so ive been doing this for a while.
the UO thing.
i keep up to date.
this taming thing was a big change to come down the pipe so i went and played some with it on Test.
also mucked with it a little on Origin to get a feel for it.
all in all i understand the entire process pretty good i think.
but i have 1 thing im unsure about.
its probably because im still stuck in the old way of taming.
old way, i decided i need a certain type to pet, i go get the fact sheet on that animal and i go farm them, i try to get the one that is about 90% in all stats/resists/skills and once i get one i call it a day.
so now the new system im unsure of what i need to farm for pets when i go out taming.
it almost (ALMOST) seems as though i can just willy nilly go grab any pet, tame it and then worry about the numbers later as i can buff them up.
that is assuming its a 3 slot critter and will give me 2 times to level it up and muck with the numbers.
so thats my question i guess.
do i really need to look at the number now when im out taming?
i understand that we can still get animals that are over capped in certain stuff, but that over-cap still weighs against the total for that section so say i get a pet that is super fat in Hit Points, his mana and stamina are gonna be stupid low and non raise-able.
so if i want a animal that is 90% in everything then im better off getting a low number animal and leveling him 2-3 times and making him by hand rather than spending a day farming the animal at the beginning and getting one that has numbers kinda where i want them.
am i correct in that thinking?
is that what other people are seeing with this?
am i wrong in thinking this?
example.
i would like to pick up one of each of the new Drakes in each of the elemental damages for my big tamer (which i cant do UNTIL THEY SELL ME MORE STABLE SLOTS!!!!! WHY WAS THIS NOT RELEASED WITH THE PUBLISH!!!!!) ((i digress)) so i want one of each Drake.
and i want them to be 90% in everything.
A nice all around pet.
not super heavy in HP to be a damage sponge or anything like that - a good solid 90% pet.
so i could in reality tame any Drake i stumble upon and level it up to 100%, get my first allotment of points, muck around and buff up his resist to 90% and his stats, then go into training mode again, work up to 100% and go back in for another helping of points and put on some specials and such.
im seeing this right, yes?
so what circumstance would farming animals before hand be with this new change.
get one over-capped on HP as a damage sponge sacrificing stamina and mana?
get a pet way high in a certain resist to tailor it against a certain boss?
say a rune beetle with 95 poison resist (cap is like 80 with pet imbuing).
that kinda stuff, ya.
just trying to get this all straight in my head.
the UO thing.
i keep up to date.
this taming thing was a big change to come down the pipe so i went and played some with it on Test.
also mucked with it a little on Origin to get a feel for it.
all in all i understand the entire process pretty good i think.
but i have 1 thing im unsure about.
its probably because im still stuck in the old way of taming.
old way, i decided i need a certain type to pet, i go get the fact sheet on that animal and i go farm them, i try to get the one that is about 90% in all stats/resists/skills and once i get one i call it a day.
so now the new system im unsure of what i need to farm for pets when i go out taming.
it almost (ALMOST) seems as though i can just willy nilly go grab any pet, tame it and then worry about the numbers later as i can buff them up.
that is assuming its a 3 slot critter and will give me 2 times to level it up and muck with the numbers.
so thats my question i guess.
do i really need to look at the number now when im out taming?
i understand that we can still get animals that are over capped in certain stuff, but that over-cap still weighs against the total for that section so say i get a pet that is super fat in Hit Points, his mana and stamina are gonna be stupid low and non raise-able.
so if i want a animal that is 90% in everything then im better off getting a low number animal and leveling him 2-3 times and making him by hand rather than spending a day farming the animal at the beginning and getting one that has numbers kinda where i want them.
am i correct in that thinking?
is that what other people are seeing with this?
am i wrong in thinking this?
example.
i would like to pick up one of each of the new Drakes in each of the elemental damages for my big tamer (which i cant do UNTIL THEY SELL ME MORE STABLE SLOTS!!!!! WHY WAS THIS NOT RELEASED WITH THE PUBLISH!!!!!) ((i digress)) so i want one of each Drake.
and i want them to be 90% in everything.
A nice all around pet.
not super heavy in HP to be a damage sponge or anything like that - a good solid 90% pet.
so i could in reality tame any Drake i stumble upon and level it up to 100%, get my first allotment of points, muck around and buff up his resist to 90% and his stats, then go into training mode again, work up to 100% and go back in for another helping of points and put on some specials and such.
im seeing this right, yes?
so what circumstance would farming animals before hand be with this new change.
get one over-capped on HP as a damage sponge sacrificing stamina and mana?
get a pet way high in a certain resist to tailor it against a certain boss?
say a rune beetle with 95 poison resist (cap is like 80 with pet imbuing).
that kinda stuff, ya.
just trying to get this all straight in my head.