Long before the tireless hours of peerless runs and mini-spawn farming, scoundrels and all-around no-goodniks scampered about the dark halls of the Gauntlet, a semi-formal portion of Doom where folks could strike it rich or check-out for a few months in an attempt at some real art. But where has it gone, man? The bat country is no more. No longer do the red-eyed dwellers offer skull sacrifices for jewelry, or a nice hat. But is imbuing the end of mass hysteria or can the Gauntlet rekindle the imagination, like an Interred Grizzle oozing acid just a floor above?
On a quick count, the Gauntlet currently features 33 artifacts. At least six could be removed, updated, or possibly retired:
-Axe of Heavens (480% intensity; can imbue better mods)
-Bone Crusher (no SSI, Hit Spell, or Mana Leech)
-Helm of Insight (non-medable, poor resists)
-Holy Knight's Breastplate (non-medable, poor resists)
-The Berserker's Maul (no Hit Spell, or Mana Leech)
-The Dragon Slayer (no SSI, Hit Spell, or Mana Leech)
Fourteen (42%) of the artifacts are still desirable, depending on your playstyle:
-Arcane Shield
-Armor of Fortune
-Bracelet of Health
-Hat of the Magi
-Hunter's Headdress
-Jackal's Collar
-Leggings of Bane
-Ornament of the Magician
-Ring of the Vile
-Shadow Dancer Leggings
-Spirit of the Totem
-Staff of the Magi
-The Dryad Bow
-Aegis
Should EA consolidate the artifacts so the more viable are acquired easier or add new ones to get people back to the Gauntlet? Can new items work, despite imbuing? Would reintroducing old items, such as the Defiler of Virtue or the Petrified Matriarch's Tongue, hurt nostalgia, or would bringing back no-spawn items be an easy, coded-and-ready way to provide "new" content? If so, anyone have an old no-spawn item they'd like to see on the Gauntlet artifact list (or even some unconventional ideas, like a Dread Warhorse entrapped crystal)?
I miss the days when the Gauntlet featured the best "stuff," and the "guaranteed" artifact system is the most user-friendly drop system in the game. Shame the mini-spawns didn't use something similar.
On a quick count, the Gauntlet currently features 33 artifacts. At least six could be removed, updated, or possibly retired:
-Axe of Heavens (480% intensity; can imbue better mods)
-Bone Crusher (no SSI, Hit Spell, or Mana Leech)
-Helm of Insight (non-medable, poor resists)
-Holy Knight's Breastplate (non-medable, poor resists)
-The Berserker's Maul (no Hit Spell, or Mana Leech)
-The Dragon Slayer (no SSI, Hit Spell, or Mana Leech)
Fourteen (42%) of the artifacts are still desirable, depending on your playstyle:
-Arcane Shield
-Armor of Fortune
-Bracelet of Health
-Hat of the Magi
-Hunter's Headdress
-Jackal's Collar
-Leggings of Bane
-Ornament of the Magician
-Ring of the Vile
-Shadow Dancer Leggings
-Spirit of the Totem
-Staff of the Magi
-The Dryad Bow
-Aegis
Should EA consolidate the artifacts so the more viable are acquired easier or add new ones to get people back to the Gauntlet? Can new items work, despite imbuing? Would reintroducing old items, such as the Defiler of Virtue or the Petrified Matriarch's Tongue, hurt nostalgia, or would bringing back no-spawn items be an easy, coded-and-ready way to provide "new" content? If so, anyone have an old no-spawn item they'd like to see on the Gauntlet artifact list (or even some unconventional ideas, like a Dread Warhorse entrapped crystal)?
I miss the days when the Gauntlet featured the best "stuff," and the "guaranteed" artifact system is the most user-friendly drop system in the game. Shame the mini-spawns didn't use something similar.