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UO, Mervyn's unified vision of everything.

Mervyn

Babbling Loonie
Stratics Veteran
Stratics Legend

(cut and crop impression, not a real UI)

My vision of a unified UO:
  1. one client, with a CC/EC look view, no more uoassist/non approved third party programs.
  2. one set of damage caps, for pvp and pvm, so you don't have to switch from your pvm char to a pvp char, and you can fight monsters without bieng in fear of being ill prepared for a pvp attack. And so players don't need to look up on a website what the complex pvp damage caps are.
  3. one fel only shard, non transferrable, a strong economy when going out mining for iron ore will not just be for skill gaining purposes. (i'm not saying we should get rid of the other shards, although that would also be nice :p)
 
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Winker

Babbling Loonie
Stratics Veteran
Stratics Legend

(cut and crop impression, not a real UI)

My vision of a unified UO:
  1. one client, with a CC/EC look view, no more uoassist/non approved third party programs.
  2. one set of damage caps, for pvp and pvm, so you don't have to switch from your pvm char to a pvp char, and you can fight monsters without bieng in fear of being ill prepared for a pvp attack. And so players don't need to look up on a website what the complex pvp damage caps are.
  3. one fel only shard, non transferrable, a strong economy when going out mining for iron ore will not just be for skill gaining purposes. (i'm not saying we should get rid of the other shards, although that would also be nice :p)
Merv, i know there is not a lot of PvP on Europa these days, but you got too much time on your hands lad....
 

Mervyn

Babbling Loonie
Stratics Veteran
Stratics Legend
Siege and Mugen do not allow item insurance. They're not real shards.
 

n00bPvper

Journeyman
Stratics Veteran
You manage to actually create a very nice looking client there man, congratulations, too bad its not real hehe(I wish it was).

The only way I would play on a EC was if it allowed CC graphics on it and the idea of only one client imo is very good, even to try to stop scripts and stuff I guess.

but man, Siege and Mugen are not real shards?
ahahahahhahahahaha
 

Hunter Perilous

Journeyman

(cut and crop impression, not a real UI)

My vision of a unified UO:
  1. one client, with a CC/EC look view, no more uoassist/non approved third party programs.
  2. one set of damage caps, for pvp and pvm, so you don't have to switch from your pvm char to a pvp char, and you can fight monsters without bieng in fear of being ill prepared for a pvp attack. And so players don't need to look up on a website what the complex pvp damage caps are.
  3. one fel only shard, non transferrable, a strong economy when going out mining for iron ore will not just be for skill gaining purposes. (i'm not saying we should get rid of the other shards, although that would also be nice :p)
Come to Siege bro.
 

The Craftsman

Certifiable
Stratics Veteran
Stratics Legend
Simply put, that style of play isn't what the majority of paying customers wish to engage in.
Most of the paying customers left because they dont want to play this trammelised crap. What youre left with is a shadow of what the game was and a bunch of addicts hanging on for dear life. Its not sustainable.
 

n00bPvper

Journeyman
Stratics Veteran
And yet virtually nobody plays them.

Simply put, that style of play isn't what the majority of paying customers wish to engage in.

Beating the ground on which the long-dead horse of nostalgia decayed isn't particularly effective.
well, u talk like all shards are very populated when the truth is only a few have a large number of players(Atlantic is the only one I know....)
 

Dot_Warner

Grand Inquisitor
Governor
Stratics Veteran
Stratics Legend
UNLEASHED
Most of the paying customers left because they dont want to play this trammelised crap.
Please, you have no objective evidence to back up that claim. The only evidence we have regarding subscription stats, aka The Chart™, shows UO subs didn't decline until years after Trammel was introduced. Sub decline is better attributed to the poor manner in which UO has aged, combined with continual mismanagement at every conceivable level/opportunity.

UO wasn't even meant to last 5 years, let alone the 20 its managed to spastically limp through. There are much prettier, much more advanced MMOs out the for people to play now - ones that don't require 3rd party apps or spreadsheets to play. Nostalgia isn't enough to keep up the aging playerbase.

well, u talk like all shards are very populated when the truth is only a few have a large number of players(Atlantic is the only one I know....)
That isn't even remotely what I said. Nice try.
 

