L
Lady Beth
Guest
General
<ul>
[*] Some logic was fixed in the "Natural Remedies" quest so that Pathaleon the Calculator's Image will always spawn during the ritual.
[*] Goliathon and his shardlings can no longer be pulled to nearby areas that have guards.
[*] More fixes implemented in the "It's a Fel Reaver, But With Heart" quest to keep the Scrapped Fel Reaver from breaking.
[*] The Orb of the Blackwhelp and Hallowed Wands can no longer be used in combat, and the transformation will be canceled if the player receives damage.
[*]The Scrap Reaver in Netherstorm repairs reduced from 10,000 health to 8,500 health over 10 seconds.
[*] Battle of the Crimson Watch
<ul>
[*] Illidari Mind Breaker has been weakened.
[*]Illidari Highlords can now be CC'ed but not Charmed.
[/list]
[/list] PvP
<ul>
[*]Arenas
<ul>
[*]The cost of the "Gladiator's Slicer" has been increased to 2625 arena points.
[*]The cost of the "Gladiator's Quickblade" has been decreased to 1125 arena points and changed to offhand only.
[*]The cost of the "Gladiator's Cleaver" has been increased to 2625 arena points.
[*] The cost of the "Gladiator's Hacker" has been decreased to 1125 arenapoints and changed to offhand only.
[*]The cost of the "Gladiator's Pummeler" has been increased to 2625 arena points.
[*]The cost of the "Gladiator's Bonecracker" has been decreased to 1125 arena points and changed to offhand only.
[*]The cost of the "Gladiator's Right Ripper" has been increased to 2625 arena points.
[*]The cost of the "Gladiator's Left Ripper" has been decreased to 1125 arena points.
[*] The cost of the "Gladiator's Shanker" has been increased to 2625 arena points.
[*] The cost of the "Gladiator's Shiv" has been decreased to 1125 arena points and changed to offhand only.
[*] The cost of the "Gladiator's War Edge" has been decreased to 1000 arena points and the speed changed to 1.9.
[*]The cost of the "Gladiator's Spellblade" has been increased to 3150 arena points.
[*] The cost of the "Touch of Defeat" has been decreased to 1000 arena points.
[*] The cost of the "Gladiator's Endgame" has been decreased to 1125 arena points.
[*]The cost of the "Idol of Tenacity" has been decreased to 1000 arena points.
[*]The cost of the "Libram of Justice" has been decreased to 1000 arena points.
[*]The cost of the "totem of the Third Wind" has been decreased to 1000 arena points.
[/list]
[/list] Druids
<ul>
[*] When the duration of "Cyclone" ends, area buffs such as "Leader of the Pack", "Tree of Life", and "Moonkin" will now be correctly resumed.
[*] "Bear Form" now grants 25% increased stamina instead of 25% increased health.
[*]"Dire Bear Form" now grants 25% increased stamina instead of 25% increased health. In addition, the armor bonus has been reduced from 450% to 400%.
[*]The multiplier on base weapon damage for "Mangle (Bear)" ability has been changed from 130% to 100%. In addition, the bonus damage has been reduced by the same ratio.
[*] "Savage Fury" no longer affects "Mangle (Bear)".
[*] "Savage Fury" no longer applies to "Maul" or "Swipe".
[*] The critical damage bonus on "Predatory Instincts" reduced from 3/6/9/12/15% to 2/4/6/8/10%.
[*]"Improved Leader of the Pack" can no longer get critical heals.
[*] The armor bonus from "Moonkin Form" has been increased from 360% to 400% (to match Dire Bear Form).
[*] The rage normalization equation has been adjusted to grant more rage.
[/list] Mages
<ul>
[*]Increased the chance Frozen effects are broken when the target is critically struck by a spell.
[/list] Paladins
<ul>
[*] The slowing affect from "Avenger's Shield" is now considered a snare, so snare removal and immunity affects will now work on it.
[/list]</span>Priests
<ul>
[*] The base healing percent from "Vampiric Embrace" has been reduced to 15% from 20%. In addition, this ability can no longer get critical heals.
[*] "Silent Resolve" no longer reduces threat generated by Shadow spells.
[*] Prayer of Mending now has a 10 second cooldown.
