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Post your Archer template.

Wolfman1604

Adventurer
Stratics Veteran
Stratics Legend
Here is mine (Archer/Mage):
Archery 120
Tactics 104 (+11 with bracelte)
Anatomy 105 (sometimes +10 with ring)
Magery 106 (+9 with bracelet)
Eval Int 120
Resist 100
Chivalry 65

Good for PvM and PvP atm but that will change for sure soon
 
C

Casper of SVI

Guest
archery 120
chivalry 85
tact 100
bushido 100
hide 100
focus 100
resist 120 (but is 100 will explain)
i casted protection on my guy so my chiv spells never fizzle it drops ur resist by 33 i have jewelry to take me back to gm resist and really on bushido for on the spot heals
 
C

C. Highwind

Guest
My planned template:

110 Archery (will try to save for a higher ps)
110 Tactics
100 Anatomy
100 Healing
105 Chivalry
100 Meditation
90 Poisoning
 
K

Krail 29529

Guest
i tryed this on test center... worked well:

Archery: 120
Magicresist: 120
Bushido: 120
Ninjitsu: 120
Focus:120
Tactics: 100
Str: 100
Dex: 100
Int: 55
You got the healing from the bushido spell "confidence" and from "wolf form" from ninjitsu
Then you got the attacking deadly combo: Death Strike, Lightning strike

Works really well... try it
 
T

thedewmonger

Guest
I know that the archer is a typically PVP template, and although I may someday head down that road, for now my archer is PVM. My dillema is that I can't decide between a stealth archer, or bandage healing. I would like to have the best of both worlds... so my question is this:

Can some of you give me the reccommeded minimums for these skills (That is, what is the very least of these skills you can have on an archer and still reap decent benefits from it)?

Archery
Anatomy
Tactics
Chivalry
Focus
Healing
Hiding
Stealth
Magic Resist

I'd appreciate any advice.
 
M

marymaryg4321

Guest
Archery 115
Magic Resist 115
Tactics 110
Anatomy 110
Healing 110
Hiding 100
Chiv 90

I can solo Df with this template.
 
H

HawkAerickson

Guest
Well, thought I'd throw this in here for comments/criticisms:

Archery: 115
Anatomy: 100
Healing: 85
Focus: 100
Taming: 110
Lore: 110
Vet: 100

Str: 75
Dex: 125
Int: 25
One day I may be able to afford a stat scroll and will prob take int to 50.
My Siege template. Comments welcome.
 
O

ogbigblack

Guest
Just wondering how you get your drag or WW to the place ur going?

but anyway I found this to be good

120 Archery
110 Tact
110 Anat
110 Heal
115 Music
100 Provo
50 Magery

+20 stat

Int 20
Str 100
Dex 125
 
H

hanuman

Guest
This is my template:
anat 110
archery 117.9
bushido 102.2
healing 89.8
magic res 60
music 88.6
parry 80.6
peace 74,7
str 124 dex 140 int 22 (dont need much with just bushido)

Is it true parry is useless? according to the calculator it seems to help defense a lot. Should I drop parry? Once i get the bard skills up ill have to sacrifice something.
This is a PvM char
 
G

Guest

Guest
Silver'Dove.

Archery: 100 : (This is just for fun ^_^)
Tactics: 100 : (More damage)
Anatomy: 100 : (Even more damage and healing fun)
Healing: 100 : (For the bandages of power)
Resist Magic: 50 : (Improves survivability against those evil mages)
Focus: 50 : (More mana and more stamina)

Bowcrafting : 100 : (Everyone needs a hobby)
Lumberjacking : 100 : (No matter the danger I'll cut your wood)

Ninjitsu : 20 : (Because squirrel form is cute ^_^)

Str : 100
Dex : 100
Int : 30 (+5 Stat scroll)

I decided to mess about with a bowcraft/archer template for fun. Its currently quite a fun build to play and capable of cutting wood while beating on a Juka Lord. ^_^
 
