I was waiting for a while to comment on this and sent in some feedback directly to developers. Here are my thoughts:
Fighting the Putrefier has become unreasonably difficult. Unlike the Dark Fathers in Doom, which is the "end content" of that particular encounter... the Putrefier is not the end content of this dungeon. Paraxymous is.
First, there was no announcement on this or much of any discussion about changing this boss. Why?
Second, I do understand why this was done. Some folks on low-pop shards would bring several sampires with luck suits there and just beat the heck out of the Putrefier over and over again to get very high end legendary artifacts. OK - I get it. They didn't want a small group of people farming one mob non-stop for insane legendaries. However, there is a problem with buffing him up so much.
My guild used to do the Paraxymous encounter a few times a month. We typically would farm 6-7 runs worth of keys. The way we usually do it is that we get the Torso, Legs and Skulls first. However, there would be one of those three that doesn't drop much, so we would wait until we had atleast 6 or 7 of the key who's drop rate was less than the others. After that, we would take a group to do the Putrefier to get the spleens and only get the number spleens needed to match the other keys we had.
The problem is that his difficulty was boosted up so much that it's a near impossible task to fight him in any sort of group and get the spleens needed to do the Peerless encounter. The Putrefier will teleport you to him and produce way too many Poison elemental spawn. It's unreasonable to do. Plus... if you are in that pit where he spawns... you don't even have time to look at the corpse once you kill him because he respawns again in only a few seconds and wrecks you in one or two hits.
The Paraxymous encounter was already difficult to key for. Not many people take the time to kill all the slimes to get the Torso, Legs and Skull. It was definitely a major grind. It was one of my favorite Peerless bosses to key for because not a lot of people do it. However, the rarity in other keys dropping in addition to getting the spleen from a more difficult Putrefier has made it a few steps too difficult.
Is there anyway Spleens will fall elsewhere in the dungeon other than just the Putrefier? The developers should consider this if they have no intention of making changes here.
Has consideration been given so there is not a "rare" key that drops on the slimes? I see no reason why the other three keys shouldn't drop at a more even and reasonable rate. The distribution of the three "non-spleen" keys needs to be altered to be more reasonable.
Could the Putrefiers re-spawn time possibly be cut down slightly so there is atleast an opportunity to loot his corpse in the event you fight him in the pit instead of luring him out?
Look, I'm not saying you need to completely dial back the change. I like increased difficulty in most cases, but there needs to be balance somewhere else here. If fighting the Putrefier to get spleens is going to be significantly more difficult, then please make the other part of the Paraxymous keying process a bit more reasonable by increased drop rate or making all the other three keys drop more evenly.
@Bleak @Kyronix @Mesanna