[*]Mass Dispel will now target immunity effects first.
[*] Circle of Healing mana cost reduced by 25%.
[*]The effectiveness of "Fade:Rank 7" has been increased by approximately 25%.
[*] The damage absorption of "Power Word: Shield" added by the caster's bonus healing has been increased to 20%.
[/list] Shaman
<ul>
[*] The clearcasting effect from "Elemental Focus" now triggers on all spell critical strikes, rather than a chance on any spell hit.
[*] The shaman will no longer generate additional threat when "Unleashed Rage" triggers.
[*] The free Lightning spell cast from "Lightning Overload" will now cause reduced threat.
[*] "Stoneclaw Totem" now has a 50% chance to stun attackers for 3 sec. when struck.
[*] The bonus of the "Wrath of Air" totem now applies to healing spells as well.
[/list] Warlock
<ul>
[*] "Demonic Tactics" now grants increased critical strike chance to you and your demon pet, instead of increased damage.
[/list] Warriors
<ul>
[*]The rage normalization equation has been adjusted to grant more rage.The typical warrior should see an increase of 15% to 20% in their rage generation.
[*] All warriors had their critical strike chance adjusted upward slightly (about 1%).
[*] "Thunder Clap" is now useable in Defensive Stance. In addition, the tooltip has been adjusted to indicate it causes additional threat.
[*]The cooldown on "Victory Rush" has been removed, and it can now be used up to 20 seconds after killing an enemy.
[*]"Unbridled Wrath" has been modified so that rather than a fixed chance to grant rage, it has an increased chance when using slower weapons.
[*] Increased the health bonus from "Commanding Shout" by 50%.
[*]"Improved Battle Shout" talent renamed to "Commanding Presence" and now increases the health bonus from "Commanding Shout" in addition to increasing the melee attack power from "Battle Shout".
[/list] Items
<ul>
[*] The threat generated from the spell effect on "Thunderfury" has been substantially reduced.
[*] The bonus to "Swipe" from the "Idol of Brutality" has been reduced from 50 to 10.
[*] "Alchemist's Stone" will no longer increase healing and mana gained from items which are not potions.
[*] The cost of sockets in high end items has been adjusted slightly, the result is that most high end epic items should see an increase in stats.
[*] Corrected many items that had incorrect stat values assigned to them.
[*]The rewards from the "Fel Embers" quest are now superior items as intended.
[*] Reduced the damage dealt by "The Lightning Capacitor".
[*] Corrected the level requirement of the "Fist of Reckoning".
[*]"Necklace of Trophies" has been corrected to increase Hit Rating instead of Hit Avoidance.
[*] "Burnoose of Shifting Ages" can now be disenchanted.
[*] "Nethershrike" now has the proper sell value and can be disenchanted.
[*] Corrected the level of "Marksman's Bow" to be in line with other epic reputation rewards.
[*] The "Marksman's Bow" now has the proper damage range.
[*] "Hourglass of the Unraveller" will now properly increase ranged attack power.
[*] Corrected the socket bonus for "Soul-Collar of the Incarnate".
[*] Corrected a typo in the set bonus of "Warbringer Armor".
[*] "Ruby Slippers" now properly have a cast time.
[*] Corrected the min use level of "Terokk's Shadowstaff".
[*] "Warpscale Leggings" have had their Crit Rating updated to the intended Dodge Rating.
[*] "Warmaul Slayer's Band" no longer has critical strike rating. However, its agility and attack power have been increased.
[*] "Ancient Draenei War Talisman" now shares a cooldown with all trinkets that temporarily increase damage done.
[*] "Ancient Draenei Arcane Relic" shares a cooldown with all trinkets that temporarily increase damage done.
[*] "Aldor Guardian Rifle" now has a range correctly set on it.
[*] The effect on "Void Star Talisman" was incorrectly set to On Use. It is now set to On Equip.
[*]The critical strike rating on "Cilice of Suffering" has been changed to spell critical strike rating.
[*] The cooldown for "Glimmering Mithril Insignia" has been increased from 10 minutes to 20 minutes.
[*] The slowing affect from the "Mug 'O Hurt" is now considered a snare, so snare removal and immunity affects will now work on it.