S

Stormwalker

Guest
Archery 115
Tact 100
anat 100
heal 105 (makes ressing almost 100% i rarely fail a res)
hide 100
stealth 100
str 100
dex 125
int 40 (boosted stats with enhanced armor)
remaining goes into chiv OR resist depending on PvM or PvP (soulstone)
the character is about 6 years old and can pvp or pvm decently i dont worry about being uber he is who he is and i stopped trying to retrain for each pub because he was always in flux. i simply change my tactics to account for each pub. 7 year player not one single intentional murder count. (i have accidently shot a friend in a hunt or two who did not report) he has full 70s suit medable with stat increase and hit chance and only a couple arties. in truth i have found enhanced high end magic gear is much better in many cases than the arties.
i live on atlantic shard and dedicated antis feel free to pm me
 
S

Soam414

Guest
120 Archery
100 Tact
100 Anat
100 Healing
100 Resist
100 Bushido
80 Chiv

any vet points will go into resist most likely-but im holding off on training anything til I test pub 40 for myself.
 
O

Orodreth1

Guest
My 2 archers templates


Glorfindel(elf)
120 Archery
100 Bushido
100 Anatomy
100 Tactics
100 Resisting Spells
100 Chivalry
94.3 Healing


Valek DarkBlood (converted swordsman,bowcrafter)Human

100.6 Tactics
100 Healing
100 Bowcrafting
99.6Anatomy
80.2 Archery
70 Chivarly
33 Resisting Spells

Will 120 Tactics
 
G

Grimm_of_Oceania

Guest
I use an elf char with
120 resist
120 anat
120 tact
120 heal
120 archery
80 chiv and
40 focus

95 str
125 dex
30 int

I wear darkwood armour with resilant bracer, totem of void and a 3/2 ring with dex bonus

I normally use a 44% life leech repeating bow with 25% SSI and hardly ever get hurt, at least that doesnt regen in a few seconds...

Great for pvm, yet to pvp
 
I

imported_Lady Pink

Guest
I have a very basic PvM / PvP templet.

Archery 115
Tactics 110
Anatomy 110
Healing 100
Focus 100
Magic resist 100
Chivalry 80

Str 100
Dex 100
Int 50
 
A

Aphrodite_FCB_GL

Guest
Ok, here's my template without enhancements, other than power scrolls: (updated as of 16 Sep 06)

GM Archer 102
GM/Legendary Focus 120.0
GM Fisher 100
GM Meditation 104.3
Magery 81.8
Bow/fletching 66.3
Lumberjacking 48.0
Swordmanship 33 (basically used in case the bow gets taken and I have to fight for my life)

Slowly working on my magery now, and doing the fletching quests. Probably do some spellweaving when the time is right.

As for resistance, with the new armor I have, and the brac and ring, I have all 70's except for physical, which is 68. I really need to work on Dex and Stamina, which are below 80.

Take care!

Aphrodite
 
R

randc

Guest
My archery template is 120 archery/85 chiv/110 anat/83 healing/105 bushido/75 ninja/110 tactics
 
C

ccmmgg69

Guest
my archer temp. is

Archery: 110
Tactics:110
Anatomy:110
Healing:100
Resist:50
Chiv:92
Focus:100

str:110
Dex:90
Int:30
 
C

cane2k7

Guest
Here my template. And this what I planning to do. Not there yet.

120 archery
120 resist
100 anatomy
100 tactic
100 med
85 healing
75 chivalry

Hmm why alot of people chose focus over med? I read all the template here, see alot of people go with focus. Please explain the benefit for having focus over meditation plz. Thank all and Happy Hunting.
 
M

mjolnir131

Guest
a bad mistake if you have chiv you get all your stam back with divine fury and med gets mana back faster so if you have chiv take med over focus if you can't have both and if you only have room of 160 or 180 then take med at 100 and focus at the smaller one now if you don't have chiv then maybe you do want focus instad of med
 

unloved

Visitor
Stratics Veteran
Stratics Legend
wow what a range.. my pick for temp of my archer mage is that of this

110magery
110eval
115archery
115tacs
100med
100anat
70 chiv
might change it around... do i need anat?
if i max chiv to 100 and make magery eval archery tacs med 120?
 
G

Guest

Guest
I might as well post my template see if anyone else has had success with similar.

120 archer
100 hiding
80 stealth
100 Ninja
80 mage resist
50 chiv
95 anat
90 focus

I run a full HCI darkwood suit, Brace of Health, Crimson and Talisman of Arms which means im 16hpr on the suit as well as the hpr on the focus, and i can add another bloodwood darkwood piece for 2 more hpr if i need to.
My ring is 12hci +7dex 25di, so overall im 43hci 35dci (with quiver) but without my bow.

