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SA Copper changes from Version 1.0:
- "Copperized" the radar map display (but not the map itself, only the UI overlay)
- Changed the Hotbar and Container grids, should make everything a bit more visible and functional.
- Changes the Target Window gump slightly and moved the mini-portrait into a better location
- Tweaked color of Action icons
- Changed various target and text based icons to use the same font for the text as well as making the target icons a bit more intuitive at a glance (uses the Target cursor in according shades and text for "Previous, Next, Current, Nearest, and Last accordingly)
- Added color to Virtue icons based on the virtue color
- Changed Object Handles to be a bit more "slick" looking instead of drab brown rectangles
- Resizing Racial Ability icons to fit inside the grid instead of on top of like the rest of the icons in the skin
- Color tweaks to Skill icons, added in Imbuing, Mysticism, and Throwing icons
- Revamp of Stat icons based on Zym Dragon's design
Still to go:
- Revamp of spell icons
- Various XML tweaks and bugfixes
After the skin is completed:
- Enhanced code integration
This will probably look quite different compared to 1.0 due to changes in the various graphical elements, so feedback is as always appreciated.
I'm going to save the screenshot preview until I get the rest of the skin complete so that people get the full effect.
Skin can be downloaded: here
SA Copper changes from Version 1.0:
- "Copperized" the radar map display (but not the map itself, only the UI overlay)
- Changed the Hotbar and Container grids, should make everything a bit more visible and functional.
- Changes the Target Window gump slightly and moved the mini-portrait into a better location
- Tweaked color of Action icons
- Changed various target and text based icons to use the same font for the text as well as making the target icons a bit more intuitive at a glance (uses the Target cursor in according shades and text for "Previous, Next, Current, Nearest, and Last accordingly)
- Added color to Virtue icons based on the virtue color
- Changed Object Handles to be a bit more "slick" looking instead of drab brown rectangles
- Resizing Racial Ability icons to fit inside the grid instead of on top of like the rest of the icons in the skin
- Color tweaks to Skill icons, added in Imbuing, Mysticism, and Throwing icons
- Revamp of Stat icons based on Zym Dragon's design
Still to go:
- Revamp of spell icons
- Various XML tweaks and bugfixes
After the skin is completed:
- Enhanced code integration
This will probably look quite different compared to 1.0 due to changes in the various graphical elements, so feedback is as always appreciated.
I'm going to save the screenshot preview until I get the rest of the skin complete so that people get the full effect.
Skin can be downloaded: here