i have no target now. i hunt i some location like void pool, try some champ, quest locations, ...
i all situation i see a some difficult to stay alive alone. now a guild member gave me a some items for up my gear. maybe i need to try more for up my exp with the game.
in truth I would not know where to go it alone. I always find it difficult places
I think people tend to hunt things that drop the rewards they either want for themselves or that they can sell for good money. From the top down that list would probably be Roof (the better rewards being 150m+), Medusa (Slither being 150m+), Rikktor (Lt Sash being either useful or 40m), Oaks, Travesty (Mark Of Travesty), Paroxysmus' (Crimson), Renowned Wyvern (Tinker Legs), Blackthorn Captains (points can be traded in for equivalents of a lot of the major artifact slots generally no less than 40m), some although the reward is very good (such as Fey Slayer Spellbook from Stygian Dragon, or Crystalline Ring from Shimmering) the rewards are either fairly cheap (10m in case of book) or essentially free (if you get the VVV Crystalline) with better mods...
That said, I've no inclination to ever attempt to solo Travesty as I don't need a Mark, when I needed a Captain John's Hat I went to Deceit and farmed Neira a bunch (then found they were for sale for cheap anyway lol)... so build for the things that matter to you. I mean I've no intention of ever paying someone 150-175m for a Roof artifact so will probably gear for soloing that at some point.
The most accessible things to hunt for return imo are Blackthorn Captains, Champ Spawns (don't forget the Turtle one - I got lucky with a Dragon Egg and sold a great fully trained one for 110m.) and to a lesser extent Medusa (based purely on having to farm keys/use scales it's more of a ball ache than just getting on with it like Champs I mean.) Pretty much any template can do Champs.
If you're looking for defense, being ranged (Archery/Throwing) is a good start (Throwing is better imo), Ninjitsu, Stone Form, Bandages, Spellweaving, 4/6 Chiv, Parry, Bush/Parry (Evasion), refinements, having more than one way to heal, having more than 2 ways to heal, being immune to things, Bard skills and their mastery's, pots & E.P, Curse Weapon, leeching (can get you killed if you're not particularly good), Resisting Spells (do you die running to Parra, or to being Mana Drained, always poisoned?). Some of these are pure defense some have great offense as well.
I would start with 120 Throwing (or Archery if you like spending money on ammo and not being able to drink pots) and 90 Tactics. Either make the character female (for Semidar) or add Necro (for Wraith) or Ninjitsu (for Forms/Images) to the template. With this alone you can do all Champ Spawns and most events. Compared to a melee template where you already need Bush/Parry. Add in specialties from above.