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PvP/Faction Hiding does not stop targeting

TheDrAJ

Babbling Loonie
Stratics Veteran
Stratics Legend
UNLEASHED
I get hit with a spell - i hide and then about 3 secs latter i get hit with more spells. I thought hiding stopped targetting .

I now see people teleport rather than hide to stop targeting, is this the way it is meant to be?
 

Basara

UO Forum Moderator
Moderator
Professional
Governor
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Stratics Legend
Wiki Moderator
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Campaign Supporter
This irks me too, but what I believe it comes from MOST of the time is the lag time between server in client.

  1. The creature starts casting the spell on the server, it takes 1/10 to 1/4 of a second for you to find out.
  2. You start to hide or cast invis (taking a few more tenths of a second)
  3. It then takes another fraction of the second for the server to find out, plus the time to complete the hide/invis.
  4. by that time, the creature's/PvPer's spell has been cast on the server.
  5. While this information is being sent back to the client, the client completes your hide/invis.
  6. The Server info then hits the client a second or two after the chain of event started with #1, and the spell hits, revealing you - but to the server, you never completed the hide.
HOWEVER, there are occasions were the delay does appear to be longer than the above server/client data exchange should allow. Some of these seem to be where the creature (or even a different one) auto-reveals you and hits you with a spell they already had in motion, and you don't get the reveal message. Others, well, are just not explainable.
 
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