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The Cornucopia was a great idea but.....

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Hunters' Moon

Grand Inquisitor
Stratics Veteran
Stratics Legend
...I would rather be given the ability to make my own "Harvest Brew". I know many like myself have asked for this for a long time,but we have been told that this idea "is nice,but not on the radar." I suppose I need to ask a question per the rules of this subforum;so here it is. Can we please have the ability to have a "brewer"?

This addition could bring back into relevence a few skills such as Taste ID(to know when the wine/ale/liquer is ready to be served),Tailoring(leatherworking~wineskins),Cooking(hops and barley preperations),Alchemy(glassblowing for the liquer bottles and casks),and of course carpentry and tinkering for the kegs and barrels that would hold the wines and ales.

Many like myself enjoy,or would enjoy,hosting our own tavern if given the option to make wines and ales with our own makers mark on the created item,instead of having to go to a provisioner npc to buy the needed item.
 

Sakkarah_

VIP
VIP
Stratics Veteran
Stratics Legend
Having a brewery system is definitely something I would like to see in the game at some point. But as you guessed, it is not on the radar right now. Why? Because developping sub-systems and mini-games takes a lot of time and in this case it would also require new art. So when deciding which mini-game to work on, we have to think about the greatest return on investment.

It wouldn't make sense for us to spend weeks/months developping something that only a marginal number of players will take part in. It would need to be something that has a broader appeal and more importantly, something that people will continue to want to do after the novelty wears off. Meaning that we will need to come up with ways for brewed liquor/beverages to be consummables for which there is significant demand and that, as you mentioned, will involve different crafter trades.

In short, we are in favor of adding brewing we just don't know when we'll get around to it. But it's definitely not in the short term.
 
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