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Questions about Greater Dragon with 130+ Wrestle

Blue Fly

Lore Master
Stratics Veteran
Stratics Legend
Hello All,

I have a GD with 130+ Wrestle. (4.5 rating w/o skills)
Are there any known bonuses to have 130 Wrestle versus say... 120 wrestle?
How much of an improvement should I expect compared to another GD with the same rating?
Has anyone seen a GD rated this high with 130+ wrestle before?

Thank ahead of time for any responses!
 
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Lexx Merlin

Seasoned Veteran
Stratics Veteran
Stratics Legend
I cannot tell much of a difference between 120 wrestle and 128 wrestle (my highest wrestle on a GD is 128). The higher the skill, the higher the HCI is, but I have no true way to calculate HCI on a pet since there are no other values displayed. I wish the devs would put out what all the stats on a GD means. IE: What does 120 magery do vs 100 magery?
 

Thrakkar

Certifiable
Stratics Veteran
Stratics Legend
Hit Chance% = ( ( [Attacker's Combat Ability + 20] * [100% + Attacker's Hit Chance Increase] ) divided by ( [Defender's Combat Ability + 20] * [100% + Defender's Defense Chance Increase] * 2 ) ) * 100

120 GD vs. 120 mob:
Chance to hit: 50%
Chance to get hit: 50%

130 GD vs. 120 mob:
Chance to hit: 53.6% (your GD will do 3.6% more damage)
Chance to get hit: 46.7% (your GD will receive 3.3% less damage)
 

Blue Fly

Lore Master
Stratics Veteran
Stratics Legend
Hit Chance% = ( ( [Attacker's Combat Ability + 20] * [100% + Attacker's Hit Chance Increase] ) divided by ( [Defender's Combat Ability + 20] * [100% + Defender's Defense Chance Increase] * 2 ) ) * 100
120 GD vs. 120 mob:
Chance to hit: 50%
Chance to get hit: 50%

130 GD vs. 120 mob:
Chance to hit: 53.6% (your GD will do 3.6% more damage)
Chance to get hit: 46.7% (your GD will receive 3.3% less damage)
TY for the reply! Is this translating human skills to pets?
For wrestle, from 100-110 is a bonus%, 110-120 is a bonus%. Is the bonus% gain from 110-120 the same as 100-110 or does is scale?
 

Lorax_Pacific

Lore Master
Stratics Veteran
Stratics Legend
Hit Chance% = ( ( [Attacker's Combat Ability + 20] * [100% + Attacker's Hit Chance Increase] ) divided by ( [Defender's Combat Ability + 20] * [100% + Defender's Defense Chance Increase] * 2 ) ) * 100

120 GD vs. 120 mob:
Chance to hit: 50%
Chance to get hit: 50%

130 GD vs. 120 mob:
Chance to hit: 53.6% (your GD will do 3.6% more damage)
Chance to get hit: 46.7% (your GD will receive 3.3% less damage)
Just being technical and certain you miss typed but meant will hit 3.6% more often and be hit 3.3% less often...not more or less damage. Damage is a different calculation.

-Lorax
 

Thrakkar

Certifiable
Stratics Veteran
Stratics Legend
AFAIK pets use the same formula as humans. If I'm mistaken, the values from the claculation aren't correct.

Just being technical and certain you miss typed but meant will hit 3.6% more often and be hit 3.3% less often...not more or less damage. Damage is a different calculation.
No, i meant damage.
Hit chance translates into damage, well, into damage over a certain time, to be more precise.
If you attack a monster 100 times for an average of 10 hitpoints each strike with a hit chance of 50%, you will do 500 damage.
If you attack a monster 100 times for an average of 10 hitpoints each strike with a hit chance of 60%, you will do 600 damage.

What you mean is the damage per strike. Yes, this is a different calculation.
 
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