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Looks like factions is getting some kind of bonus in the event...

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Guest

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from UO.com

<blockquote><hr>

Faction changes
• Turn off load balancing between factions; factions can grow to any size
• Allow multiple characters from the same account onto the same faction
• Reduce faction quit time from 7 to 3 days
• Fix stairs for ghosts (should resolve issues with the SL base)
• Interesting rewards for participating in the war while in factions

[/ QUOTE ]

The war spoken of is the one for/against the shadow lords.

Rest of it: Uo Herald
 
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Seeing that Siege is really the only shard to really use factions, this is more of a Siege fix, lol. The regular shards will be mad, and want something for them too, lol...la
 
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They should, but probably no. I know on Atlantic I would join factions so I could steal from them in Trammel. They fixed that though, so I had to stick with getting my thief accepted into Trammy guilds so I could go to guild meetings and steal all sorts of goodies.

One of the perks to the production shards...there are a lot of people who have never ventured into Felucca, and thus are very surprised when they are stolen from.

I'll have to see if I have some of those episode laying around. I know in one of them me and my trammy guild bumped into Galad in one of the Dungeons. LOL, it was rather funny...la
 
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