[*]The "Mark of Conquest" trinket now correctly triggers the mana regen effect.
[/list]Raids and Dungeons
<ul>
[*] Creatures in Tempest Keep:Botanica, Tempest Keep: Mechanar, and Tempest Keep:Arcatraz no longer respawn as rapidly.
[*] Hellfire Citadel:Shattered Halls
<ul>
[*]Removed a problematic chest.
[*] The "Resist Shadow" spell cast by Shadowmoon Acolyte's in Shattered
[*]Halls will now be removed if a player leaves the zone.
[*] Shattered Hand Gladiators will no longer break players' stealth when engaged in combat.
[/list]
[*]Serpentshrine Cavern
<ul>
[*] Boss creatures have received additional tuning and polish.
[/list]
[*]Tempest Keep:Arcatraz
<ul>
[*] Warder and Defender Corpses are now immune to spell effects that could cause the Protean Spawn to not spawn.
[*]Protean Spawn now deal less damage.
[*]The damage dealt by Wrath-Scryer Soccothrates' "Immolation" and "Knock Away" abilities has been reduced.
[/list]
[*] Auchindoun: Shadow Labyrinth
<ul>
[*] Cabal Zealots are now more threatening while under the effect of Shape of the Beast.
[*]Reduced the chance of a Cabal Assassin ambush.
[/list]
[*]Tempest Keep: Botanica
<ul>
[*]Sunseeker Gene-Splicers' Death and Decay now deals significantly less damage and casts less frequently.
[*]Mutate Fleshlashers now deal less melee damage.
[*]Mutate Horrors and Fear-Shriekers now have less health.
[*]Sunseeker Researchers will now cast shocks less frequently.
[*]Sunseeker Chemists are now Paladin type instead of Warrior type.
[*]The Blue Seedlings in the High Botanist Freywinn encounter now slow players instead of immobilizing them.
[*]High Botanist Freywinn will now plant seedlings at a slightly reduced rate.
[/list]
[*]Tempest Keep Mechanar
<ul>
[*]Gatewatcher Iron-Hand now wields a Jackhammer.
[*]Gatewatcher Iron-Hand is now more vocal when perfoming his Jackhammer attack.
[*]Mechanar Drillers, Wreckers, and Crushers in Tempest Keep: The Mechanar may no longer be enslaved when in Heroic mode.
[/list]
[*] Caverns of Time
<ul>
[*]Captain Skarloc in Caverns of Time: Escape from Durnholde is no longer susceptible to disarm, and does not slow down when wounded.
[*]A defeat in the Caverns of Time: Opening of the Dark Portal instance will no longer despawn unlooted bosses with loot.
[*]Occasionally after players are defeated in the Caverns of Time: Opening of the Dark Portal encounter on Heroic difficulty, the placeholder versions of the bosses that appear in future attempts
[*] that day would not spawn. The proper placeholders will now spawn instead of Rift Lords and Rift Keepers.
[*]Boss creatures in Caverns of Time: Opening of the Dark Portal will now dispel all nearby Time Keepers instead of one at a time.
[/list]
[*] Karazhan
<ul>
[*] Maiden of Virtue's "Holy Wrath" has been slightly retuned to try and allow additional melee attackers to be used against her.
[*]Maiden of Virtue's "Holy Fire" has been adjusted to prevent a possible range exploit.
[*]Maiden of Virtue will no longer "Holy Fire" players under the effect of "Repentance".
[*]Midnight is no longer susceptible to Bleed effects, since he's a skeletal horse.
[*]Nightbane's Restless Skeletons are now immune to non-holy magical damage.
[*] Restless Skeletons no longer have immolation.
[*]Nightbane's Bone Shard Spray can no longer be interrupted by using an immunity effect.
[*] Some minor issues with the Library Tomes have been corrected.
[*] The use of Divine Shield, Ice Block, or Cloak of Shadows will no longer prematurely detonate the Shade of Aran's Flame Wreath.
[*]Restless Skeletons will now summon a player if they are unable to path to that player, and deal more melee damage.
[*]The cooldown of Bellowing Roar has been adjusted to be a more consistent value.
[/list]
[/list]Bug Fixes
<ul>
[*] Fixed the credits to display properly.
