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Guest
Guest
My char is build to steal remove traps and creat traps.
When segils are free for stealing im ok, but when they are not i have no place in faction.
How can we do so faction keeps going even when towns are captured.
The faction it self has a serten amount of silver to spend on each town and so on. Not sure exact how it works or are counted. But it should be a way for they who are NOT build to pure fighting to keep working and work agains oposit faction.
Could faction merchants on some how work against a another faction?
Can thieves keep harrasing other faction towns?
What i trye to say is that faction need a 24/7 system to keep folks working. Instead as it is now full workload untill the towns are set then all go home and sleap.
When segils are free for stealing im ok, but when they are not i have no place in faction.
How can we do so faction keeps going even when towns are captured.
The faction it self has a serten amount of silver to spend on each town and so on. Not sure exact how it works or are counted. But it should be a way for they who are NOT build to pure fighting to keep working and work agains oposit faction.
Could faction merchants on some how work against a another faction?
Can thieves keep harrasing other faction towns?
What i trye to say is that faction need a 24/7 system to keep folks working. Instead as it is now full workload untill the towns are set then all go home and sleap.