BrianFreud

Lore Keeper, Wiki Maker, & Doer of Crazy Things
Professional
Stratics Veteran
Wiki Moderator
UNLEASHED
Campaign Supporter
Wiki Editor
And yet virtually nobody plays them.
I think you'd find that Mugen is heavily populated. Most Japanese players I know play at least their home shard, Mugen, and frequently, multiple other Japanese shards as well.
 

MalagAste

Belaern d'Zhaunil
Alumni
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
Please, you have no objective evidence to back up that claim. The only evidence we have regarding subscription stats, aka The Chart™, shows UO subs didn't decline until years after Trammel was introduced. Sub decline is better attributed to the poor manner in which UO has aged, combined with continual mismanagement at every conceivable level/opportunity.

UO wasn't even meant to last 5 years, let alone the 20 its managed to spastically limp through. There are much prettier, much more advanced MMOs out the for people to play now - ones that don't require 3rd party apps or spreadsheets to play. Nostalgia isn't enough to keep up the aging playerbase.



That isn't even remotely what I said. Nice try.
Exactly and in reality UO started to die out when things with all the pretty pictures of modern gaming came along and they could be lead around by the nose ring with endless quest cycles... Since many can't seem to grasp the concept of sandboxes. They need someone to tell them every step to take.

UO will NEVER rise again in its present state because first off it's still a sandbox and many people just can't think for themselves... and secondly it's hideously ugly by modern gaming standards... and anyone trying out the game will quickly realize that they will never get the 100+ billions that you need to get a decent place to live on the only viable shard that 90% of folk play on and if they chose to play anywhere else they will have to wait 14 years to get the shard transfer shields to sell anything they get on Alt... Not even remotely appealing to most people.
 

Lord Frodo

Stratics Legend
Stratics Veteran
Stratics Legend
UNLEASHED
And yet virtually nobody plays them.

Simply put, that style of play isn't what the majority of paying customers wish to engage in.

Beating the ground on which the long-dead horse of nostalgia decayed isn't particularly effective.
Then why is it that the SP Forum has the most player driven activity on it, that is kind of strange for a DEAD Shard.
 

Dot_Warner

Grand Inquisitor
Governor
Stratics Veteran
Stratics Legend
UNLEASHED
I think you'd find that Mugen is heavily populated. Most Japanese players I know play at least their home shard, Mugen, and frequently, multiple other Japanese shards as well.
Then why did Mesanna imply that Mugen was the least populated UO shard back when players were talking about shard consolidation/mergers? Mesanna said that if that ever happened, Mugen would be the first shard retired.

Then why is it that the SP Forum has the most player driven activity on it, that is kind of strange for a DEAD Shard.
Why then, when one logs on there, is it a complete ghost town? Board warrioring isn't necessarily a sign of a thriving community. There have been lots of posts about players trying Siege only to give up due to lack of interaction.

There are a few die-hard Siege players who love their shard, and more power too them for it. I'm not advocating either such shard's closure. But I am using their invisible populations as direct, compelling evidence that non-con, full loot PvP is UO's past, not its future.
 

Spartan

Certifiable
Stratics Veteran
UNLEASHED
Most of the paying customers left because they dont want to play this trammelised crap. What youre left with is a shadow of what the game was and a bunch of addicts hanging on for dear life. Its not sustainable.
While I know of some who did leave with this reasoning, I respectfully point out that Siege and Mugen existed back then. Why didn't they go there? Why not stay put and continue on in Fel if they loved it so?

To put a different spin on things ... They left because they couldn't handle the fact that their prey was leaving for what was felt to be a better place - without them. Orrrr, they simply wanted an excuse to leave UO for someplace else. <shrug>

All of the iterations of a Dev Team have allowed UO to become a mere ghost of what it was by NOT implementing things fully or NOT following through on promises made (words said and in writing) or implementing things NOT requested (example: how many asked for a rainbow unicorn?). More people left because of that than your reasoning (or mine).
 
