I hate those dang lich lords. When I die solo'ing, they are ALWAYS what gets me. I have noticed that if a lich lord spawns close enough to Daddy, it will go into the pile and start withering without being provoked. This seems to make Daddy mad and he withers back. At this point I just disco the lich and provoke something small onto it and it's dead. I try not to bother provoking liches onto Daddy because at 115 provo/120 music I fail on them alot, and that usually means running off screen, healing up, curing and taking the chance that my Daddy disco wears off. In fact, I seem to fail on them alot more than the Rotties. If two lich lords spawn together, I provoke them onto each other. I just want them dead, they are a pain, lethal with their combos and need to be taken out quickly. When I fail on a Rottie, I usually just circle around Daddy with the Rottie in tow till I get a successful provoke attempt.
Do you use Firehorn for the small spawn? ghoul, spectre, wraith, skele and zombies? Firehorn is area affect one hit kill for these little annoying boogers. When they get close I just area incinerate their booties! I usually try to control the small spawn while barding the bigger stuff using the firehorn and fireballs. Having all that small spawn build up can lead to death when they are all chasing you everywhere.
I'm not sure why you've not gotten a drop?!? I'd think that in the number of times you've gone around, you'd have gotten at least one. I have noticed that sometimes there seems to be a longer time between drops than usual. Maybe you are just in that funk, but I'd keep trying - you're bound to get a drop sooner or later. I definately get more drops on my archer than on my bard.
How do you manage room 2? ACK, I still cant get past it without dying. It usually goes like this: Cast furries, precast invis, lure bug to furries, invis, field in bug, recast more furries or earth ellies, TRY to disco the dang thing whilst fireballing it, fields wear off, bug attacks me, dismounts me and kills me. I hate running with protection.