[/list]
<ul>
[*] Some logic was fixed in the "Natural Remedies" quest so that Pathaleon the Calculator's Image will always spawn during the ritual.
[*] Goliathon and his shardlings can no longer be pulled to nearby areas that have guards.
[*] More fixes implemented in the "It's a Fel Reaver, But With Heart" quest to keep the Scrapped Fel Reaver from breaking.
[*] The Orb of the Blackwhelp and Hallowed Wands can no longer be used in combat, and the transformation will be canceled if the player receives damage.
[*]The Scrap Reaver in Netherstorm repairs reduced from 10,000 health to 8,500 health over 10 seconds.
[*] Battle of the Crimson Watch
<ul>
[*] Illidari Mind Breaker has been weakened.
[*]Illidari Highlords can now be CC'ed but not Charmed.
[/list]
[/list] PvP
<ul>
[*]Arenas
<ul>
[*]The cost of the "Gladiator's Slicer" has been increased to 2625 arena points.
[*]The cost of the "Gladiator's Quickblade" has been decreased to 1125 arena points and changed to offhand only.
[*]The cost of the "Gladiator's Cleaver" has been increased to 2625 arena points.
[*] The cost of the "Gladiator's Hacker" has been decreased to 1125 arenapoints and changed to offhand only.
[*]The cost of the "Gladiator's Pummeler" has been increased to 2625 arena points.
[*]The cost of the "Gladiator's Bonecracker" has been decreased to 1125 arena points and changed to offhand only.
[*]The cost of the "Gladiator's Right Ripper" has been increased to 2625 arena points.
[*]The cost of the "Gladiator's Left Ripper" has been decreased to 1125 arena points.
[*] The cost of the "Gladiator's Shanker" has been increased to 2625 arena points.
[*] The cost of the "Gladiator's Shiv" has been decreased to 1125 arena points and changed to offhand only.
[*] The cost of the "Gladiator's War Edge" has been decreased to 1000 arena points and the speed changed to 1.9.
[*]The cost of the "Gladiator's Spellblade" has been increased to 3150 arena points.
[*] The cost of the "Touch of Defeat" has been decreased to 1000 arena points.
[*] The cost of the "Gladiator's Endgame" has been decreased to 1125 arena points.
[*]The cost of the "Idol of Tenacity" has been decreased to 1000 arena points.
[*]The cost of the "Libram of Justice" has been decreased to 1000 arena points.
[*]The cost of the "totem of the Third Wind" has been decreased to 1000 arena points.
[/list]
[/list] Druids
<ul>
[*] When the duration of "Cyclone" ends, area buffs such as "Leader of the Pack", "Tree of Life", and "Moonkin" will now be correctly resumed.
[*] "Bear Form" now grants 25% increased stamina instead of 25% increased health.
[*]"Dire Bear Form" now grants 25% increased stamina instead of 25% increased health. In addition, the armor bonus has been reduced from 450% to 400%.
[*]The multiplier on base weapon damage for "Mangle (Bear)" ability has been changed from 130% to 100%. In addition, the bonus damage has been reduced by the same ratio.
[*] "Savage Fury" no longer affects "Mangle (Bear)".
[*] "Savage Fury" no longer applies to "Maul" or "Swipe".
[*] The critical damage bonus on "Predatory Instincts" reduced from 3/6/9/12/15% to 2/4/6/8/10%.
[*]"Improved Leader of the Pack" can no longer get critical heals.
[*] The armor bonus from "Moonkin Form" has been increased from 360% to 400% (to match Dire Bear Form).
[*] The rage normalization equation has been adjusted to grant more rage.
[/list] Mages
<ul>
[*]Increased the chance Frozen effects are broken when the target is critically struck by a spell.
[/list] Paladins
<ul>
[*] The slowing affect from "Avenger's Shield" is now considered a snare, so snare removal and immunity affects will now work on it.
[/list]</span>Priests
<ul>
[*] The base healing percent from "Vampiric Embrace" has been reduced to 15% from 20%. In addition, this ability can no longer get critical heals.
[*] "Silent Resolve" no longer reduces threat generated by Shadow spells.
[*] Prayer of Mending now has a 10 second cooldown.