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Lord Frodo

Stratics Legend
Stratics Veteran
Stratics Legend
UNLEASHED
Then why did Mesanna imply that Mugen was the least populated UO shard back when players were talking about shard consolidation/mergers? Mesanna said that if that ever happened, Mugen would be the first shard retired.



Why then, when one logs on there, is it a complete ghost town? Board warrioring isn't necessarily a sign of a thriving community. There have been lots of posts about players trying Siege only to give up due to lack of interaction.

There are a few die-hard Siege players who love their shard, and more power too them for it. I'm not advocating either such shard's closure. But I am using their invisible populations as direct, compelling evidence that non-con, full loot PvP is UO's past, not its future.
Try saying HELLO in gen chat and you might be surprised, I was.
 

Hunter Perilous

Journeyman
Siege and Mugen do not allow item insurance. They ARE real shards.
Item insurance has killed all risk in UO,
And it's made it so only the top 1% of items are ever used.
Siege and Mugen have the best of the more modern aspects of UO while retaining the original flavor and community of the early years.
To me the prodo shards are like watered down test centers and Siege and Mugen are the REAL shards.
 

MalagAste

Belaern d'Zhaunil
Alumni
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
Try saying HELLO in gen chat and you might be surprised, I was.
While yes they will say hello.... and yes they do talk in Gen Chat... trying finding anyone to do anything with.

I was there for awhile and there are many quick to help you get started... but some of those are also quick to kill you given the opportunity...

Standing near a shop on a completely naked character and got killed... For what purpose??? To kill .... then followed as a ghost ..... when rezed killed again... to be followed to another healer... killed again... finally just logged out. This was experience #1 on Siege... Had nothing on my corpse to loot... they weren't getting insurance money since Siege has none... they weren't getting a count since I refused to give one...
 

Kelly Daze

Journeyman
Governor
Stratics Veteran
Stratics Legend

(cut and crop impression, not a real UI)

My vision of a unified UO:
  1. one client, with a CC/EC look view, no more uoassist/non approved third party programs.
  2. one set of damage caps, for pvp and pvm, so you don't have to switch from your pvm char to a pvp char, and you can fight monsters without bieng in fear of being ill prepared for a pvp attack. And so players don't need to look up on a website what the complex pvp damage caps are.
  3. one fel only shard, non transferrable, a strong economy when going out mining for iron ore will not just be for skill gaining purposes. (i'm not saying we should get rid of the other shards, although that would also be nice :p)
#uoporn I would love for them to integrate the enhance client in the classic but I doubt that would happen....I personal believe they dont do these things because they like us b*tching about it.


Sent from my iPhone using Tapatalk
 

CrazyUserName

Seasoned Veteran
Stratics Veteran
Stratics Legend
While yes they will say hello.... and yes they do talk in Gen Chat... trying finding anyone to do anything with.

I was there for awhile and there are many quick to help you get started... but some of those are also quick to kill you given the opportunity...

Standing near a shop on a completely naked character and got killed... For what purpose??? To kill .... then followed as a ghost ..... when rezed killed again... to be followed to another healer... killed again... finally just logged out. This was experience #1 on Siege... Had nothing on my corpse to loot... they weren't getting insurance money since Siege has none... they weren't getting a count since I refused to give one...
I have just started playing Siege (about a week in at this point and life only allows me a few breaks :))

I have not experienced the same thing you did.

Was running on foot collecting enough gold to buy a horse and someone donated a sixteenth anniversary horse to me. Just because. I didn't request this and it was a very nice and appreciated gesture

I have been able to train my skills relatively peacefully, and had fun helping another new character survive in the Britain cemetery.

It has actually been refreshing not having everything available at my fingertips and having to run around everywhere.

I have never really PVPed in my 13 years playing UO - and I have anticipated loosing everything I have worked to put together for a suit when I inevitably run into a PK - but that makes me more excited than scared (maybe I am simply crazy)

Just a different perspective and experience!

