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NEWS [UO.Com] Publish 87 to Origin and Izumo

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SpyderBite

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When a player wants to enter an active VvV city, simply have a gump pop up with a warning. Make the character choose yes to proceed (and accept the consequences) or choose no and get bounced out of town. Until the a character selects yes or no, they will not turn orange...but at the same time, the character cannot do anything else until they choose to stay in town or leave...la
I'm pretty sure this is exactly what will happen when the patch hits the servers tomorrow. :)
 

Wenchkin

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Clearly not as much as you have spent thinking of ways this impacts one small aspect of the game. While I hope that you have not been murdered at every entry into a Fel city(and I'm 99.9% sure this isn't the case) I can only think that had it happened twice a smart player would have adapted.
Nah, it takes 5 minutes to understand that if you drop a PvP system into cities and it tells people to leave or flags them, some of them won't bother returning. Then realise that this probably isn't going to successfully attract players into Fel or PvP/VvV. PvPers have been given the tools to run everyone they don't like out of Fel. The trouble is they shoot themselves in the foot while they do it.

Wenchy
 

Smoot

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It is an issue, no matter what you think. If "your" too lazy or stubborn to put tailoring or perhaps herding on your PvP characters, "dont" bother spewing more of your tripe. Maybe you could actually knkow what you're talking about instead of spreading nonsense.





Other than Garriott's original vision of self-policing, Felucca cities were always guard zones except for two temporary events. Even the repond invasions in late 2000 kept guard zones for players, not for monsters.
if you bothered to read before your quote wall youd see i said i was wrong about the stealth....

zog seriously you make absolutely no sense and i doubt you have participated in the vvv system significantly.
 

Smoot

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Actually, "adapt" for nearly all means that crafters aren't bothering with those Felucca cities at all.
you dont have to do trade quests on crafters.... i dunno why everyone is assuming that. there is no reason a 100 percent crafter cant use tram cities. I have never seen a red pure crafter in all my years of ultima online.
 

The Zog historian

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if you bothered to read before your quote wall youd see i said i was wrong about the stealth....

zog seriously you make absolutely no sense and i doubt you have participated in the vvv system significantly.
If you had the slightest clue about either of the things I quoted, you wouldn't have stated them as fact in the first place.

"Significantly?" Notwithstanding it's irrelevant, I've done a lot more than you, I'd bet that in a heartbat. What's the matter, now that you're caught some more in not knowing what you're talking about, you need to non sequitur your way out of it?
 

The Zog historian

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you dont have to do trade quests on crafters.... i dunno why everyone is assuming that. there is no reason a 100 percent crafter cant use tram cities. I have never seen a red pure crafter in all my years of ultima online.
I'm not talking about trade quests. I have yet to do one, but I used to use Felucca cities all the time for bribing BODs.

Red crafter? Spew more irrelevancies, will you?
 

Smoot

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not gonna feed into you zog. you know your wrong and :bdh: this topic isnt about crafters.
 

The Zog historian

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not gonna feed into you zog. you know your wrong and :bdh: this topic isnt about crafters.
What a typical, expected non-reply reply from you when you know you're wrong and have nothing to say.

This is about crafters, not exclusively, but about anyone who used Felucca cities and now must play avoid-the-gank. I don't see you offering any solutions to the problem.

Good lord, and I'm called a troll?
 

TimberWolf

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no solution required.....the expectation is clear....if you are in fel then you have agreed by default to pvp with your crafter....or any other character.
That is UO
 

The Zog historian

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no solution required.....the expectation is clear....if you are in fel then you have agreed by default to pvp with your crafter....or any other character.
That is UO
No, that is not "UO." Are you even talking about the same game?

"You agree to be attacked" didn't work out very well for the game in the first couple of years, and a dedicated non-PvP area was essential. Yet the lack of guard protection outside cities was something established in the beginning, not something suddenly thrust upon players.
 

Smoot

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What a typical, expected non-reply reply from you when you know you're wrong and have nothing to say.

This is about crafters, not exclusively, but about anyone who used Felucca cities and now must play avoid-the-gank. I don't see you offering any solutions to the problem.

Good lord, and I'm called a troll?
if it were any other poster i would attempt to make my views known. however we all know your reputation zog ;) its pointless. i could say that "the sky is blue" and you would provide a very nice quote wall with reasons i am wrong and you are right :)
 

Mandrake of DF

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No, that is not "UO." Are you even talking about the same game?

"You agree to be attacked" didn't work out very well for the game in the first couple of years, and a dedicated non-PvP area was essential. Yet the lack of guard protection outside cities was something established in the beginning, not something suddenly thrust upon players.