Alot of people think im crazy for using no healing, (although i swap healing for focus at times) but i use dog form when i need a fast heal. I'm 160hp in wolf form so can take alot of hits before i drop.

I dont hit hard, but with the high hci i use a nice little shortbow:
44 fireball
46 lower defence
25ssi
38 di

and my dismount weapon of choice is my heavy xbow
43 lower defence
38 mana leech
1fc
13hci
30ssi.

Overall the aim of my char is to dismount, reskill and annoy. I can normally regen through most poisons, bleeds and strangles.

Has anyone ever used a template like this, and what kind of success have you had with it?
 
B

bigrog711

Guest
This is my first Archer. Any comments would be helpful.

Tron on LS

110 Archery
110 Tactics
100 Anatomy
100 Healing
100 Resist
80 Chivalry
100 Bushido

Str - 75
Dex - 120
Int - 30
 
S

Semidar

Guest
A VIP Samurai variant, adding archery and nox-mage skills

Archery 100 (+20 Hunter)
Tactics 120
Magery 120
Poison 80
Bushido 120 (HCI bonus, Evasion)
Chivalry 85
Necro 20 (+20 Midnight)
Spirit Speak 75

Have nice summons and an amazing nox field.... Wraith form for mana leech, and curse weapon for life.... Enjoy
 
G

Good_Ole_Lefty

Guest
You wont evade nothing without Parry and a melee weapon. Can't parry with bows so no evasion either..
 
M

mjolnir131

Guest
and ABC does not need parry confindence work great for an archer your goul as an archer is not to get hit so confidnece just keep giving you hp back until you do or it times out

it's probably the stongest archery temp out there
 
L

Lord Mike

Guest
How on earth do you even use 80 stealth when the Darkwood is all non mage armor?
 
W

Wizi

Guest
could anyone explain me, how exactly an abc archer should work?

my template (when finsihed) should be:

120 Archery
110 Tactics
100 Anatomy
90 Resist
100 Bushido
90 Healing
70 Chiv
40 Meditation

if i´m correct, this should be a great template for pvm, and also for pvp. But mostly 1vs1 or am i wrong and there is some way to do crowds (f.e. champ spawns) also?
 
G

Guest

Guest
I have changed my template since the tactics nerf, im just a vamp form archer now, no stealth or anything, but wooden armor is bugged, it acts like mage armor for some reason hehe. You can stealth with it.
 
R

RobY330i

Guest
Archery 120.0/done
Tactics 120.0/done
Anatomy 110.0/done
Resist 100.0/done
Bushido 100.0/currently 92.5
Healing 90.0/done
Chivalry 80.0/done

These are real skills.
Anatomy will be jeweled to 120.0 once I get the scroll.
Healing is now jeweled to 101.0.

Str 100
Dex 125+
Int 45+

Armour is a combination of MR2 and SR2.
 
G

Guest

Guest
Basic Med Archer I run
current/future
120/120 archery
119.9/120 tact
115/120 anat
115/120 resist(+15 jewell)
100/100 Med
100/90 heal
65.1/65 chiv
110/100 str 130/140 dex 68/as much more mana/int as possible
Stats are including armour.
40lmc 15 hci 15 dci 30 hld 25 di mr8 hpr8 medable 70s suit (no fc/fcr sux though)
I switch up weapons often, so many nice combinations and mana to use em
 
G

Guest

Guest
<blockquote><hr>

Archery 115
Magic Resist 115
Tactics 110
Anatomy 110
Healing 110
Hiding 100
Chiv 90

I can solo Df with this template.

[/ QUOTE ]

Not to sound like an arse, but Id like to see that, Really!
 
D

Darkrin

Guest
I just reactivated my account after a number of years not playing (I quit right after Renaissance was released). I still have all my old characters, and right now I want to make one of them into a combination Archer/Fencer that is viable in both PvM and perhaps slightly moreso in PvP. This is where he is right now, and you can see from this the direction I'm taking him in:

100 Anatomy (Probably going to go higher...)
100 Fencing (Probably going to go higher...)
100 Tactics (Probably going to go higher...)
78.9 Healing (Goal: 100)
64.1 Resisting Spells (Goal: 100)
100 Archery (Probably going to go higher...)

