C
Chiera
Guest
Well, now that everybody seems to be so obsessed with items from live events that are considered somehow rare, why not go all the way and make the real thing...
What I am thinking about is something like this. Let's assume once every two months during a period of two or three days there spawns an item on a shard for 30 minutes. It can spwan anywhere, any facet, any dungeon, any place. The item is a one timer, means it is truely unique and a real 'you win uo item'. If it is not found and not picked up during this 30 minutes period it decays.
If it is picked up though it will unfold its unbearable magic on the carrier. So for another two hours whoever carries the item will turn bright orange or whatever and is freely attackable and lootable by anyone on any facet (kind of like carrying the plaque ). Furthermore the burden of such might in ones backpack numbs a lot of the abilities of the carrier he might otherwise have, basically it puts him into statloss and makes it impossible for her to hide, stealth, recall, using a gate, enter a house, use a boat, cast invis or have invis casted on him. You get the idea...
Whoever carries the item after its devastating magic has worn off may keep it and put it on the rares forum immediately.
And the best thing of all, this can be done without any human EM who might then actually have the resources to create events.
What I am thinking about is something like this. Let's assume once every two months during a period of two or three days there spawns an item on a shard for 30 minutes. It can spwan anywhere, any facet, any dungeon, any place. The item is a one timer, means it is truely unique and a real 'you win uo item'. If it is not found and not picked up during this 30 minutes period it decays.
If it is picked up though it will unfold its unbearable magic on the carrier. So for another two hours whoever carries the item will turn bright orange or whatever and is freely attackable and lootable by anyone on any facet (kind of like carrying the plaque ). Furthermore the burden of such might in ones backpack numbs a lot of the abilities of the carrier he might otherwise have, basically it puts him into statloss and makes it impossible for her to hide, stealth, recall, using a gate, enter a house, use a boat, cast invis or have invis casted on him. You get the idea...
Whoever carries the item after its devastating magic has worn off may keep it and put it on the rares forum immediately.
And the best thing of all, this can be done without any human EM who might then actually have the resources to create events.