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There has got to be some way for EA to implement a bot of there own that measures suspected botters statistics. No one, unless a botter, cashes out at the same time EVERY time. There are fluctuations when it is a real person controlling that sim. Bots (I assume) are so rigid in timing that they are bound to be quite obvious. When they suspect one or get tipped off... just measure money earned per hour/length between cashouts/...or other patterns you can come across. There are bound to be differences.
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In theory, yes. But I'm sure it's only a matter of time for bots to adopt and just re-program so that their time does fluctuate with a different pattern, or randomly, or something.
The only real way to stop botting now, I think, is to make it not worth it - either to take away the incentive, or to somehow apply an overwork penalty to single money objects or something (oh no, not the OWP debates again...).
As far as I'm concerned, the single money objects are way boring anyway - we need a new interactive game (like pizza, maze) to make money anyway. Or just make more jobs - if a bot got through a robot factory shift efficiently and without dying, I'd be pretty impressed. But I guess that solution's way farther in the future.
Didn't one of the devs on the blog suggest/hint at some way to stop bots that sounded good? I don't remember which post it was on, unfortunately...