Any opinions or tips as to how viable this type of template is would be much appreciated. As well, how useful is the Focus skill in PvP? Should I maybe add it into the equation and not go so high on one or two of the combat skills?
 
G

Guest

Guest
with those six skills and a cap of 720 take em all to 120, expensive yes, effective yes, are there more effective temps definatly. 90 heal is no fail heal, ressurections are another story though, currently im runnin

120 archery
120 tact
120 anat
115 resist(pushin for 120, 105 real + 15 jewel)
100 med
95 heal(droppin to 90)
65 chiv(being this is mainly a pvp temp the 65 is for cw df rc and close wounds only) for pvm go gm or higher for at a high karma holy light does a great deal of damage
In pvm gm resist is fine but for pvp definalty go 120
you want the 120 archery and tact for pvp paired with high hci 45%cap to ensure you land those specials.
anat at 120 is not neccesary, i do it for the slight increase in damage output
you only need 60 to cure poison and 80 to resurect although not as effectively
I run Med on him with medable suit and decent regen for the massive mana required for specials., But My temp is by far trumped by say a ABC archer or Stealth archer, hell you could try poison archer and run around with an elvin longbow, i did that for a while untill i realized the dammed poisen arrow was droppin my karma and with chiv high karma is a must.
 
G

Guest

Guest
Probably silly, but what is the basic ABC template, assuming 720 skill points?

I'm on Siege, BTW, so I won't be running around with a ton of Arties.

Thanks!
 
I

imported_GFY

Guest
My basic ABC archer:

Bushido 120
Archery 120
Resist 120
Chivalry 80
Tactics 90
Anatomy 100
healing 90
 
C

Connor_Graham

Guest
And mine:

Archery 120
Bushido 120
Tactics 115
Anatomy 100
Healing 100
Resist 90
Chiv 75

Although I'm thinking about dropping Anatomy to 90 and bumping Tactics to 120 and Chiv back up to 80 just to decrease the failure rate of EoO. With this template I hit the damage cap with a heavy crossbow.
 
G

Guest

Guest
Thanks so much!

I recently returned, and some of these skills weren't even in the game when I left, so I'm playing catch-up


Oh, one more question... what stats are you running with, on these templates?

Assuming 255 base...
 
C

Connor_Graham

Guest
90 Str
125 Dex
30 Int

My archer is also an elf, which gives another 20 mana, and with armor bonuses and jewels, he's at 87 mana, which is pretty large for a warrior type. He also has 116 HP's even with 90 Str, and 154 Stam.
 
I

imported_JoJo_LA

Guest
Need some advice for a Tamer / Archer template. Currently I'm at

95 Archery (110 with headress)
95 tactics
95 anat
80 taming
110 lore
80 vet

Undecided skills
70 healing
60 med
60 chiv

Not sure what to do :\
 
C

Connor_Graham

Guest
This is a basic Tamer/Archer template based on 700 skill points and 225 stat:

110 Archery
90 Tactics
110 Animal Taming
110 Animal Lore
90 Veterinary
70 Anatomy
75 Magery
45 Meditation
________________________________________
80 str / 50 int / 95 dex
 
G

Guest

Guest
Here's my ambitious archer/mage/tamer on Napa Valley.

100 Archery (+20 Hunter's Headdress) makes 120
90 Tactics (+12 Arms of Tactics and +3 on ring) makes 105
115 Animal Taming (+ 5 Bird Tali) makes 120
115 Animal Lore (+5 Bird Tali) makes 120
100 Veterinary (+15 Ring) makes 115
100 Magery (+10 Alchemist's Bauble) makes 110
100 Meditation

With all that equipment, it puts her 70 skill points above her 720 skill cap.

This is a fun character because you have the ability to play all three professions at the same time. You can have your pets on a monster, while shooting at it and just for good measure you can throw in a couple ebolts or whatever between heals on the pet.
 
I

imported_bouche835

Guest
You enough magery to be able to open gates. Unboded pet will not recall.
 
