I am not a governor, nor do i wish to condemn them (laughing). But i believe like any city or township our cities need to have an order before a cause or adventure. *so this is addressed not only to those mayors out there but to the throne itself*
Firstly we need to have in shard webpage for each governed town. This can be added to the em's webpage which is already there.
Then we need a map of each town with labels as to its buildings.
and heres my list:
1) Definition of the cities boundaries (sextant coordinates) as surveyed by the city surveyors.
2) A brief description of the cities name, its history (past & present) of its citizens & uses to the kingdom.
3) Location of important landmarks in the city or nearby that support visitation. (moongates, parks, ect)
4) Number of npc guards or other officials that provide protection, services & duties to the city. (and those typed commands. (example: --guards-- --bank-- , ect.)
5) Current governing party & those appointed. (basically a break down of the donations needed to gain title in a city and how to gain it)
6) Skills that are trained in that city.. or traders/merchants that provide resources within your city.
7) And your cities alliances with other cities, classes or providing guilds.
With this information.. i believe it would be easier for em's and mayors to formulate and build city adventures/quests for its citizens and the shard.
(like if your city had a park.. the em's might build a story around how your park is out of ordinance and needs cleaned up.. spawning trash around it for a month and applying the cleanup to city gold.)
(or a ordinance infraction that the city has missing guards or a merchant that need to be found with a storyline)
(a pet infraction?) (boundary marker?) This would just add a city framework to aid all.
I hope i didn't offend anyone but it was a thought i had.
love ya's,
-jill
p.s. i'm sure this only touches the surface but i didn't want to outline something that would drag down the ems/mayors with technicalities in their office.. but something sort of like an assignment that Lord Blackthorn can request a task of their mayors and slowly accomplish and build on.
Firstly we need to have in shard webpage for each governed town. This can be added to the em's webpage which is already there.
Then we need a map of each town with labels as to its buildings.
and heres my list:
1) Definition of the cities boundaries (sextant coordinates) as surveyed by the city surveyors.
2) A brief description of the cities name, its history (past & present) of its citizens & uses to the kingdom.
3) Location of important landmarks in the city or nearby that support visitation. (moongates, parks, ect)
4) Number of npc guards or other officials that provide protection, services & duties to the city. (and those typed commands. (example: --guards-- --bank-- , ect.)
5) Current governing party & those appointed. (basically a break down of the donations needed to gain title in a city and how to gain it)
6) Skills that are trained in that city.. or traders/merchants that provide resources within your city.
7) And your cities alliances with other cities, classes or providing guilds.
With this information.. i believe it would be easier for em's and mayors to formulate and build city adventures/quests for its citizens and the shard.
(like if your city had a park.. the em's might build a story around how your park is out of ordinance and needs cleaned up.. spawning trash around it for a month and applying the cleanup to city gold.)
(or a ordinance infraction that the city has missing guards or a merchant that need to be found with a storyline)
(a pet infraction?) (boundary marker?) This would just add a city framework to aid all.
I hope i didn't offend anyone but it was a thought i had.
love ya's,
-jill
p.s. i'm sure this only touches the surface but i didn't want to outline something that would drag down the ems/mayors with technicalities in their office.. but something sort of like an assignment that Lord Blackthorn can request a task of their mayors and slowly accomplish and build on.