It is so, if you go to felucca - you agree to be able to be a target in pvp. There are safe zones - and if you read the new update info, they will give you a option to teleport to closest moongate if you choose NOT to engage.
 

The Zog historian

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if it were any other poster i would attempt to make my views known. however we all know your reputation zog ;) its pointless. i could say that "the sky is blue" and you would provide a very nice quote wall with reasons i am wrong and you are right :)
And once again, you can only make a non-reply reply. The fact is...you have no facts on your side. You aren't arguing the sky is blue. You might as well be arguing it's chartreuse.

But hey, when you've argued that "faction sigil thieves could not use stealth" and especially "there were no guard zones in faction controlled cities before either," why should anyone think you know what you're talking about.

Good lord, I have to laugh at accusations that I'm the troll.
 

The Zog historian

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It is so, if you go to felucca - you agree to be able to be a target in pvp. There are safe zones - and if you read the new update info, they will give you a option to teleport to closest moongate if you choose NOT to engage.
And I keep pointing out that "You can be attacked in Fel" meant outside towns.
 

The Zog historian

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Yup, I think you are getting it now.
Another ridiculous non-reply reply. I already "got it." But do you?

The idea of completely driving non-PvPing blues outside of a majority of Felucca towns is simply absurd. There were other ways to deal with blue interference, which I should point out wasn't much of an issue during Order/Chaos fights, even around WBB. But instead of others proposing solutions, all that's given are snarky comments about "Get hiding and stealth" reminiscent of the old "Then stay out of dungeons" in pre-Trammel days.
 

Lore Denin (GL)

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Another ridiculous non-reply reply. I already "got it." But do you?

The idea of completely driving non-PvPing blues outside of a majority of Felucca towns is simply absurd. There were other ways to deal with blue interference, which I should point out wasn't much of an issue during Order/Chaos fights, even around WBB. But instead of others proposing solutions, all that's given are snarky comments about "Get hiding and stealth" reminiscent of the old "Then stay out of dungeons" in pre-Trammel days.
Zog would it help if the battles were moved to the minor towns... Cove, Vesper, Nu'jelm, (remain in Ocllo), Serpents Hold, Bucs, Wind, etc and out of the Major Cities or does this present the same issue....

The reason I ask is I don't do any trade, crafting type activities but I have protected non VvV people caught up in a battle from less scrupulous. Its a task I enjoy like guarding miners or escorting and protecting people to dungeons in old Fel.

Right now there is no way to make them "blue" to me so protecting them isn't always straight forward and easy.

If people could swear allegiance to Virtue then innocent non VvV people could appear blue and then hurting them would result in murder counts, but they I could fight enemies without worry of hitting an innocent with an area effect.

Back to the original question, I ask because I'd like to see the Major cities reserved for a sustained siege similiar to factions and longer more stable control either for Virtue (guard zones) or Vice (no guards). This would allow people to know where they can and can not travel but keep VvV the same with constant battles plus re-adding the more dynamic siege and sustained control of factions (which is totally self serving because I miss them).

If moving the VvV battles to minor towns doesn't solve anything then we are back to square one.

-Lore's Player
 

Smoot

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Another ridiculous non-reply reply. I already "got it." But do you?

The idea of completely driving non-PvPing blues outside of a majority of Felucca towns is simply absurd. There were other ways to deal with blue interference, which I should point out wasn't much of an issue during Order/Chaos fights, even around WBB. But instead of others proposing solutions, all that's given are snarky comments about "Get hiding and stealth" reminiscent of the old "Then stay out of dungeons" in pre-Trammel days.
do you have any constructive way it could be changed that would keep the integrity of the new system while making it more convenient for the "town users" or are you just saying you dont like it.

i dont think its "absurd to drive non-pvping blues outside of felucca" -pvpers dont even have the option for non-consensual pvp in any area of the game except 1 facet. its not unreasonable at all that that 1 area of the game is used for a new system and forces others to alter their gameplay.

btw my suggestion to get hiding and stealth was a real, feasible solution to your problems. it was not meant to be "snarky" adjusting to the battles isnt that hard, unless its an afk scripter or something.
 

Picus of Napa

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Such drama. Have your cake, don't share. Post a picture next time you are killed and looted for more than 6 pieces of barbed leather, worst case nothing is lost anyways.....
 

Zuckuss

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And we're..... Done. Please comment on the other publish 87 thread if there is anymore to add. Lets stay constructive on that one.
 
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