[*]Mass Dispel will now target immunity effects first.
[*] Circle of Healing mana cost reduced by 25%.
[*]The effectiveness of "Fade:Rank 7" has been increased by approximately 25%.
[*] The damage absorption of "Power Word: Shield" added by the caster's bonus healing has been increased to 20%.
[/list] Shaman
<ul>
[*] The clearcasting effect from "Elemental Focus" now triggers on all spell critical strikes, rather than a chance on any spell hit.
[*] The shaman will no longer generate additional threat when "Unleashed Rage" triggers.
[*] The free Lightning spell cast from "Lightning Overload" will now cause reduced threat.
[*] "Stoneclaw Totem" now has a 50% chance to stun attackers for 3 sec. when struck.
[*] The bonus of the "Wrath of Air" totem now applies to healing spells as well.
[/list] Warlock
<ul>
[*] "Demonic Tactics" now grants increased critical strike chance to you and your demon pet, instead of increased damage.
[/list] Warriors
<ul>
[*]The rage normalization equation has been adjusted to grant more rage.The typical warrior should see an increase of 15% to 20% in their rage generation.
[*] All warriors had their critical strike chance adjusted upward slightly (about 1%).
[*] "Thunder Clap" is now useable in Defensive Stance. In addition, the tooltip has been adjusted to indicate it causes additional threat.
[*]The cooldown on "Victory Rush" has been removed, and it can now be used up to 20 seconds after killing an enemy.
[*]"Unbridled Wrath" has been modified so that rather than a fixed chance to grant rage, it has an increased chance when using slower weapons.
[*] Increased the health bonus from "Commanding Shout" by 50%.
[*]"Improved Battle Shout" talent renamed to "Commanding Presence" and now increases the health bonus from "Commanding Shout" in addition to increasing the melee attack power from "Battle Shout".
[/list] Items
<ul>
[*] The threat generated from the spell effect on "Thunderfury" has been substantially reduced.
[*] The bonus to "Swipe" from the "Idol of Brutality" has been reduced from 50 to 10.
[*] "Alchemist's Stone" will no longer increase healing and mana gained from items which are not potions.
[*] The cost of sockets in high end items has been adjusted slightly, the result is that most high end epic items should see an increase in stats.
[*] Corrected many items that had incorrect stat values assigned to them.
[*]The rewards from the "Fel Embers" quest are now superior items as intended.
[*] Reduced the damage dealt by "The Lightning Capacitor".
[*] Corrected the level requirement of the "Fist of Reckoning".
[*]"Necklace of Trophies" has been corrected to increase Hit Rating instead of Hit Avoidance.
[*] "Burnoose of Shifting Ages" can now be disenchanted.
[*] "Nethershrike" now has the proper sell value and can be disenchanted.
[*] Corrected the level of "Marksman's Bow" to be in line with other epic reputation rewards.
[*] The "Marksman's Bow" now has the proper damage range.
[*] "Hourglass of the Unraveller" will now properly increase ranged attack power.
[*] Corrected the socket bonus for "Soul-Collar of the Incarnate".
[*] Corrected a typo in the set bonus of "Warbringer Armor".
[*] "Ruby Slippers" now properly have a cast time.
[*] Corrected the min use level of "Terokk's Shadowstaff".
[*] "Warpscale Leggings" have had their Crit Rating updated to the intended Dodge Rating.
[*] "Warmaul Slayer's Band" no longer has critical strike rating. However, its agility and attack power have been increased.
[*] "Ancient Draenei War Talisman" now shares a cooldown with all trinkets that temporarily increase damage done.
[*] "Ancient Draenei Arcane Relic" shares a cooldown with all trinkets that temporarily increase damage done.
[*] "Aldor Guardian Rifle" now has a range correctly set on it.
[*] The effect on "Void Star Talisman" was incorrectly set to On Use. It is now set to On Equip.
[*]The critical strike rating on "Cilice of Suffering" has been changed to spell critical strike rating.
[*] The cooldown for "Glimmering Mithril Insignia" has been increased from 10 minutes to 20 minutes.
[*] The slowing affect from the "Mug 'O Hurt" is now considered a snare, so snare removal and immunity affects will now work on it.
