Which is it on fixes for treasure chests
are they going to contain reagents or not?
Copied from Publish 67 notes
Treasure Chests and Loot
* 5000 gold per level of treasure chest (level 1-6)
* Removed random scrolls and reagents
* Added some Imbuing Ingredients (On level 2+ maps)
* Added a small chance for high property count items
* There is a small chance to destroy items if lockpicking fails
* Chance for Alacrity Scrolls
* Chance for Decoration Vines (that players can not grow)
* Chance for Tasty Treats for your pets
* Chance for Recipes
* Chance the chest will contain a Treasure chest map one level higher
* Chance for a Skeleton Key (+ lockpicking skill)
* Chance for Treasure Map Specific Artifacts (level 5+)
Bug Fixes
(other stuff omitted for brevity)
# Item counts have been adjusted for all treasure chests
# Added Reagents back to the chests
# Forged Pardons drop chance has been reduced
are they going to contain reagents or not?
Copied from Publish 67 notes
Treasure Chests and Loot
* 5000 gold per level of treasure chest (level 1-6)
* Removed random scrolls and reagents
* Added some Imbuing Ingredients (On level 2+ maps)
* Added a small chance for high property count items
* There is a small chance to destroy items if lockpicking fails
* Chance for Alacrity Scrolls
* Chance for Decoration Vines (that players can not grow)
* Chance for Tasty Treats for your pets
* Chance for Recipes
* Chance the chest will contain a Treasure chest map one level higher
* Chance for a Skeleton Key (+ lockpicking skill)
* Chance for Treasure Map Specific Artifacts (level 5+)
Bug Fixes
(other stuff omitted for brevity)
# Item counts have been adjusted for all treasure chests
# Added Reagents back to the chests
# Forged Pardons drop chance has been reduced