Ok just wanted to double check before i start some suits here.
when you imbue a piece of armor you can pump a resist to +15 it's base resist.
So with leather, imbued to max resist, the piece could have a final resist of 17 phys, 18 energy, or 19 fire after imbuing? This is before enhancements.
So even if a leather piece had 5 energy(3 base, and 2 from exceptional bonus) the max i could imbue it to would be 18. Thus wasting some resist points from the piece being exceptional. In this case instead of the usual 20 points you are essentially getting 18.
Is this the correct line of thought?
Also is there any other good imbuing calculators besides knuckleheads? It just seems a little hard to use. Like not being to imbue luck on a shield. It also has a hard time dealing with reforged pieces, specifically luck. Requiring the custom option that can be interesting since i don't know the caps for many of the properties.
when you imbue a piece of armor you can pump a resist to +15 it's base resist.
So with leather, imbued to max resist, the piece could have a final resist of 17 phys, 18 energy, or 19 fire after imbuing? This is before enhancements.
So even if a leather piece had 5 energy(3 base, and 2 from exceptional bonus) the max i could imbue it to would be 18. Thus wasting some resist points from the piece being exceptional. In this case instead of the usual 20 points you are essentially getting 18.
Is this the correct line of thought?
Also is there any other good imbuing calculators besides knuckleheads? It just seems a little hard to use. Like not being to imbue luck on a shield. It also has a hard time dealing with reforged pieces, specifically luck. Requiring the custom option that can be interesting since i don't know the caps for many of the properties.