Thanks
Crazy


Sent from my iPhone using Tapatalk
 

petemage

Babbling Loonie
Stratics Veteran
Stratics Legend
UNLEASHED
Still too much black screen for my taste. I guess I'm just too used to running games with the full size of my montior/TV.
 

grimiz

Sage
Stratics Veteran
Have some of you NOT played any games since UO came out? UI in games has come a long way... Not trying to be completely offensive, but you can't put lipstick on a pig - these mockup UI's are just horrible.
 

petemage

Babbling Loonie
Stratics Veteran
Stratics Legend
UNLEASHED
Have some of you NOT played any games since UO came out? UI in games has come a long way... Not trying to be completely offensive, but you can't put lipstick on a pig - these mockup UI's are just horrible.
I guess those who did never came back ;) Not sure about you, but if I did not had my own UI, I would have long quit.

Don't even argue with the people who say the EC is ugly. It is. Just look at the screenshot.



New char, default UI. Broadsword grand UI design at work :D
 

PaulCH

Journeyman
but if I did not had my own UI, I would have long quit.
Can someone please post the picture "this message is useless without screenshots". Seriously, you can't mention your own UI and not post pictures :) (Unless it's against Stratics TOS then NM)
 

petemage

Babbling Loonie
Stratics Veteran
Stratics Legend
UNLEASHED
Can someone please post the picture "this message is useless without screenshots". Seriously, you can't mention your own UI and not post pictures :) (Unless it's against Stratics TOS then NM)
Nah, nothing spectacular. Just removed lots of clutter and background processing that Pinco added when they overhauled it. Heres an old gif I once made for another post Animated GIF - Find & Share on GIPHY or this one for t-hunting [Treasure Hunting] - Back again troubles digging chest
 

grimiz

Sage
Stratics Veteran
Can someone please post the picture "this message is useless without screenshots". Seriously, you can't mention your own UI and not post pictures :) (Unless it's against Stratics TOS then NM)
Some of the ui work I did a few years ago to make EC playable for me. Never got around to hotbars or other windows. Sucks when you come across something that can't even be modded because it uses the generic gump...

Vendor config auto prices the item when you drop it onto your vendor.
Loot config highlights items in containers (and corpses) for easy finding/looting.

Oh yeah, and little labels on items and boxes so I don't have to tooltip everything (scroll binders, commodities, gold, etc)

ui.png
 

PaulCH

Journeyman
Nah, nothing spectacular. Just removed lots of clutter and background processing that Pinco added when they overhauled it. Heres an old gif I once made for another post Animated GIF - Find & Share on GIPHY or this one for t-hunting [Treasure Hunting] - Back again troubles digging chest
Cool. I take it that the toolbar on the left actually autohides? Would be a really nice addition / modification for the CC as they go to higher resolution clients. IE "Simply" (It is for the person not programming it :)) keep the current black space but make it auto-hidable when in full resolution.
 

PaulCH

Journeyman
Some of the ui work I did a few years ago to make EC playable for me. Never got around to hotbars or other windows. Sucks when you come across something that can't even be modded because it uses the generic gump...

Vendor config auto prices the item when you drop it onto your vendor.
Loot config highlights items in containers (and corpses) for easy finding/looting.

Oh yeah, and little labels on items and boxes so I don't have to tooltip everything (scroll binders, commodities, gold, etc)

View attachment 60466
Also cool. Would love to have help from the interface when looting (ie highlight stuff based on preconfigured settings) but not willing to change from CC or use an illegal 3rd party program.
 

grimiz

Sage
Stratics Veteran
Cool. I take it that the toolbar on the left actually autohides? Would be a really nice addition / modification for the CC as they go to higher resolution clients. IE "Simply" (It is for the person not programming it :)) keep the current black space but make it auto-hidable when in full resolution.
Petemage showed me his popout menu a long time ago when it was in early development. Very slick stuff, and it was super smooth, the animated gif doesn't do it justice.
 

PwnySlaystation

Lore Master
Stratics Veteran
Stratics Legend
Mervyn pretends he's a die hard PK, yet has no character on Siege and considers it to not be a "real shard". Laughable really.
 
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