20%,
Mage With MageWeapon.
My Mage Bard 120 Mage/Eval/Med/Resist/Provo/Music (Peace on Soul Stone)
I could drop resist and add Disco or Peace or wrestling.
Important Notes:
I prefer to have a 3x bard running peace than a 2x bard because of the poison resistance and Curse reduction. Typically a 2x bard resilience will take a while to cure deadly poison much less lethal. A 3x bard will usually cure it in about 3-4 ticks. Additionally I think a 3x bard reduces Mortal to 2 seconds.
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Untested
Healing Bard
120 Wrestle/Heal/Anat/Med/Peace/Music
I think this would be a pretty badass support/defensive template with res capabilities and healing on the run.