I don't think anyone was asking for it to be lowered. I certainly hope they left something out otherwise guarding towns just became impossible.
On the other side of this, we won't be able to participate as much because we have jobs etc. Plus, 2.0 doesn't guard much anyways. Problem solved there.Some of us have careers and families. I personally don't have 10 hours to spend guarding.
Why guard? We have our faction horses.On the other side of this, we won't be able to participate as much because we have jobs etc. Plus, 2.0 doesn't guard much anyways. Problem solved there.
If the idea was to incite more action among factions, is the purification still 3 days?
Guess there is no need for you to worry about corruption time then is there?Why guard? We have our faction horses.
Whats the point when you will zerg us with more greater dragons than we have people. Since Greater Drags walk over candelabras and bag balls it's really not fun guarding.
I have more fun just killing TB and SL.
Correct, we're paying attention. Things to keep in mind:Whatever your opinion is on the corruption timer, consider posting it in the thread below. Draconi seems to be paying attention and is looking for feedback.
Get out there and test with us!
http://vboards.stratics.com/showthread.php?t=107933
They can still place inside the castle boundariesSo TB faction cannot place traps at the bridge and area in front... HMM
So can TB faction still place poison traps?
Cuz as far as I know faction stronghold suppose can place poison traps.
If no poison traps can be placed as well, then it is surely a bad change.
Yeah, people shouldn't forget that the sigil is still corrupting for the hour it isn't stealable. So if the shard crashes for any reason during a guard attempt, half your work is over. Or perhaps they already got 1 hour of guarding done and the shard goes down, now there is no chance to raid.
I swear to God, Smurf, Im-a slap you....
1. Thou shalt not steal from or loot fellow thieves.
2. Thou shalt not purposely reveal fellow thieves.
3. Thou shalt not identify disguised thieves.
4. Thou shalt not kill fellow thieves.
5. Thou shalt not follow fellow thieves around telling people that they are thieves.
6. Thou shalt offer aid and comfort to fellow thieves when possible.
7. Thou shalt not ask stupid questions that are thoroughly covered in the FAQ.
8. Thou shalt check the forum to see if thine question as already been answered.
9. Thou shalt retain a sense of humor.
10. Thou shalt not call thy self a thief if thou hast not stolen from thine fellow player.
11. Thou shalt remember that thine profession is spelled thief and not theif.
That seems pretty reasonable.On origin with new publish it's 4 hours for corruption and 6 for purification.
Did the new publish already hit origin?...When do we get it??!?!On origin with new publish it's 4 hours for corruption and 6 for purification.
1. I've seen several ideas from this forum get put in game. 1 recently was the faction status trumps notoriety. With that being said it only took them about 6 years to put that one in.Difference is that its not 24 hours to corrupt anymore, but it can be if the fighting keeps up and they keep switching sides. If people play the game to pvp, its not really just about corrupting sigils as it is with finding organized pvp away from spawns and the moongates. Keeping the fighting up daily as opposed to every 3 days seems to allow the everyday player and the casual player to always be able to find something to do and allow them to play factions and no miss out. Needing ranks to use certain items/certain amounts of items will also make the constant fighting not a burn out. People transfer servers looking for better pvp and more suitable atmospheres. One thing I do wanna make sure EA has updated is how the rank system works ... currently you go from rank 1 to rank 4 with like 2 or 3 kills ... that can't be the case. To be rank 4 use to take like 10s of points ... 20-30 i dont remember exactly.
Not many ideas that are posted here actually happen, in fact I can't think of 1, especially coming from pvpers, so I'm just voicing my opinion is all.
Haha! That is precisely what I've been ranting in vent and ICQ.This is just a mess. Faction activity sparked,,, it will explode and then it will become so frustrating and annoying people will leave factions or quit the game. Whether its frustration from lack of pvpers who actually fight, sick of bugs, or sick of exploiters the factions will die out.