I

imported_JoJo_LA

Guest
I gave up on the whole archer/tamer template. I can't bear to train taming a second time around. I was thinkinga about this samurai / archer template

110 Bushido (if I can ever afford a 120 I could drop healing to 90 and Bushido to 120)
110 Archery (same here, 120 archery and drop anat to 90)
100 Tactics
100 Anat
100 Healing
80 Chivalry
80 Focus (was med but I'm aiming for a jackal's collar, which isn't medable)
35 Necro (items used to get to vamp form)

How's this look for a PvM / Doom character?
 
C

Connor_Graham

Guest
<blockquote><hr>

I gave up on the whole archer/tamer template. I can't bear to train taming a second time around. I was thinkinga about this samurai / archer template

110 Bushido (if I can ever afford a 120 I could drop healing to 90 and Bushido to 120)
110 Archery (same here, 120 archery and drop anat to 90)
100 Tactics
100 Anat
100 Healing
80 Chivalry
80 Focus (was med but I'm aiming for a jackal's collar, which isn't medable)
35 Necro (items used to get to vamp form)

How's this look for a PvM / Doom character?

[/ QUOTE ]

Lose the Focus. It's basically worthless still and can be made up for with judicious selection of items on your suit. This is the template I use on my archer, which always gets looting rights, if not top damager, and has yet to die in Doom:

120 Archery
120 Bushido
115 Tactics (Going to 120 as soon as I hit my 4th yr)
100 Healing (Have to have 100 to cure Rotting Corpse poison)
95 Anatomy
90 Resist
75 Chiv

6 MR on your suit, a Ring of the Vile or 6 SR on your suit, and 6 or more HPR and you'll be set. Use only bows with SSI and ML on them. Rune Beetle Carapace and Brightsight Lenses will give you the 6 MR you need, or you can use Mace &amp; Shield and get 3 MR on the other armor pieces. It's not really hard or expensive to put together a suit like this.

This template has also been able to receive a Cloak of Corruption (5 actually) from Shadowlords without using blackrock, and that's after 3 people have already hit the SL with it.
 
I

imported_JoJo_LA

Guest
Thanks Conner! Do you think vamp form for an archer is feasible? I like the 20% life leech idea I've read in your other posts.

If focus is that useless, where should i dump the other 80 points? I don't see Resist as that useful in PvM. I can remove curses and poisons through chivalry. The only thing I really have to worry about is paralyze.
 
C

Connor_Graham

Guest
"I don't see Resist as that useful in PvM."

If you plan on going to Doom, or fighting anything high end that curses, you'll want resist. Bows are slow enough as it is, and with no resist, getting cursed by something like a Balron, or an Abyssmal Horror will have you pulling your hair out at the slow swing speed, not to mention the increased healing time. There's also that pesky Blood Oath, which without resist, lasts for 30 seconds I believe. Unless you want to carry more apples than arrows, the points in resist are well worth it. On a dexxer, not so much, but on an archer, it does make a difference.

As far as Necro, I really haven't found a need for it on my archer, and much prefer to use the skill points to increase my damage output.

My template for comparison:

120 Archery
120 Bushido
115 Tactics
100 Healing
95 Anatomy
90 Resist
75 Chiv

I hit the damage cap very easily with this template.
 
I

imported_JoJo_LA

Guest
I see your point, but doesn't remove curse get rid of all those pesky stam/dex reducing de-buffs?
 
C

Connor_Graham

Guest
<blockquote><hr>

I see your point, but doesn't remove curse get rid of all those pesky stam/dex reducing de-buffs?

[/ QUOTE ]

Yes, but it's hard to cast that when you've got a rev beating on ya, not to mention you're in an enclosed, locked room in Doom, and the bosses are just on the edge of the screen still casting on you. You also have to remember that they're just going to cast it again as soon as you remove it, so it's really wasted mana until the boss is down.
 
V

Vyal

Guest
120 archery
115 tactics
115 anatomy
115 healing
115 resist
20 med
20 focus
55 spellweaving
55 chiv

125 str
135 dex
50 int

my template is something along those lines...
awsome for both pvm and pvp, never met a mob I couldn't kill alone aside from a few peerless champs. PvP I have killed just about everyone once or twice. Been slacking on my pvp gold farming lately on Legens. Dang guilds want to ally the whole shard and zer yew like you wouldn't beleive there.
 
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