(cut and crop impression, not a real UI)
My vision of a unified UO:
- one client, with a CC/EC look view, no more uoassist/non approved third party programs.
- one set of damage caps, for pvp and pvm, so you don't have to switch from your pvm char to a pvp char, and you can fight monsters without bieng in fear of being ill prepared for a pvp attack. And so players don't need to look up on a website what the complex pvp damage caps are.
- one fel only shard, non transferrable, a strong economy when going out mining for iron ore will not just be for skill gaining purposes. (i'm not saying we should get rid of the other shards, although that would also be nice )
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