[*]The "Mark of Conquest" trinket now correctly triggers the mana regen effect.
[/list]Raids and Dungeons
<ul>
[*] Creatures in Tempest Keep:Botanica, Tempest Keep: Mechanar, and Tempest Keep:Arcatraz no longer respawn as rapidly.
[*] Hellfire Citadel:Shattered Halls
<ul>
[*]Removed a problematic chest.
[*] The "Resist Shadow" spell cast by Shadowmoon Acolyte's in Shattered
[*]Halls will now be removed if a player leaves the zone.
[*] Shattered Hand Gladiators will no longer break players' stealth when engaged in combat.
[/list]
[*]Serpentshrine Cavern
<ul>
[*] Boss creatures have received additional tuning and polish.
[/list]
[*]Tempest Keep:Arcatraz
<ul>
[*] Warder and Defender Corpses are now immune to spell effects that could cause the Protean Spawn to not spawn.
[*]Protean Spawn now deal less damage.
[*]The damage dealt by Wrath-Scryer Soccothrates' "Immolation" and "Knock Away" abilities has been reduced.
[/list]
[*] Auchindoun: Shadow Labyrinth
<ul>
[*] Cabal Zealots are now more threatening while under the effect of Shape of the Beast.
[*]Reduced the chance of a Cabal Assassin ambush.
[/list]
[*]Tempest Keep: Botanica
<ul>
[*]Sunseeker Gene-Splicers' Death and Decay now deals significantly less damage and casts less frequently.
[*]Mutate Fleshlashers now deal less melee damage.
[*]Mutate Horrors and Fear-Shriekers now have less health.
[*]Sunseeker Researchers will now cast shocks less frequently.
[*]Sunseeker Chemists are now Paladin type instead of Warrior type.
[*]The Blue Seedlings in the High Botanist Freywinn encounter now slow players instead of immobilizing them.
[*]High Botanist Freywinn will now plant seedlings at a slightly reduced rate.
[/list]
[*]Tempest Keep Mechanar
<ul>
[*]Gatewatcher Iron-Hand now wields a Jackhammer.
[*]Gatewatcher Iron-Hand is now more vocal when perfoming his Jackhammer attack.
[*]Mechanar Drillers, Wreckers, and Crushers in Tempest Keep: The Mechanar may no longer be enslaved when in Heroic mode.
[/list]
[*] Caverns of Time
<ul>
[*]Captain Skarloc in Caverns of Time: Escape from Durnholde is no longer susceptible to disarm, and does not slow down when wounded.
[*]A defeat in the Caverns of Time: Opening of the Dark Portal instance will no longer despawn unlooted bosses with loot.
[*]Occasionally after players are defeated in the Caverns of Time: Opening of the Dark Portal encounter on Heroic difficulty, the placeholder versions of the bosses that appear in future attempts
[*] that day would not spawn. The proper placeholders will now spawn instead of Rift Lords and Rift Keepers.
[*]Boss creatures in Caverns of Time: Opening of the Dark Portal will now dispel all nearby Time Keepers instead of one at a time.
[/list]
[*] Karazhan
<ul>
[*] Maiden of Virtue's "Holy Wrath" has been slightly retuned to try and allow additional melee attackers to be used against her.
[*]Maiden of Virtue's "Holy Fire" has been adjusted to prevent a possible range exploit.
[*]Maiden of Virtue will no longer "Holy Fire" players under the effect of "Repentance".
[*]Midnight is no longer susceptible to Bleed effects, since he's a skeletal horse.
[*]Nightbane's Restless Skeletons are now immune to non-holy magical damage.
[*] Restless Skeletons no longer have immolation.
[*]Nightbane's Bone Shard Spray can no longer be interrupted by using an immunity effect.
[*] Some minor issues with the Library Tomes have been corrected.
[*] The use of Divine Shield, Ice Block, or Cloak of Shadows will no longer prematurely detonate the Shade of Aran's Flame Wreath.
[*]Restless Skeletons will now summon a player if they are unable to path to that player, and deal more melee damage.
[*]The cooldown of Bellowing Roar has been adjusted to be a more consistent value.
[/list]
[/list]Bug Fixes
<ul>
[*] Fixed the credits to display properly.
[/list]