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From the UHall FAQ, response filed 10/30/04. Please note the reason WHY it will NOT happen.
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From old Read-Only FAQ board (Updated 10/23/2001)
This FAQ was originally posted by Cynthe
Will you ever create a pre-UOR rules shard?
No.
Turning back time three years to reinstate the code as it was then is not possible, and there have been far too many improvements and additions made to the game since then to create a new shard without those!
We also have no current plans to get rid of the Trammel or Felucca ruleset.
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Several "revert back to ..." threads have gotten Dev feedback and ALL of it reinforced/restated that same statement as above ... even after the EA/Mythic team came into being. The bolds are part of the original posting.
As far as FPS ... the F is what ... FREE. Compared to EA, that's really cheap and if they are the supply for the demand there is no need to ask here. Is there?
Don't get me wrong ... I would not want a totally pre-Tram setup but one that has a mix of several publishes and editions. <shrug>
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See that's my point, the Cynthe I remember reading back when I was playing UO all those years ago. Has there been any official statments on anything from Mythic. Something a little more formal since UO's development moved into the actual Mythic office in Virginia.
The issue I see here is laziness. It is extremely possible to create an Ultima Online: The Second Age shard, and easily impliment the new and improved mechanics. Free shards are doing it right now. And yes it's easy enough to play on a free shard and thus take it out of Mythic's hands, but in the end, that's business that Mythic loses, not the players. It's also a community that becomes EXTREMELY fragmented.
Imagine trying to release a movie at the cinema, but everyone else is taking your movie and making their own versions. Pretty daunting for a content developer.
Most of these "improvements" are what people don't want anyway. Things like artifacts (mostly their imbalance/accessibility), elves, Samurai Empire, Tram/Fel ruleset, factions, removal of Order/Chaos, peerless, champion spawn, power scrolls etc.
I'm very jealous of Mythic's work on DAoC. They release an expansion that makes an extreme alter on the core game mechanics, much like what Age of Shadows and Renaissance have done and they get an apology as well as a classical server for those wanting the new content without the modified mechanics. That's astounding. That's also why people want to stay in that community.